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Is there a way to choose whether the audio played by an AIR application will be played using the telephones earpiece, instead of the speaker ?This would make "telephony" (voip) applications so much more useful
I'm building an iOS app using Flex v.4.5.1 and AIR 2.7, and I would like to access the user's iOS Calendar database to:Retrieve appointments within a date rangeReceive notifications when appointments changeLet users create and edit appointmentsApple provides the "Event Kit" framework for doing this in Objective-C.http://developer.apple.com/technologies/ios/data-management.htmlhttp://developer.apple.com/library/ios/#documentation/DataManagement/Conceptual/EventKitProgGuide/Introduction/Introduction.htmlAnd of course, changes made to the Calendar with Event Kit are automatically synced with the appropriate calendar (Exchange, CalDAV, etc).Is there anyway to do this in iOS using Flex/AIR? Or any plans to do this in the future??(It would be cool if the solution worked for Android as well...)Cheers,Matt
Hi!If I launch a native process from my air app..I wonder if there is some way to suspend and resume that native process.So the steps would be:1) air app launch a native process2) process starts writing to stdout (that i'm reading from air)3) at some moment the air app detects that has recieved enough data and wants to suspend the process for a while.4) air app suspends the process.5) at some other point in the future the air app wants to resume the previously launched process.thanks in advanced.Polaco
I made an app for both Iphone and Ipad.What size should the Default.png be.Or I should I include 2 different .png's or what?
Hii want to add a multiplayer feature to my app. For this - i need to open a socket for "listening" (or any other solution) so one device will act as the host.Cant find any way to do this in Flash. Is it really missing?
I just got cs5.5 I'm looking for a very simple camera roll hello world type example where i can just press a button to load the camera roll and add an image into the app.Does anyone have one or know of one?Once it is in the app can you use a shared object to save the image for the next time the app loads?
Hi, Has anyone tried to run an Air 2.7 application on a 3rd Generation iPod Touch? The requirements seems to have changed between Air 2.6 and 2.7. Thanks, /Andreas
Hello,This is confusing me allot.This work:<s:List itemRenderer="com.soueidan.itemrenderers.AlbumAndSongItemRenderer">This DOES NOT work:_list.itemRenderer = com.soueidan.itemrenderers.AlbumAndSongItemRenderer;Error: Description Resource Path Location Type1067: Implicit coercion of a value of type Class to an unrelated type mx.core:IFactory. ShowArtist.asWhat's happning?Please help Thanks.
Hello,I'm trying to create iphone app.When I try to load xml url from desktop emulator it works like a charm.But when I debug on the iphone device it throws error.Error #2032I have setup a crossdomain.xml file but that doesn't fix the issue.I have no idea what to do from now?I'm using the latest flash builder 4.5.1 and air 2.7 sdk i think.Hope someone knows what to do Thanks.
From the Release notes of AIR 2.5:"AIR supports only low resolution video recording using CameraUI"This has the effect that on a Android 2.3 device the AIR application can only record a 176x144 (h.263 + aac) trough the CameraUI class, but this file is not playable by the AIR itself.We searched for a solution and asked lot of wise people to overcome the default video setting, but as it seems with AIR 2.7 this issue is unresolved, so currently (2011.07.01) the video recording is useless in AIR on Android.Any ideas for local video (with audio in sync) recording on Android 2.3 is welcome.
Hi just wondering if anyone has had the issue where certain movieclips aren't visible in GPU mode but can be seen when compiled as CPU.No filters are being used but these two movieclips that aren't being shown are background landscapes for a game and are being moved gradually across the screen with some actionscript.Been testing on Android so not sure if this issue occurs in IOS.Thanks
Hi,i study the iOS posibilities for flex on iOS about 4 weeks now. I think adobe did a really good job for the iphone packager.I would like to share a idea to you developers and if you know some people at adobe, please also share the idea to the product-manager for the iOS packager.When you build and develop your project in AS3, export it to the native ipa app you get an ready to go application.It would be great when you have the option istead of creating the .ipa file that you will get a compiled closed framework, like"yourAdobePack.framework (for flex developer, is something like an SWC for Flex)"To load the framework in a xcode project will note take then some lines of code:#import <UIKit/UIKit.h>int main(int argc, char *argv[]){NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, nil); [pool release]; return retVal;}Why this makes sense?The point is that you can combinate with this method the best thing
Hi!I'd like to know if is it possible for AIR App to work with native device sound, I mean some events to trigger ring tone, mobile vibration...for example,private function alarm(e:Event):void{// mobile vibration();//or//play default ring tone}Thanks!
What is the plan to enable native interop support with Flash on mobile devices?I am thinking stuff like: access to Game Center, in-app purchases, or even use of 3rd party API's like OpenFeint. Being able to have native participate in rendering would also be critical.Perhaps there is a beta program for such functionality? If so we would like to get on that program!Thanks!Scott
Hi, mi name is Sebastian and a have this problemi installed the adrobe reader X (10.0.1) and this don't let me see optionsfor example, when I open the tab that says tools, it opens but it is transparent, an I can't see anythingsame thing happens when I clic with the rigth button anywhere, or a try to open any other tabif someone cuold help me, I really apreciateP.S.:I'm sorry for the grammar, my English is not so good.
I just want to check by creating very simple HelloWorld kind of app to see if it work,how can I just check the app will work without sending to the apple market? And if there isno other way around, is there a way to send to apple market without showing to others? Just for me kind of thing, I'm pretty new at this so I want to know.One more question: I dont use object orienting coding, will that affect AIR publishing sinceall my actionscript 3.0 code is within the swf or fla file?
Hi!! Can someone tell me how to show a video in the iPhone native player with flash CS5.5??Thank you very much!!
Hi, I just had my app Topo USA approved by Apple. Just wanted to leave a little note here saying thanx to all the guys and girls here who were willing to answer all the hard questions about performance-issues and other problems I encountered during development. Thanks to you my app now plays smoothly on all apple devices, including the old iPhone 3G and early generations iPod touch.To show my graditude, I would like to give you guys some promocodes for my app:WHHYTLFRHFWWN44F6ARPF7HFJTMF6MLXNML3http://itunes.apple.com/us/app/topo-usa/id438426083?mt=8&ls=1Regards,TopoBuilder
After playing video in a StageWebView on the iPad, an app will be unable to play audio.- For event audio in a timeline, the audio will not play- Actionscript sound loaded from the library will not play- Embedded streaming sound in a timeline will freeze the timelineThis means that it is impossible to play both sound and native video in an iPad app. I have filed a bug report.
Hello all,In order to integrate with a third party library I need to send an Android Intent (which is designed to launch an activity). In java the code would be something likeIntent i = new Intent(getContext(), ExternalActivity.class);i.putStringExtra("data","myString");getContext().startActivity(i);Unfortunately, I cannot seem to find a way to do this is AIR. If it's possible at all, I suspect I involves flash.desktop.NativeApplication.dispatchEvent(), but I cannot seem to find any event type that will kick off native code.All the best,~ Christopher
I'm not sure if anyone has covered this. I installed Adobe AIR on a pc using admin rights. Then when I go to use the guest profile Adobe AIR requires me to agree again to the license agreement. This happens everytme I reboot the pc, prompting once windows xp finishes booting up. Is there a setting somewhere to agree to the Adobe AIR license agreement permanently or so it does not prompt at all?
I'm trying to get this Air 2.6 feature to work again.http://kb2.adobe.com/cps/891/cpsid_89107.htmlChanges in AIR 2.6 Screen orientation changes in 2.6 namespaceBased on the release doc, it says "The swf is required to be compiled with the flag "-target-player=11" to make use of supportedOrientations API."How do I "compile with the flag" ???I'm using Flash CS5 to publish .swfI got the adt cmd line working.My AS3 script:addEventListener(StageOrientationEvent.ORIENTATION_CHANGE, onOrientationChange);function onOrientationChange(event:StageOrientationEvent):void { trace("onOrientationChange:"+event.afterOrientation); ...and process result. }}Thanks,Alfred
I heard that air for mobile doesn't support drag and drop though some Android natvie applications support to drag an entry in list. Is there anybody to explain the reason about this? Shall I expect this in future version?Thanks and regards,Felix
Hi,I'm trying to get the location using this code:import flash.sensors.Geolocation; import flash.events.GeolocationEvent;if (Geolocation.isSupported) {var locale:Geolocation = new Geolocation();if(locale.muted){ txt1.text = "Geolocation is muted"; }locale.addEventListener(GeolocationEvent.UPDATE, onlocationHandler);locale.setRequestedUpdateInterval(2000);}else{ txt1.text = "Geolocation is not Supported";}When I run this on my iPhone 4g, I always get "Geolocation is muted" I think that should be a message asking me to approve the use of GPS, but I don't get this messageDoes anyone know why this happens?
I published the ipa in Flash Builder4.5.1,AIR2.7,after installing on the IOS4.3,it works well.But on the IOS4.2,or ios4.0,it doesn't work.AIR operational requirements:IOS4 or laterwhy I cann't run my ipa on IOS4.2?Thanks.
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