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hiI am using AIR 3.9 with Flash Develop for iOS platform.I am getting error in Facebook Login with GoViral.When I check Platform support by GoViral.isSupported(),it always returns false.It means platform is not supporting GoViral and i am unable to login.I am prefering url http://www.adobe.com/devnet/air/articles/goviral-ane-ios.html for guide.Please help
I'm new to Adobe AIR. I've done lots of JAVA development for Android. I'm wondering if Adobe AIR applications can receive BroadCast Events the way a java based receiver can. http://developer.android.com/intl/de/reference/android/content/BroadcastReceiver.htmlIn particular, I'm interested in the INSTALL_REFERRER event to track installs. <receiver android:name="com.ccompany. " android:exported="true"> <intent-filter> <action android:name="com.android.vending.INSTALL_REFERRER" /> </intent-filter>Thanks to anyone who can tell me if such a thing is possible or if I am just wasting my time trying. Nathan
Hi, i´m currently developing an application for iOS with air iOS 3.9 .10 minutes ago i was testing and debuging like always.Suddenly my app start "crashing" when i test or debug.i quote "crashing" , because no error is throw and no simController launch , neither my app.I´m able to publish as ipa, but not test.I just start a new file air iOS, try to test... and not working to test (just publishing)Anyone have a clue ?Thanks,Gonçalo
Hi Adobe team and others,I'm using Apache 4.10 Flex framework and adobe Air 3.8 for my business projects.I always had some problems to compile and publish iOS application (with Air 3.5 before), but with AIR 3.8, that was a miracle, I could compile my projects without any errors on Windows ... until today.I'm executing this command in DOS to compile my project:"C:\Program Files\Java\jre7\bin\java.exe" -jar "C:\Program Files\Adobe\Adobe Flash Builder 4.7 (64 Bit)\sdks\4.10 - AIR 3.8\lib\adt.jar" -package -target ipa-app-store -hideAneLibSymbols no -provisioning-profile "S:\Directory_to_MobileProvision.mobileprovision" -storetype pkcs12 -keystore "S:\Directory_to_Certificats_ios.p12" -storepass my_private_password Proginov_FVTE_V45.ipa Proginov_FVTE_V45-app.xml assets com config_app.xml Default-568h@2x.png Proginov_FVTE_V45.swf -extdir "S:/Directory_to_ANE/air_3.8_pnv_3.00"And I'm getting this result after 1 hour compiling:If you want, I can send you my bin-release-temp folder and ANE to
In the AIR Release Notes, the Adobe team currently documents each release with a date. Could this be changed to use a version number instead? A date is not very useful when looking through archives trying to figure out why a bug is occurring in a live app that used a previous release. Additionally, it makes helping people out difficult because there is no clear documentation for when a bug is fixed according to version number.http://helpx.adobe.com/en/flash-player/release-note/fp_12_air_4_release_notes.html
Hello guys I am building a camera app on Android using Adobe Air However, I can not change the orientation of the camera, which only works in landscape mode. My app works in portrait mode, and I'm not getting this to fit the camera orientation. Any help is welcome.
Hi,I've read some of the posts about the problem of SWFs not loading in iOS. This seemed to have to do with the SWFs having code. We removed code from the SWFs and In previous releases, using previous SDKs (I don't remember the last one that worked) we had everything working. But in the latest version compiled with the latest SDK (4.0...) none of the SWFs load.of course I'm learning about this late in the game.One more piece of information. I did a test with an application that just loads one codeless SWF and have exactly the same result. If anyone has any ideas, I would be very grateful.Best regards,Chris McLaughlin
Hello,I'm trying to develop applications for Android.1) I have the version of Flash included in Cs5 with solme litle examples of air, I need to download something else or air is already full?2) there are some examples, on the web, of applications free to download from the net? I'm interested in examples with particular reference to the use of sound.Thank you!
Hi all,our application is a "portal", where the user can choose from many different activities. The activities are AS3 classess, mostly FLA library symbols, exported for ActionScript. The classes are loaded into Flash Professional using SWC files. The classes are made in the old-fashioned way on the timeline, containing graphics, animations and audio.The memory consumption of the app goes up, when a class instance is created and it goes down, when the instance is destroyed. This works well and we've taken care of memory leaks.What I don't know, is how much memory the class declarations take and do the "embedded" graphics, animations and audio use memory? Or are the assets loaded only when the class instance is created? Any help understanding this? It just seems that now that the app has grown bigger, it has become unstable even when only accessing the previously stable parts of the app...
Hello,I use a custom ANE that worked without any problems on AIR 3.0, 3.1 and 3.2. Since I updated the ipa doesn't even compile any more. I get the following output on the command line on Windows and MacOS:K:\MyFiles\src\iOS\word smith pro>c:\air\bin\adt -package -target ipa-test -storetype pkcs12 -keystore iphone_dev.p12 -provisioning-profile development.mobileprovision wordSmithPro.ipa wordSmith-app-xml.xml WordSmithMob.swf icons sounds dicts -extdir "native"password:ld: warning: -ios_version_min not specificed, assuming 4.0ld: warning: ignoring file C:\\Users\\Henning\\AppData\\Local\\Temp\\ca8c0034-7968-44dd-9859-0abb8a07e41b/libcom.devarai.MyAD.a, file was built for archive which is not the architecture being linked (armv7)ld: warning: CPU_SUBTYPE_ARM_ALL subtype is deprecated: C:\\air\\lib\\aot/lib/crt1.old: warning: CPU_SUBTYPE_ARM_ALL subtype is deprecated: C:\\air\\lib\\aot/lib/gcc/libgcc.a(_addsubdf3.o)ld: warning: CPU_SUBTYPE_ARM_ALL subtype is deprecated: C:\
Hello,I have a flash game called Cosmic Cow. I convert it to Android (.apk) using Adobe Air. But the problem is that the game runs very slow when I try to play. I tested it on my tablet with Android 4.0.4 Do you know what settings should I modify to make it run better (faster)?This is the game http://en.flashgames.de/onlinegame/cosmic-cow/playThanks,
Hi,My content is not panning while softkeyboard appears in GPU and Direct Mode(I have placed my input textfield at the bottom of the screen) it is working fine with the CPU and AUTO Mode. I am using Air sdk v 4.0.0.1390. I have checked my manifest file also and have added '<softKeyboardBehavior>pan</softKeyboardBehavior>' still it is not panning my content while keyboard appears.Has anybody faced this problem earlier?(On Android i am getting this problem on iOS it is working fine)
HiI'm working on an app at the moment that utilises the spark actionbar component. In the visuals that I have for the app - they require multiple Actionbar styles (flat colours) for various sections. Is this possible? I already have a custom actionbar style but can't work out how to make a different one for the various sections.Any help would be much appreciated.
The release notes of AIR 13 say that the application descriptor should be updated to: <application xmlns="http://ns.adobe.com/air/application/13">It's not working. I used <application xmlns="http://ns.adobe.com/air/application/13.0"> instead, and it started working.
I Can't install ''air'' on motorola raz i. Is there a solution for application needed it ?
When will flash builder support export to Windows Mobile OS?
Is anyone else having troubles using sharedObjects ?It works properly when I compile frome the IDE. Doesnt work on device. Any help here would be appreciated.
Hi,Is there a way to receive data from the send intent in an Adobe Air based Android app?I found an Android SDK tutorial but nothing for Adobe Air!http://code.tutsplus.com/tutorials/android-sdk-receiving-data-from-the-send-intent--mobile-14878Are ideas welcome! Thanks
This is getting long overdue now, so please add your vote to this ticket...https://bugbase.adobe.com/index.cfm?event=bug&id=3648920
when i want to use local shared object in background worker it always create a new one. but i am not able to find the physical location of shared object. i am also not able to use previously build local shared object as it always create a new one.
Hi,Is there any way to download files from the webpage running inside AIR HTML component? i.e. mail attachment etc.?Thanks!
Hello experts.I already developed a app and it's running fine for Android and iOS mobile devices. I already installed this app to my mobile and now I want to launch this app through a HTML page by click a link in html page with a ID as parameter.I used the below code:<a href="RadioApp://com.mysite.RadioApp?ID=123">Listen Song 123</a>It's not launching the app for me, kindly provide some correct solution to launch the app. Please let me know if any other settings are required in actionscript or anything else.Looking forward to hearing from you the good solution for Android and iOS.Thanks,
I have an Android app that plays a video using the normal video object, ie:var nc:NetConnection = new NetConnection();nc.connect(null);stream = new NetStream(nc);stream.client = this ;stream.addEventListener(NetStatusEvent.NET_STATUS, statusHandlerx);softwareVideo = new Video(640, 480);softwareVideo.x = 0;softwareVideo.y = 0;addChild(softwareVideo);When the video is playing if there is an orientation change, before the screen adjusts, you can see a full screen version of the video behind the 640x480 in the area of the screen that adjusted yet. So if the video is in portrait and the orientation is switched to landscape, in the right befow the stage adjusts to landcape you can see the right part of a fullscreen version of the video.Also when I remove the video object you can still see the last frame of the video in that area.HELP. Is this a bug?
Hi,My questions concern Windows 7 (and later) and Mac OS X:Is Adobe AIR upgraded automatically? In other words, by default (if the user does not uncheck something during installation), is there a service/polling mechanism that checks for a new version of Adobe AIR and recommends an update to the user?What happens if a user has an older version of Adobe AIR installed, and my application requires a more recent Adobe AIR version? Do I, as an application developer, have to do something or is it handled by Adobe AIR automatically?Have Adobe AIR introduced many backward compatibility issues in the past? Is it possible for a user to have multiple versions of Adobe AIR installed at the same time? Can I, as an application developer, specify that this exact version of Adobe AIR is needed by my application?If there sometimes are backwards compatibility issues with Adobe AIR. Is there a way for me as an application developer to try out a new version before it is released to the normal users? In ot
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