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I get an error message when I try to download ' "JL Edwardian Advent Calendar" can't be opened because it is from an unidentified developer. PluginProcess downloaded this file on an unknown date' I have uninstalled both applications 3 times, dumped the the trash, and then reinstalled the applications, and still unable to install the "JL Edwardian Advent Calendar" application. I have a Mac with OSX 10.9 operating system. The Adobe Air application states it was created on Oct.29,2013 when I redown loaded it on Nov. 21, 2013.
Hello,I'm looking for the version numbers of libs and ANEs used in the Adobe Gaming SDK.Some infos here :http://www.adobe.com/devnet/games/getting-started-games.htmlBut it lacks some infos... On the ANEs for example.Any help ? (And @Adobe, why not include versions numbers in SDK ?)Thx
when i use AIR 3.9 for android version of my game, i can not load file in primordial worker swf.I use the code below:var loader : URLLoader = new URLLoader();loader.dataFormat = URLLoaderDataFormat.BINARY;loader.addEventListener(IOErrorEvent.IO_ERROR, function (evt : IOErrorEvent) : void { trace("load file error: " + evt); });loader.addEventListener(Event.COMPLETE, function (evt : Event) : void { trace("load file completed: " + evt); });loader.load(new URLRequest("./music/bgm/bgm_title.mp3"));and already set the second parameter of "WorkerDomain.current.createWorker(swf:ByteArray, giveAppPrivileges:Boolean = false):Worker" giveAppPrivileges to be true.this code can work on desktop AIR, but failed in android AIR, it tells a IOErrorEvent, a
I've done 3 clean installs with virus/firewalls off. All results are the same:Runtime Installer begin with version 3.9.0.1030 on Windows 7 x86Failure during pingback request: [IOErrorEvent type="ioError" bubbles=false cancelable=false eventPhase=2 text="Error #2032" errorID=2032][2013-10-09:04:17:29] Runtime Installer end with exit code 0I have a Win7-64 system.Meanwhile my app that uses AIR no longer works.Any suggestions?Thank you,Oran
Running on Windows 7, 'pin' the AIR app to the taskbar.When the app gets upgraded, the pinned taskbar icon turns into the standard Windows 'unknown document' icon.Clicking the icon shows a dialog that says: Can't open this item. It might have been moved, renamed, or deleted. Do you want to remove this item?
I can't get the Apple Developer site to load, so I can't seem to get ahold of it, but I(and probably everyone reading this forum) need to know how AIR works on iOS 7.
After installing the apk file. The application still requires the installation of AIR !!!
So, I want to package an iOS / AIR app for release, all is good until I get to uploading when I see the error:"The executable <asdasd> must be signed with the certificate that is contained in the provisioning profile."I am guessing that means that I have to use the distribution cert that is in my developer.apple page? Except...That offers no option to set password etc and Flash Builder won't compile without a password... (yes, that means I used the wrong cert to compile originally... :$).Can anybody point me in the right direction?Thanks,G
I have a game going, using sqlite to track gameplay, and we dont want to save any incomplete roundseg, if the player starts a new round only gets halfway thru then quits the game, we want to *not save gameplay data for that roundso, I open a transaction at the start of each round, make various calls to the database, and commit the transaction when the round is completemy assumption was that if the player hit the home button (app is set to exit on suspend) in the middle of a round, the data from that incomplete round would be lost (as desired) because the open transaction would not be committed, as the app would be shut down w/ no call to commitunfortunately air/sqlite seems to auto-commit any open transaction on exitcan anybody verify this?and, can anybody give me any advice on preventing this behaviour?thanks
I thought for sure the big 4.0 release would have support for Windows phone. I know what the road map says, but really guys...throw your Flash and Flex devs a bone. We all know we've become the ugly step child, and we've sort of accepted it, but please...help us out. Cross platform is not real without Windows Phone. Please change course and help us out.Mark Fuqua
I'm looking to include a map in my mobile app.
I'm creating an AIR captive runtime application, and it won't run on a target Windows* machine. It displays the following alert instead:This application requires a version of Adobe AIR which cannot be found. Please download the latest version of this runtime from http://www.adobe.com/go/getair, or contact the application author for an updated version.How can I package the captive runtime differently so it won't display this message? The application is a pure ActionScript app compiled with the adt binary from the standalone SDK (this is not Flex).In addition, I'm disturbed that a captive runtime AIR application pings Adobe in any way. I am seeing occasional pings to an adobe site upon launch of the app (something like airdownload2.adobe.com, if I remember correctly). No I'm not using any service calls in my app at this point in development, it's very simple, and should not be pinging the net at all. Why is this happening? I need to disable this too.* Problem occurring only on a particul
Hi,when i play a video in youtube on fullscreen it start to slow down. I have Nvidia Geforce FX 5500, latest version of flash player and a don't have hardware acceleration on ! Is there a solution ? Nvidia does not support my video card anymore so i have the posably latest drivers, but i think they are quite old...Thank you !P.S. Sorry my English is not so good
Hi, I developing a video chat app on Android with Adobe AIR 3.6 beta.I currently using the Camera, Microsphone and Video classes. I panning to use StageVideo nextI understand fully that Adobe has stated that when using the Camera do it in Landscape mode. Problem is my compnay wants it in Portrait mode only and is not interested in landscape video chatting app at all!I can do this in native Java code with 6 lines of code by rotateing the camera, but it seems impossible on Adobe Air mobile.What I trieda) Rotate the display object contain the video which has my camera attached Result: It works! It only solves half my problem as the video is still being transmitted in landscape modeb) Using Matrix and transformResult. Does not work correctly and does not help as the video is still being transmitted in landscape modeWhat I am consideringa) Build an ActionScript Extension that calls native java code that rotates the cameraBoy is this really nessscary?b) Create another Netstream a
Hi Guys,I am finishing my iOS game and thought that once I spent a lot of time with creating the different default images, it might be worth sharing it:https://dl.dropboxusercontent.com/u/35524987/Default_Sizes_Template.pngI hope it can save some time for others.Cheers,Zsolt
using this code, with UIApplicationExitsOnSuspend set to trueNativeApplication.nativeApplication.addEventListener(Event.EXITING, handleIOSEvent);private function handleIOSEvent(e:Event):void { //my code here... logs the event}it looks like the exiting event gets fired twice each time I hit the home button and send my app to the background... true for anyone else? it's a problem for methanks!
I've just downloade AIR 3.9 SDK & Compiler for Windows (ZIP, 204 MB). In the realease not it saysXXHDPI (144x144) Icon Support – Android - With this feature we have added support for beautiful, high resolution icons on devices such as the Nexus 10Unfortunately in publish settings of my Flasch CC there are still only 3 small icons available, up to 72x72.Am I missing something? How to get the 144x144 icon?
Using flashbuilder 4.6 with sdk Apache Flex 4.11.0 FP 11.9 AIR 3.9 en_US, I can create an iOS app just fine. When changing the .ipa to a .zip and then inspecting the contents of the package, Icon-Small-50.png has the dimensions of 52 by 52. I have searched, but have not found any discussion of this. Can anyone confirm this? Perhaps I need to user a different sdk configuration?
I am currently building an ANE for using the External Accessory framework from AIR in order to access and external Bluetooth device. I wrote an xcode library and compiled the ANE which in a sense works quite ok, all logic etc of my classes and methods seem to work. But the only problem is that it somehow does not seem to include my info.plist file which contains the crucial Supported External Accessories property. I figured that out by including the ane in my AIR file and running the xcode organiser to monitor the warning and errors. The error I got was rather clear: ERROR - opening session failed as protocol [I deleted the protocol name for my organisation's sake] is not declared in Info.plistMy question is whether it is possible and if so how, to include the plist into my ANE. I now edited the plist file manually (it also does not show in the xcode project) so it might very well be that the problem is in that. But it would be nice for me to know what it is I
HiI am using Adobe air 3.9 Beta. It seems that iOS7 give you the the possibility to style the Statusbar. But if you open an adobe air application the statusbar overlays the stage by default. It creates problems with my tabs. I tested the app with an iPod and IPhone, both with iOs7 Both have the Issues. If I compile the app with Adobe air 3.8 the Statusbar will be displayed correct. But I can't use air 3.8 because I need the new Icons 120x120 76x76 etc.Other people have the same issue. See screenshots https://github.com/mutualmobile/MMDrawerController/issues/51I think the solution is in the info.plist. There is an option for the info.plist UIViewControllerBasedStatusBarAppearance. We need this paramter to activate or deactivate the Statusbar overlay. Please vote to fix this bughttps://bugbase.adobe.com/index.cfm?event=bug&id=3633422any Ideas for an workarround?p.s.sorry for double post in Air Development section
I'm building a multi-user kiosk application (iOS & Android) and need to ensure that user's personal information is deleted between users.I had hoped that the built-in browser's security settings would affect StageWebView, but that does not appear to be the case.Is there any way this can be accomplished?
How do I get adobe air to install? I have downloaded it but nothing happens. I need this for adobe assistant which I need to download a trial of adobe XI.
Steps: 1) Set renderMode GPU or rendermode DIRECT, enable android:hardwareAccelerated="true" in the App-Descriptor (to see videos at all).2) Use a simple HTML (body head div iframe) to play Youtube-Videos in StageWebView.The OS-Video-Player then "inspects" the HTML-Code and replaces the Youtube-Flash-Player (almost all newer devices do so).3) Sometimes (about 1 in 15) the video is upside down <- this is when the rest of the bug occurs. 4) Call any Function that changes the StageWebView-Location:StageWebView.loadString(), StageWebView.loadURL(), StageWebView.historyBack() or call StageWebView.dispose().5) Crash: AIR-App crashes, Youtube-Audio keeps playing -until the device if powered off- Android>Settings>Apps>"Force close" does not help, hell, even uninstalling doesnt shut up the audio. ==============================Step (3) is tricky: It does not happen every time, but it does happen often enougth (average about 1/15 times) to be reproducable in 1-2 minutes. You have to s
HiWe have a proprietary application that uses flex for the gui so we have a .air component to be isntalled on the user's machine. There seems to be an intermittent problem with the installation. Some machines have AIR v2.6 on them and it is expected that the new 3.4 installer will overwrite the existing version. On 85% of the installs this works fine but on the rest it fails. Our workaround is to uninstall the existing AIR version first and then try the install of our app. This install fails on 5% of attempts but after a few tries and sometimes a PC restart, it works. Please see the excerpt from the AIR log below from a failed install - [2013-01-11:16:34:15] Runtime Installer begin with version 3.4.0.2540 on Windows XP x86 [2013-01-11:16:34:16] Commandline is: -silent -location C:\Company\AIRComponent "C:\Program Files\Company\air\EMSClient.air"[2013-01-11:16:34:16] No installed runtime detected [2013-01-11:16:34:16] Invoking Application Installer for combined install [2013-01-11:16:34
Flash CC can't see my Android Nexus 4 anymore and I don't really know where to start debugging this problem. I've already tried re-installing the drivers using the "Google Nexus 4 TookKit" (I can't remember where I got it from) and restarting my machine, etc. Flash CC simply can't find my connected Android 4; it does not show up in the list of devices in the AIR settings -> after publishing pane. It used to show up there, and after installing the tookit I could even debug apps. Now I can't do anything. The only thing I can think of that change since it last worked was that I installed a new graphics card. Possibly Andoird auto-installed an update, I don't know.Any suggestions would be apprecated.Cheers.-Aaron
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