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Hi All,It appears that using the Microphone class is freezing my Flex mobile app. I provide code below but here's an overview:This only happens on iOS - specifically my iPhone 4. I haven't seen this problem on Android devices.My code alternates between recording and not recording - 5 seconds of one, then 5 seconds of the other, then repeat over and over.I've reduce this to a "minimal case" example (see code below) that does nothing but this. It doesn't use the data that comes in from the Microphone, doesn't create or populate a ByteArray, etc.The app always crashes. In some cases this happens when it's been running for only 2-3 minutes, in all cases it happens within a half hour. I've done 10 test runs and the average is 15 minutes.My app is a language learning app, and recording and playback of the user's voice is an important feature. It allows the user to hear how well their pronunciation matches that of a native speaker. When record/playback is turned on the app repeatedly plays so
I have been waiting for this feature for a long time.At this point I would love to know IF it will ever become available.thnx
The most recent update for Adobe AIR for Android is failing on multiple users. Reading the reviews, I am having the same problem with running the update. Update runs, then stops and won't update? Why bother coming out with an update THAT WON'T LET YOU UPDATE AIR???????
[Embed(source="/assets/monsterHouse/BG.jpg")] private var BG:Class;var bitmap:Bitmap = new BG();trace(bitmap.bitmapData);This class is in swc, sometimes it has bitmapData, sometimes it's null, anybody could tell me what's the problem?
Greetings,I am trying to install the Air 2.6 (AdobeAIRInstaller.bin) on a Fedora 15, but failed. The installation log is as following.[setup:15962][INFO] Runtime Installer begin with version 2.6.0.19170 on Linux x86[setup:15962][INFO] Commandline is: [setup:15962][INFO] No installed runtime detected[setup:15962][INFO] Relaunching with elevation[setup:15962][INFO] Launching subprocess with commandline /tmp/air.zLX4My/setup -ei[setup:15962][ERR] Exiting due to error: [ErrorEvent type="error" bubbles=false cancelable=false eventPhase=2 text="/tmp/air.zLX4My/build/opt/Adobe AIR/Versions/1.0/Resources/rpmbuilder error : symbol not found: parseSpec, /usr/lib/librpmbuild.so: undefined symbol: parseSpec error : + umask 022;+ cd /tmp/air.zLX4My/build;+ LANG=C;+ export LANG;+ unset DISPLAY;+ exit 0;+ umask 022;+ cd /tmp/air.zLX4My/build;+ '[' /tmp/air.zLX4My/build '!=' / ']';+ rm -rf /tmp/air.zLX4My/build;++ dirname /tmp/air.zLX4My/build;+ mkdir -p /tmp/air.zLX4My;+ mkdir /tmp/air.zLX4My/build;+
I just got the latest Nexus phone from Google, and it is one of the few Android devices running 4.2, and in my app which works fine on other Android versions and iOS, any text input field i have, when the software keyboard comes up it comes up in fullscreen mode, completely covering the screen, which I definitely don't want to happen. This is controllable in Java, but no concept of "fullscreen" exists in the Actionscript library methods/variables for the TextInput class. This is a very bad thing to happen, as fullscreen means you can't see the context of the field, and on a super high res screen like the Nexus it is really not that useful. Anyone have a clue as to how to stop this from happening? Other than writing in Java of course ;->edward
Hello, i have a zte grand x in as a smart phone, when i try to install adobe air says Package file error. What can i do pls help?
Hey there,I want to convert some old TextData (flash 8, limited pseudo html markup) so that it can be used and displayed in TLFTextFields.Everything looks good so far, but it seems negativ leading is ignored.Lets take this example, 2 Lines of a very large header.My approach so far, using the TextConverter util class: 1) Import the old string into a TextFlow.2) Export this TextFlow to a newer format string.3) modify the resulting string. (change the leading mode for example)4) Re-import the TextFlow and use it on a TLFTextField.Example Code:var markup:String = '<TEXTFORMAT LEADING="-50"><P ALIGN="LEFT"><FONT FACE="Myriad Pro Cond" SIZE="120" COLOR="#9DC8C6" LETTERSPACING="0" KERNING="0"><B>Im line one</B></FONT></P></TEXTFORMAT><TEXTFORMAT LEADING="-50"><P ALIGN="LEFT"><FONT FACE="Myriad Pro Cond" SIZE="120" COLOR="#9DC8C6" LETTERSPACING="0" KERNING="0"><B>...and im line two</B><FONT COLOR="#00CCCC"&g
Hi AllHow to create or include advertise banner in mobile application?ThanksRegardsBalasubramaniyan.S
Is there any official word on AIR support for Xbox One or PS4? When, if ever, can we expect the next generation of consoles to be supported as AIR targets?
Hi, I'm currently using the code below to save a screenshot of my app in Flash AIR 2,6:var cameraRoll:CameraRoll = new CameraRoll(); var bitmapData:BitmapData = new BitmapData(640,960); bitmapData.draw(MovieClip(root).stage); cameraRoll.addBitmapData(bitmapData);The app is working fine, in fact it saves the screenshot in the iPhone's CameraRoll.So... the question is "what's the problem?": The problem is that the definition of the saved shot is not very high.It seems like it has got a low JPEG quality... is it possible? Is there a way to save a more defined image in the CameraRoll?Thank you allBrandon
Could you add support of 4096x4096 ATF textures to AIR and ATF Tools?
I am creating an application that downloads a lot of images. Its an HTML Javascript based AIR application. I can't seem to find any documentation that relates to how cacheing is handled. Is there a cache for the webkit browser?
Have any of you found a way to know what app store an app came from? Like, if it came from the US store I would use US English. If it's from the UK, Australian, or Canadian stores, I would use UK English. Same for other languages.Knowing the system language isn't enough either, because that will only tell me that it's English, and not which English. Also, I need to know which particular Facebook or Twitter page to send the user to, in the cases where each country has their own page.Thanks for any suggestions.
Folks,Sorry to post this here, but I am unable to find where to unsubscribe from this list.Any help would be much appreciated.Thanks,Daryl
Hello,I encountered some problems with the size of an air application on my new phone.(HTC One)Some new phone like HTC One, Sony Xperia Z or Samsung galaxy S4 have a full HD screen (1920x1080) and very high resolution in dpi (mine is 468dpi).When you display an air application everything is very small on the screen and texts are impossible to read with comfort because they are really too small.I have test many configurations by varying the dpi on the application but nothing works.To read the text correctly on my phone, I have to use a font size of 40!I cannot resonnably put this kind of font size value on my css for other phone near 320 dpi. (on those 40 will be very too big)I conclude than for the moment air mobile doesn't manage correctly this kind of resolution and mobile with full hd screen.Maybe Adobe should introduce 400 dpi and 480 dpi value in air for mobile, or an automatic scale for phone under 400 dpi.Does anyone succeed in displaying correctly an air application on th
Hi,I have noticed that on compiled iOS apps, the microphone activity level response seems laggy.The same code running in the player and on Android Air is nice and responsive.Any work arounds, or is it an iOS thing?
I am developing Android and iOS app with AIR (3.7, without ASC 2.0) and Flex SDK (4.6) and I've run into an issue - I am able to package Android app on Linux (it's a server), but I am unable to do that for iOS. I am aware that AIR SDK is no more supported for Linux, but I thought that when its working for Android, it should work for iOS too... 🙂 Well, I suppose it doesn't.I am pretty sure that my adt command is right (because I am able to package iOS app on my developing workspace - Win7).Just to have it complete, error looks like this:unexpected failure: Functionality not supported on : Linuxjava.lang.UnsupportedOperationException: Functionality not supported on : Linux at com.adobe.air.ipa.AOTCompiler.<init>(AOTCompiler.java:199) at com.adobe.air.ipa.IPAOutputStream.createIosBinary(IPAOutputStream.java:277) at com.adobe.air.ipa.IPAOutputStream.fi
Hi, nice guys Here is my compile and adt config. If I use RemoteNotifier in application, then compiled app will be white screen when it is opened. If I remove it , everything will be ok. Thanks for your time!<target name="compile"> <mxmlc file="${SOURCE_DIR}/${APP_NAME}.${APP_EXTENSION}" output="${OUTPUT_DIR}/${APP_NAME}.swf" accessible="true" configname="ai
How do you read an FTP directory with AIR?
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I have an HTC phone that syncs with my desktop computer's Outlook. HTC's sync software is loaded automatically with Adobe AIR. When I attempt to open the sync software, I get the Adobe AIR license agreement over and over again, and indeed at random times during any computer session. I have loaded and unloaded the software several times. HTC doesn't know how to resolve the problem. In short, Adobe AIR is making it impossible for my sync software to work.
Hi there,in my mobile app i have a login screen where the shown text input fields (which use StageText internally) should show the title of the input field per default(e.g. "Login", "Password"). When the user clicks on such a field the title text should be cleared.That works fine for the login input field, but for the password field the attribute displayAsPassword needs to be set to true after clearing or with the startof the user's first character entering, and this doesn't work so far.I tried this switch in the focusIn (no reaction) and the keyDown (only Enter Key is recognized) handler and i don't see any other suitable event handler aroundthat could help.Example of the focusIn handler:if (this.stageText.text == _defaultTitle) { if (_passwordField == true) { this.stageText.displayAsPassword = true; } this.text = this.stageText.text = "";}It works fine in the AIR Simulator, but not in the iOS S
I have been trying out the feature in AIR SDK 3.6 that allows you to load local swf files with ABC. This is working fine. However, I am getting a crash on an iOS AOT build when I load a remote swf that does NOT have ABC and I try to read any property on that remote asset. I have never had this problem with AIR 3.4. The problem persists on AIR 3.7Below is a simple example to reproduce the problem. The crash will occur immediately when it attempts to trace the "currentLabels" property of the loaded content. I believe the property itself to be arbitrary --- the same crash will occur when reading any property. In fact, you can even set a breakpoint before that line and in the Flash Builder debugger, if you try to expand the content's properties the app will crash.package{ import flash.display.Loader; import flash.display.MovieClip;  
As far as I know—and I won't be shocked if I'm wrong—I have no AIR programs installed in any of my Macs, yet I see some AIR folders and icons on them. Is it safe to uninstall them? Is there an Unistaller somewhere, or can they just be moved to the Trash and nuked?I do run Photoshop 13.0.5, Bridge 3.0, DNG Converter 6.4, Illustrator 12.0.1, Acrobat Professional 8.3.1, InDesign 4.0.5, Adobe Media PLayer 1.1, Adobe Reader and 9.3.0. Mac OS X 10.4.11 Tiger, G5 Quad PPC Power Mac.Thanks in advance.
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