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Hi, I'm using Flash Builder 4.5.1 to create iOs and Google Android apps. But I have a problem : I can't try my app on my android phone, my Samsung Galaxy Ace.It gives me this error :Failure [INSTALL_FAILED_INVALID_APK]How can I fix this problem ?And i have an other question : Will my app be available for all Android phones or just Phones which supprt AIR ?Thanks,
Is there a way to compile an AIR for Android app using AIR 3.2 beta in the newly released Flash Builder 4.6?- Abey
Hi My name is Wallace Smith. I am a soldier in christ's army and really need some help from anyone who can guide me or point me in the right direction. I am currently working on several projects with a ministry ive been involved with for several years called Iron Mens Ministry. www.ironmensministry.com. Please take a look and that will explain a little of what Im trying to relay. I was approached about building an apparel store where men can buy there apparel online with convinience all prociets go back into the ministry. Ive chosen godaddy.com to host the site and purchased the quick shopping cart software. Im limited to 20 products, but thats ok for now. I am just about to finish that project. it seems there were alot of technicalities I had to go through like mechant accounts, leasing the domain, adding products etc. While doing all this John Lloyd and I (me) came up with an idea to reach even more men through the internet with an Iron Men App. This app will let a person join ironme
Hi, I've searched a lot here and all over the net and couldn't find answer to this so decided to ask it here. Is it possible to use FFmpeg in a mobile air app. I need to play many video formats so FFmpeg can be used to first convert and then to display them in the app. I've done similar thing in a desktop air app but there I was calling an executable of FFmpeg and my app was listening when it finishes converting and then continued with its tasks. For the mobile I was thinking for a way to embed the FFmpeg inside the app but I really couldn't understand if that is possible at all. Thanks
Hi, I urgently need a code to get car info by writing its licese plate number.Can someone help me?ThanksBrandon
hello & help!airapps display error! 1. this bug alwaysthen play flashvideoin google chrome and minimizing/maximizinggoogle chrome window2. this same bugthen switchOnflashContainer in firefoxThis error makes it impossibleto use the adobe air for XP!
Is there an option to add a user licence agreement to the AIR installer so that the user cannot install your application without agreeing to your Terms & Conditions?
I'm having a strange problems with an air socket server i've written.I have an Air application written using Flash Builder 4. It's basically a simple HTTP server. It's purpose it to open a server on a specific port and serve files (both html and swf) out to a web browser.When i run the air application on my desktop (windows 7, firefox 4.0b11, ie8, flash builder 4 compiled with flex sck 4.1.0) everything works correctly. Whether i run the server through the Flash Builder debugger or actually do the full packaging and install as a standalone air app then run it using the Air Runtime like any user would. I load up the server, punch in the address from anywhere and the page loads, and the requested swf displays correctly. While the server is running on my desktop i've tested clients including Windows XP and Vista with IE8, HTC Evo4g Android phone, and the Playstation 3 browser. From any tested client with the server running on my desktop all requests are
Hello all,I have been experiencing problems which I assume relate to adobe AIR. A few weeks ago I could not install Tweetdeck, but that didnt matter that much. However now I want to start using adobe Muse and I cannot get past the installer.I open the .dmg, launch the setup. Then a loading bar appears, next a screen with the choice if I really want to install.Afterwards it just shows Muse (Codenaam), this is in Dutch but you probably get it.I waited for 15 minutes but nothing happened, then I tried it while keeping firefox/chrome running. I read this might be useful on this website but it did not solve anything. I also deleted the framework in the library but this did not solve anything.When I quite the application it closes and a minute later I get a problem report containing: Process: Adobe AIR Application Installer [597]Path: /Volumes/VOLUME/Setup Muse.app/Contents/Frame
Hello all, We are a team of developers working on ActionScript 3.0 project using Adobe AIR SDK and Adobe Flex SDK. During the development we discovered what seems to be a major problem with getting MovieClip instances to play correctly. More specifically, the problem has to do with the gotoAndStop method. If, using the gotoAndStop method, you perform a for loop over all MovieClip frames (from the 1st frame to the last one) and go back to the 1st frame again, then, after adding MovieClip to the Stage, the 1st frame won't be set, contrary to what's expected. Instead, the MovieClip selects the last frame, which messes things up. Are there any solutions to the described problem, other than switching to the right frame after the object has been added to Stage?This seems like a 'no way out' situation - any help would be much appreciated. A note: MovieClip itself is being imported from the 'swc' file.
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Hi all, I imagined someone would have made an extension that just pops up a native dialog and return the answer but I'm finding no real centralized place for extensions. I see the examples on the adobe site such as the NetworkInfo and Gyroscope and I may have to turn to attempting to wrap my head around creating one. Before I do that, does anyone know if there already is a native extension to pop up a simple dialog?I need to just adjust the title, have the two "Ok" and "Cancel" button setup and get the response from the user. Dimming the screen (modal) so it requires an answer would be great. Any hidden treasure troves of premade extensions?
i am trying to uninstall my trial to be able to reinstall the full version. in my adobe application manager, the uninstallation window is open and it says that it cant continue because i first have to close dynamiclinkmanager. i have no idea what that is or how to close it since it does not appear to be running presenty on my computer....
Hi,I'm trying to establish a socket connection to the remote server with an mobile application written in flash builder. I'm using flex 4.5 sdk.While running the code in mobile emulators, the socket connection is working. But after deploying the application to the phone, I get an #2031 error.the source code is the following:<?xml version="1.0" encoding="utf-8"?><s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark"> <fx:Style> @11909012 s "library://ns.adobe.com/flex/spark"; global { fontSize: 32; } </fx:Style> <s:layout> <s:VerticalLayout horizontalAlign="center" paddingTop="20"/> </s:layout> <s:TextInput id="t" t
I use a lot of htmlText in may App. When i add them to a scrollable List and swipe this list then sometimes the first line of my dynamic htmlText Field disapears. There seems to be a scroll function inside a html Textfield. Anybody with the same problem?Thank you very much
I have created an android app in FLASH, I would like to test it on my phone however, it does not support the Air player! Is there a way to de-compile the apk files so that the app will work on an android phone without having to run Adobes Air player? I've heard there might be a Java plug-in which will decompile the app?thankssteve
OK, I am still having many issues with the Facebook AS3 API. Is there anyone who is currently able to use the Mobile version of the API to logon and process Facebook Graph calls? I keep getting this cryptic html error returned, when trying to login: error on line 2 at column 212: EntityRef: expecting ';'import com.facebook.graph.FacebookMobile;var a:StageWebView = new StageWebView();a.viewPort = new Rectangle(0,0,400,400);FacebookMobile.init("195742627174657", initHandler);function initHandler(result:Object, fail:Object):void{ trace("initHandler",result, fail); FacebookMobile.logout(logoutCallback); }function logoutCallback(res:Object):void{ trace("logoutCallback",res); FacebookMobile.login(loginCallback, this.stage, [], a);}function loginCallback(res:Object):void{ trace("logincallback",res);}That's the simple code I am testing with. I init ok, then call logout, which comes back
It is my understanding that mx:HTL for embedding HTML webpage response inside an application view is only for Air Destop.It is my understanding that StageWebView loading a url+response into a web view (*not* launching an externam default browser window) only works for mobile.QUESTION: How do i create an Air/Flex application that has an embedded webpage response inside my application view and have it run on mobile and desktop? WebPage display is a CRITICAL function for applications (both mobile and desktop), so how do i develope a cross-planform application (Windows desktop, mobile android+iPhone+blackberry) ?
We are seeing a crash occurring in our Android AIR App on the Motorola Xoom. We are also seeing the same crash in other Apps from the Android Market as well as simple Apps like the HelloWorld example. The crash occurs after several pinch gestures. The top portion of the stack trace looks like:Java.lang.IllegalArgumentException:pointerIndex out of range at android.view.MotionEvent.nativeGetAxisValue(NativeMethod) at android.view.MotionEvent.getHistoricalSize(MotionEvent.java:2022) at com.adobe.air.AirWindowSurfaceView.onTouchEvent(AIRWindowSurfaceView.java:4609)Our test platform details are:AIR 2.6.0.1915Android Version 3.1XoomIs anyone else seeing a similar problem?
I have an app that is locked to landscape mode. I then put in a portrait oriented Default.png as this is an iPhone game (not iPad). The launch screen loads great but turns landscape (and of course looks stretched) for about half a second before the game screen shows. This of course will not pass inspection at Apple so hoping someone has some advice. thanks.
Hi guys, What is the max number of devices we can target with Air on Android, is 426 correct?I made my first app, this is what i get on the android market dev portal:This application is only available to devices with these features, as defined in your application manifest.Screen layouts: SMALL NORMAL LARGE XLARGE Required device featuresandroid.hardware.touchscreen This application is available to over 426 devicesandroid.hardware.touchscreen, this is this always present i guess?Here is a snippet of my XML <manifestAdditions><![CDATA[<manifest android:installLocation="auto"> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.DISABLE_KEYGUARD" /> <uses-permission android:name="android.permission.WAKE_LOCK" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-
Hi there AIR Heads!After an install of both AIR 3 and our AIR program am getting an AIR error window: "This installation of this application is corrupted." Trying to figure out issue through the installer log.Have doen several reinstalls with updated files, get same error window each time.Looking at Console system.log the only error message I see is this:CFPropertyListCreateFromXMLData(): Old-style plist parser: missing semicolon in dictionary.Any ideas if this is causing the issue?Thanks for any help on this,robertHERE IS FULL INSTALL LOG: Wednesday, October 12, 2011 10:25:50 AM America/Los_Angeles Oct 12 10:26:22 creative-ny70 /Volumes/MACOSX_Secret_Composer_Scholastic/Secret_Composer_MACOSX_Scholastic/Secret Composer Installer.app/Contents/MacOS/Adobe AIR Installer[204]: Runtime Installer begin with version 3.0.0.4080 on Mac OS 10.6.8 x86Oct 12 10:26:22 creative-ny70 /Volumes/MACOSX_Secret_Composer_Scholastic/Secret_Composer_MACOSX_Scholastic/Secret Composer Installer.app/Contents/M
HiI would like to see a splash screen come up while my iPad app loads... it currently shows a black screen.I'm developing the app with AIR for iOS in Flash Pro CS5.5In the docs I see you need to include a Default.png file which would appear while the app is loading.I created a Default.png file, 1024x768 (landscape) and placed it in the same directory as my app config xml file. Published with 'Quick Publishing for device testing' and it created the ipa. But Default.png doesn't show up when I run. I also tried placing the png file with my source files & fla, but that didn't work either.It seems there must be some way in the config file that it needs to use a splash screen image, but I don't know how to do that, and the docs don't mention it. The docs talk about building the app in the command line to include Default.png, which I will do if I have to, but would like to know if there's another way.Thanks-rich
Hi, I created my first app using air 2.7. Everything went well - no bugs. I'm about to release my next app, so I'm wondering whether to update to 3.1.Is it worth it if I'm just doing basic stuff? Just thinking of the future:1) if I make an app with 2.7, and later use 3.1 and update it - will apple allow it? May not be compatible for some people who bought the original..2) is an air app made with 2.7 automatically compatible with iOS 5?3) has air 3.1 sorted out the localisation problem with all languages listed? The workaround is too fiddly for me..Thanks,Matt
I am developing an Adobe AIR app for mobile devices to work with Facebook. I am using the Adobe ActionScript API for Facebook PlatformI am accessing the Facebook from Actionsctipt code as follows:FacebookMobile.init("my-numeric-app-id", initHandler);function initHandler(success:Object, fail:Object):void{ // inside login handler}The success object is null and and the fail object has the message "An active access token must be used to query information about the current user."What is wrong here or what else is needed to be done to mae it work?
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