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We are planning to build a desktop application using Adobe AIR. The most important aspect of looking at AIR was portability between different devices. There is a requirement that when the AIR application is installed in the Desktop environment it is able to integrate with peripheral devices like signature pads and Credit card devices. How can this be enabled is there a way to integrate AIR with Java?A quick help regarding this would be highly appreciated since it will help us in making a decision.
Just a simple question. I know the <description> tag of the app descriptor is used in the desktop AIR installer to tell what's the app about, but, is it ever used when compiling for iOS/Android/BB? The description is usually added manually to the App Store / Play Store page, so it would seem as if it's never used.I remember a while ago seeing somewhere in Adobe's documentation a table of the descriptor tags which were used on desktop, which on mobile and which on both. Does anyone have the link to that page? I can't seem to find it now.Thank you!
For when a new roadmap update http://www.adobe.com/devnet/flashplatform/whitepapers/roadmap.html ?Any plans of being included support for:Windows 8 Modern UIWindows PhoneAndroid Intel processors (ex: Samsung Galaxy Tab 3)
Hi we are getting the DRM error "Error 3343 [IVError]" when running the Adobe AIR SDK.1. Downloaded DRM SDK 42. Compiled swf3. Created HTML App (single html file) with the swf player embedded3. Launch the AIR App4. Viewing http://drmtest2.adobe.com:8080/Content/anonymous.f4v - gives a DRM error "Error 3343 [IVError]"Running the SDK swf inside a browser works fine.<html><body> <iframe style="border: 0; width: 100%; height: 100%" sandboxRoot="http://localhost/air/" src="player.swf" documentRoot="app:/" allowCrossDomainXHR="true" ></iframe></body></html>We have tried upgrading Flash installations on the machine.Any help appreciatedCheersClint
Hi,i created an application with adobe air myApp.air and i want to add a driver file in this installer so when the user installing the air application it will also install the needing drivers (it is an application also for windows and mac).is it possible with adobe air? sorry for my bad English.
https://developer.apple.com/ios7/Apple announced a new GameController API yesterday, to be included in the upcoming iOS7. There's already a detailed programming guide in the new beta SDK for iOS developers.Meanwhile AIR Mobile SDK 3.7 just added GameInput support!It would be great if AIR iOS got gamepad support now! Especially as this is a strong sign from Adobe that Apple TV, including a gamepad, is on its way - it would be great if AIR Mobile were one step ahead as a game development tool on that platform when it appears!
HII understand how to use the BEGIN and COMMIT listeners etc.I was wondering if you can use BEGIN TRANSACTION and COMMIT around a bunch of SQL processes in a single string?eg"BEGIN TRANSACTIONCREATE INDEX IF NOT EXISTS idx1 ON table1 (Artist COLLATE NOCASE, Title COLLATE NOCASE);CREATE INDEX IF NOT EXISTS idx2 ON table1 (Id, Date);CREATE INDEX IF NOT EXISTS idx3 ON table1 (Time, Reason COLLATE NOCASE);END TRANSACTION"or do they all have to be separate statements, each with a listener?I ask as I'm getting a "BEGIN is not allowed in SQL" error.Cheers
I am attempting to open a new program I installed on my computer and apparently it requires Adobe AIR in order to operate.Each time I try to open the new program the Adobe AIR Licensing agreement opens with a TOS button that I click.Problem is, nothing happens after that. The program never opens. This has happened before with other programs & AIR.I'd appreciate feedback to know what can be done to fix this and allow me access to the program(s).
I wrote an AdobeAir app 3 years ago. It uses php and a MySQL database. It worked fine on leopard, snow leopard, lion and mountain lion. After upgrading to mavericks, the app now gives an error - 'default decode could not decode result' when attempting to start the app. There have been no code changes. I don't know where to start.
On IOS 7 device,my application is sliding up to the status bar.So the status bar is coming up on my application.Is any solution? If you closely see on the top of image,there is transparent statusbar.As in my application i set the full screen to false.So it comes below to the status bar.But status bar is coming on it.Any solution please.....
HiIt seems when I create a database in AIR, it's default is UTF-16le. Is there a way to make the default UTF-8?Thank you.
Hello!Please, i need help with Air.Suddently i got a problem with air, when i try to open games (Like Transformice, Dofus) they show this error:http://andrewapeterson.com/wp-content/uploads/2008/08/picture-32.pngI use WINDOWS XP 32 bits. It started suddently. I tried to unistall but I got the same error. -_-I downloaded and installed but nothing.I used this tool http://support.microsoft.com/mats/Program_Install_and_Uninstall/en-us it works for unistall but when i install again the error persist.I tried CCleaner and nothing (maybe because i don't know how to).Please help me!
Hello, i developed an app for the iPad. Sometimes the framerate goes down to 1 FPS!!! This is when an app from an other developper runs in the background. Is there a workaround to fix this?Thx.Heiko
HiI have a file I've already loaded into a var.I've made a function that I want to rename the file on the hard drive using moveTo(), so that backup_ is added to the front of the file name:myFile.nativePath;renameMyFile(myFile);public function renameMyFile(filePath:String) { var original = File.documentsDirectory; original = original.resolvePath(filePath); var destination:File = File.documentsDirectory; destination = destination.resolvePath("backup_"+filePath); original.addEventListener(Event.COMPLETE,
Trying to install and getting package file invalid or unknown error code during application install: "-24" what does it mean?
Hi, i have a problem with the video object and the new 3.9 sdk. Attaching a camera to a video Object, result in a stream with a yellow overlay. This not happens if i open the traditional camera. is it a bug ? Is there any workaround? Many thanks
I am hoping someone has found a solution to this issue:If I put my Kindle Fire to sleep using the power button, when I wake it back up, the app's audio begins playback while the screen is still locked.All the other soft keys on the device control the app and the audio as expected.As far as I can tell, it seems that when the Event.ACTIVATE fires, the app runs and Amazon just tosses a screen-lock overlay on top. My app is running at full frame rate (and playing audio) underneath the screen lock, but there are no events I can listen for to tell when the unlock happens.I'm probably missing something, but shouldn't there be an event type in the NativeApplication class that we can listen for? Everything I've tried so far doesn't work.I haven't submitted this to Amazon yet, but it seems likely to be rejected. Any ideas appreciated!
Dear Adobe. (yes, I am frustrated and angry)I have been sitting in my hotel room in Rome for hours, trying to do the simplest of downloads, namely the Photoshop Elements 12.Well, the download failed, of course, due to the session being divided into two periods of time.But after two hours, the download assistant on my macbook air has locked itself in "unpacking", and I have uninstalled and reinstalled the download assistant.Now it only sits there, giving me the message "unpacking - this may take som time". You are damn right it takes time. Nothing happens, and I am not able to restart the download, because the assistant, even though reinstalled, receives Adobe information that says it has to unpack. But the package is damaged, and there is nothing I can do.So thank you, Adobe, for unabling my macbook Air to ever run Photoshop, how am I going to get through the photographic workshop here in Rome without PhotoshopYou tell me, and please tell me fast. Because the only option is now buying
Precise multimedia timer ?
Hi,I begin to receive more and more reports from my Android users, telling me that some elements in my published apps are invisible to them.I created some Oracle Cards apps, showing up to 44 cards in a coverflow style (see a screenshot here: http://www.indie-goes.com/wp-content/uploads/2012/10/Screenshot4.jpg. You can also try a demo version here: http://www.indie-goes.com/apps/crystalwind/demo/)The free version of the app displays 10 cards in the coverflow, and all works fine. But when people get the full version through in-app purchase, which displays 44 cards, no card appears at all: just the background.A few facts:- The app is compiled in GPU mode- the free and full versions share the same code, so the only difference is the number of cards that will be displayed- cards are simply bitmaps inside sprites, on which I apply a rotationY effect- the app doesn't actually crash: the elements are just invisible- I tried to remove the elements that are outside the screen from the display li
I was wondering if someone could help me understand why saving a mc as a bitmap into a shared object takes so much longer than saving to the camera roll. Saving to the camera roll is almost instantaneous from the same MC. Encoding takes several seconds. Thanks!
Hi at all,I'm using starling and StaveVideo to play .MOV in 2 different Page of my Adobe Air iOS/Android App.I'm trying to disable/make invisible Stage3D before starting Video:MyAPP.singleton.stage3D.visible = false;// play with StageVideo// some code to play Video// ---// ---this.onFinishPlay = function (e){ // Go to Home Page // Re Enable Stage3DMyAPP.singleton.stage3D.visible = true; // i see Stage3D black!}Basically, i use Stage3D.visible to make Starling invisible and visible.And it work!!!! But when i use StageVideo than Starling show me an BlackScreen when i came back into Home 😞Anyone can help us?
As far as I remember there were some new Stage3D extended mode features added with some AIR 3.x beta release but I wonder if they made it into official release or not. The features I`m talking about were MRT (multiple render targets), increased AGAL opcode count, AGAL conditionals and loops and rectangle textures. All I can find in the documentation is API for creating rectangle textures (by the way - why it is AIR only?). So - were all those other additions beta only or is API reference site just lacking some info?
Hi,I'm possibly using this property in the wrong manner, but I couldn't find any examples. In the startup of my mobile app, I'm doing something like:var cacheDir:File = File.applicationStorageDirectory.resolvePath("cache");cacheDir.preventBackup = true;However, on iOS this directory is still getting backed up. Throughout the mobile app I am referencing File.applicationStorageDirectory.resolvePath("cache").url to open and write files. Should I instead be referencing the cacheDir variable in order for this to work? I wouldn't think it'd make a difference since both point to the same location.thx
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