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Hello everyone,System config: Flash Pro CC Using AIR 13.0.0.95 for iOS Using AIR 13.0.0.95 for AndroidI was able to successfully test my app (DeveloperProv and DeveloperCert) and submit (DistributionProv and DistributionCert) to iTunes Connect Using Flash Pro CC > AIR to iOS. My app is currently waiting for review. I am good with the iOS part.Currently, I am trying to publish my APK, which I did and a get a window displaying "Adobe Flash Professional > The APK was package successfully, but a warning occured. Note: The application has been package with a captive runtime."The message is a bit confusing, first the APK is successful, and then a warning occurs. Is there anything I can do to get rid of this warning? Does it matter? Thanks in advance for any further discussion.
How do I upload additional variables alongside an image upload? My code doesn't seem to be working. temp.upload(new URLRequest(serverURL)); var variables:URLVariables = new URLVariables(); variables.my_name = "Jackson" ; variables.my_state = "Missisippi" ; var request:URLRequest = new URLRequest(serverURL); request.method = URLRequestMethod.POST;
Hi Everyone,I'm trying to make an update to the ContactEditor ANE as when calling getContactDetails is doesn't return all the fields available; in particular homepage and organisation. I can't for the life of me work out where I'm going wrong, but when testing the new ANE the App just crashes and quits. No errorrs or anything. I've tested that it's not a compiling issue by just recompile the source without editing it. All works fine.The only file that I am editing is ContactEditor.m - https://github.com/memeller/ContactEditor/blob/master/ContactEditorXCode/ContactEditor.mThe function can be found from line 307 onwards. I'm added the following at line 373 ://homepage CFStringRef personHomepage = ABRecordCopyValue(person, kABPersonHomePageLabel); if(personHomepage) { &nb
my application is set applicationDPI = '320'. and is working well in hdpi, xhdpi etc devices...but new devices like galaxy S4 is 1920x1080 xxhdpi.air 3.9, and this 4.0 version is not support that dpi, then my app layout is still broken.this bug is fixed on Apache Flex SDK. so I used that sdk. but i want official adobe air sdk. is have adobe plan of resolving this?..
Dont know if any of you have been affected by this, but some sort of Avast mobile update is flagging both our free apps as Trojans, neither app has been updated in a while and no issues reported, in the last day, half the posts are saying apps are showing up as Trojan alerts with Avast. There is a discussion going on about this on the Avast forums already.http://forum.avast.com/index.php?topic=149134.0If this is affecting you please let them know so they hurry it up with an update.
Hi, I am generating AIR application as native installer (.exe). I want to have a custom icon for my .exe file. I have specified the icons in application descriptor file as <icon> <image16x16>icon...</image16x16> <image32x32>icon...</image32x32> <image48x48>icon...</image48x48> <image57x57>icon...</image57x57> <image72x72>icon...</image72x72> &nb
Does somebody know this bug?I use this simple code:import flash.media.Video;import flash.media.Camera;import flash.display.StageOrientation;var video : Video = new Video(640,480);addChild(video);var camera : Camera = Camera.getCamera();camera.setMode(640,480,12);video.attachCamera(camera);And receive this issue. Image rotated. Looks like Adobe Air UIView use wrong orientation!?This bug was sawn in Air 13 Release and latest beta from April, 15th. Don't know any other Air version that have this issue so you need to test yourself.Tested in iOS 6.1.3 iPhone4 and iPad4 iOS 7.1 - the same.Options on this image:- Portrait- FullScreen- no autoOrientation- CPU render method- iPhoneReferencing to this thread http://forums.adobe.com/message/6153866#6153866No, you can't rotate because if you use "Draw" to bitmapData - you will receive content with wrong orientation and rotating it - not cheap cpu operation.
I'm using the latest AIR 13 release from 4/8/14, and "-useLegacyAOT no" still doesn't work with my app.I've isolated a case where the packager fails to generate correct code, and have put together a minimal test case that demonstrates the problem.If an Adobe person will respond here or via private message with an email or FTP so I can get you my code, I'll send it over.
I have been developing mobile application using adobe flex/air. I have tried both zxing as library and libspark qr code. Both of them has problem decoding utf-8 text. instead of polish letters, I got Ä&#133;Å&#155;żźÄ&#135;Ä&#153;óÅ&#130;Å. Does anyone has a solution to this problem?
HiA new smartphone brand asked us to deliver them the apk of a game we developed for them to install it in the ROM of all their phones.The app is made with adobe air and works very well when installed as a "normal" app.Unfortunately, when the manufacturer of the smartphone tries to preload the game in the ROM of the phone, they get this error :dlopen("/data/app-lib/NameOfTheApp/libCore.so")failed: Cannot load library: load_library(linker.cpp:757): library "/data/app-lib/NameOfTheApp/libCore.so" not foundSo they suggest to change the search lib file path into “system/lib” instead of "data/app-lib"Is there any way to do that during the packaging ? or any java/config file to change in Flash Builder ?Thanks for your help.
Hi All, I'm creating a p2p application for iOS - and I'm getting the following problemIn the simulator or on my iPad the following events don't seem to be firingNetGroup.Posting.NotifyNetGroup.Neighbor.ConnectThese work fine when I test using a swf on my local machine I'm using rmtp and adobe media server for the connectionsAnyone have any idea what is wrong?Thanks Paul
Hello,I have an application with several external swf packaged with the ipa. The application used to freeze only in appstore mode, but not in adhoc or ipa-debug mode when trying to load one of the swfs, so I stopped using it and the other swfs worked correctly in appstore mode, and I submitted the application correctly.I updated the application a little, but have not updated the external swfs. Now the application freezes in appstore and adhoc mode when trying to load any of the swfs. However the application works perfectly in ipa-debug mode.This happens even when I package with the latest AIR 13.I am packaging on windows.Any help is greately appreciated.
Hey guys!This is my first post and I hope I'm not so much of a new guy that everyone hates me.So, I just became a developer yesterday, and made an app after watching this video https://www.youtube.com/watch?v=pHo-pewqFKI. After successfully making the app, I spent the $99 to become a developer. I then downloaded the certificate and uploaded it to my ios flash app (That was pretty simple and I knew I got that part right). After adding the certificate I went through the process of adding a provisioning file. I used com.acclaimedsuit.sunny for the bundle ID (I feel like during the process of making a provisioning file I'm making an error with naming the file). Acclaimedsuit is just a name I have for myself and sunny is the name of the app. After going through the workflow for making a provisioning file, I download the file and upload the file to flash under the deployment tab and itunes, at the same time. Lastly, I publish the app in flash and add it to my itunes app list. I see the app p
I am trying to follow this tutorial:http://www.adobe.com/devnet/air/articles/ane-android-devices.htmlWhen it comes to packaging the ANE file step:"$adt" package target ane SampleASExtension.ane extension.xml swc ../ANESample/bin/ANESample.swc -platform Android-ARM -C Android-ARM .I keep getting the error "No file found SampleASExtension.ane".Does anyone know what the problem might be?Thanks!
What is possable in adobe air? Can I..1.Make any photoshop design(within 1920 x 1080) and write a flashcode around this and make it a adobe air project?2.Forinstance animated flash buttons and menus that are animated.3. Can you make a skype phone service with adobe air? Need a conversation to get my project stared
Is anyone else getting this issue when packaging in AIR for iOS 4.0 & BETA 13.0 and then uploading the .ipa in Application Loader?Sincerely,An AIR for iOS developer.
Hi,I have recently updated to AIR 4.0 from AIR 3.6, but now the DPI is wrong on iPad (3, with retina display). I have tried with and without <requestedDisplayResolution>high</requestedDisplayResolution>, but it's with the same result: all buttons, lists etc. are too small. Does anyone know of a solution?Thanks.Mark
I have been trying to for the longest time to try and create an application that can play Audible.com audiobooks and provide the username/password to play the protected content. But recently I have been re-reading the documentation and it sounds like you can only play DRM protected files that have had the DRM added through Adobe Access.Is that correct? Is Flash Player and AIR only capable of playing DRM media created and handled through Adobe Access? If that is the case, why wouldnt Adobe fix this? I am a hardcore ActionScript and Flash/AIR advocate and if Adobe cant provide a simple means of playing DRM protected content besides ones they make you go through their services for, people would turn to other solutions.
This is a wierd issue so hoping someone has a solution. When I browseforimage using the Adobe cameraroll API using AIR 4, all is good most of the time. BUT, on occasion, it generates an IOError. It is always certain images. For instance, I may download an image from the internet and when I pick it to add to my AIR app, it fails. They have been PNG files but I tested other PNG's to work. I thought it might be transparency in the png but others work fine. Has anyone run into this issue? The error message in AIR is unsupported type so are there different types of pngs that do not work for the cameraroll? The native gallery shows them fine. Ugh, so frustrating. I will try latest AIR SDK tonight.
Ok, in documentation is that SharedObject work only IOS, but if I uses File.applicationStorageDirectory, then still not work...I try set up android:backupAgent in androiddescriptor.xml with Register for Android Backup Service | Android Developers but i have only package name for Actionscript and not path for AIR Android Context class.Some solution?Message was edited by: Frantisek Ciz I try generate Android Backup Service Key with "air" prefix (air.com.example.application) and as android:backupAgent uses Application name, but still not work...
I would like to get some guidance from the AIR team. I need to know if it is possible to play audio when my app is pushed to the background or when the screen is locked by pressing the power button. My app streams audio from Adobe Media Server 5 using HLS. It relies on StageVideo and Direct mode to support HLS streaming through the Netstream class. This issue seems to have been dealt with in the bugbase as well as here in the AIR forum. My impression is that the app should be able to play, but I have not been able to get it to play in the background. I would be happy to provide the source code and description file to the air team. I use Flash Builder 4.7, Apache Flex 4.12, and AIR SDK 13. Thank you in advance.
Hi,We are building a project where the average time response for a http request is about 200ms but the first request is always up to 7 or 8 secs in Android. In iOS everything is fine.Anyone has experience the same in Android?, any information will be appreciated.Thanks
i'll ask this, knowing full well it will be ignored as it has before and as Adobe has shown itself time and time again to blow off their users: What are all the new permissions for in the recent update to Air on Android??
I want to have integrate a AIR Ftmfp project module into native Android app ,You can do this?
When starting to update my AIR app to 4.0.0.139 on my Android devices through the Google Play store I found a number of new permission requirements.They are:New: Approximate locationNew: Receive data from InternetNew: Prevent tablet from sleepingNew: Find accounts on the deviceSo does this mean that flash apps not using a captive runtime will no longer have to directly request these permissions from the user because the AIR libraries have already acquired them? This could be misleading to the user who installs an AIR app that will have far greater permissions that what they thought they were approving.My big question is why are these permission needed? As a developer I submit the Android permissions I need for my app into the application descriptor file. So why does AIR itself need all these extra permissions?As a consumer i've started finding too many apps that want access to run at startup, know my location, or contacts, or accounts, with no apparent reason for it. I've been uninstal
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