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So others may not waste half a day going nowhere....I use the Android Device's own back button to help navigate through my apps, listening for the KeyboardEvent preventing default when back is triggered.When testing using 'Android deployment type' as 'Debug' the Androids 'Back' button doesn't trigger a KeyboardEvent when first used.It sends the device back to the Home screen and it appears the app has exited (no active apps).Going back into the app it goes back to the screen where you were (as though it was active) and the app and back button works fine from then on.If using 'Android deployment type' as 'Device release' the Androids 'Back' button works fine straight away.A somewhat annoying feature....I use Flash CS5.CheersEddie
HeyI've been digging around trying to find out, if I opt for retina display, what happens on older 3GS iPhones?Reason I ask is that I'm working with as many bitmaps as possible to keep it running fast, so do I need to make 2 versions, just wondered if anyone had tried this?CheersMark
I had a question regarding using the shared objects across 2 apps on iphone. I understand that using var so:SharedObject = SharedObject.getLocal("myApp", "/"); will enable 2 different swfs to read from the same shared object This works when I test on PC but it is not working when I try using it with 2 apps on iphone. Any solution ?
I'm currently doing some game development, targeting iOS and Android devices using Flash Pro and AS3. I'm doing my best to keep the code highly optomized and doing as much object pooling as possible. So far, I'm very pleased with how smooth everything is running on the devices. I have noticed that when the actual 'game play' starts up, there is often a short hitch the when any particular sound effect is called up for the first time. After the first time its seems fine.I can only assume that the hitch in game play is Air loading up the soud file into memory (which is why it's hitching only on the first call). I'm a bit of a novice when it comes to audio, but I'm wondering if there is a best practices when it comes to managing the various sound fx and sound tracks so everything plays smoothly 'without a hitch'. har har. Currently the sounds reside in my Library as exentions of the Sound class, and i just crate an instance of those classes at run time and .pl
When setting up a project (as3 mobile not flex framework ideally), where and how might one place their runtime-loaded application assets?Especially, does anyone have example code for referencing local files such that it works across android, iOS and the local debugger/local playback?Thanks,Scott
We have developed an Air application to deliver course material to clients. However, some clients are experiencing connectivity issues to our server, which we have managed to duplicate.Some background. The App makes jQuery $.ajax POST requests to the server to log the user in using their username and password. The server responds with a json encoded response. This works perfectly except for particular scenarios, where the ajax attempt just times out trying to reach the server.We managed to duplicate this issue by doing the following:1. Boot computer.2. Before internet connection has established itself, launch the Air app.3. Attempt to log inYou can re-load the app, log off Windows & back in, stand on your head... the app will continuously report a connection failure ("Unable to connect..." < our timeout message after 15 seconds). The only remedy is a full reboot of Windows and to wait for something like Skype to connect, thereby ensuring a server connection is possible. We suspe
I'm trying to create an extremely specific form of multiuser application on Adobe Air for Android. I want to allow up to ten users to connect to a swf that updates whenever one of the users makes a change. It doesn't need to be high performance and only needs to share simple ints and strings. I'm trying to find the most efficient way to set this up and have gotten nowhere. All of the tutorials I have seen have been entirely too complicated for what I'm trying to achieve and all of the open-source solutions I have found provide way more functionality than I need.I don't really need to be hand-held, so if someone could just point me at an article or something I'll be on my way.Thanks
Hi,Is there any option to include Air runtime installation in the app installation?Now when I first open my app I have to install the Air Runtime and then it takes me to Android Market and that confuses the user.Thanks,Eyal.
Hello, I was wondering if anyone can provide help? I would like to be able to open and read document files such as PDFs. I am building a simple app in Flash Builder 4.5 that can read a variety of files. I am testing on an Android Device that has a PDF reader installed, I also have some code that checks if a reader is available, but am a little weak at the mo on directory structure. If I copy a PDF to a newly created folder on the device, eg 'MyDocs' in Storage would the path be \storage\MyDocs ?, how would i reference this. Any help with how to open files on Android and also a guide on file/ folder structure on a Android device. As I am a little lost how to find this out. Any code/ traces I can run to work this one out would be awesome, as would any help ofcourseMany Thanks
Is using the AccountsManager or ContactsManager or anything else in the Android SDK not possible when building in CS5.5 / AS3 ?If not, is there any sign that we will be able to develop using either of the above in the future?
Hi forum!Are there any successful applications you know of working on iOS & Android? I am trying to convince my team to use Flex for cross platform mobile development and need to show them some good mobile applicatons.Your answer will be of great help.Thanks.
Hello all!Does Air 2.6 for iOS and Android allow interaction with the Media Server and sending/receiving of video and audio streams using RTMP?Thanks
Hi,I was very excited when I saw AIR 2.6 release note, and all its cool new features - especially the ability to decode bitmaps asynchronously. Sadly, my excitement didn't last long.- I downloaded AIR 2.6 SDK, installed in my Flex 4.5 SDK- then I created blank flex project with 2 lines of code:var lc:LoaderContext = new LoaderContext();lc.imageDecodingPolicy = ImageDecodingPolicy.ON_LOAD;- the compiler was happy, didn't complain - even popped the code hints- when I launched the 'app', I got this nasty message:ReferenceError: Error #1065: Variable flash.system::ImageDecodingPolicy is not defined. at myApp/windowedapplication1_creationCompleteHandler() at myApp/___myApp_WindowedApplication1_creationComplete() at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at mx.core::UIComponent/dispatchEvent() at mx.core::UIComponent/set i
Hello,I am looking to see if it is possible to access the camera within an iPad (Air) Application. I have quiz that I have already deployed to an iPad but I want to be able to take a photo at the end of the quiz and somehow send to another comptuer on the same network. It could be done using P2P or e-mail attachment. Is this senerio possible using CS5 and Air 2.6?Thank you in advance.Zef
Hey everyone!So basicly I'm working on this game project and I've got a distributor in Germany who requests me to implement an in-App purchase within this game I've developed in Flash CS5.5.In the developer section at apple's website I can't get information about how to do this with a flash developed app.Does anyone have an idea? I would be deeply grateful.Thank you for your time!Best,Dan
I'd like my app to change layouts based on the current screen orientation. I believe this is done through view states. I have three questions...1) How do I check the current orientation?2) Is there an event listener that will tell me when the orientation changes?3) How do I toggle between view states?Thank in advance!UPDATE: I figured out the answer to question 3...currentState = 'yourStateName';UPDATE II: I figured out the answer to question 1 as well. I simply used the Capabilities object to determine the screens current width & height, then compare the two. All of this is in a function that gets called when the app launches:public function checkOrientation():void { var screenWidth:Number = Capabilities.screenResolutionX; var screenHeight:Number = Capabilities.screenResolutionY; if (screenWidth > screenHeight) {currentState='yourStateName1';} else if (scree
I'm developing a live-chat application in AIR/Flex for Android 2.2 Tablet PC. It is not a no-name china device. It is an Exper device, which is a respective company in my country. I'm using Burrito for development. Tablet PC's own camera application can access camera with no problem.I installed Flash Player 10.1.120.1 and AIR Runtime 2.5.0.1660, and tested youtube's My WebCam page. It is flash and uses webcam, perfect for a quick test.Youtube complained that it couldn't find any camera on my device. Didn't asked any security questions, though.( Probably Camera.names.length is 0 according to flash player.)I developed an AIR application which uses good-old Camera.getCamera(); to get video feed. No error received, but there was nothing on the screen.I developed a little more, and here is a weird thing:Camera.names.length = 1 and that camera's name is "Default"Camera.isSupported is true.CurrentFPS = 0FPS = -1 (minus one)weight = -1height = -1.I tried a lot of different setMode(); possibili
Hi,I need to read data from mobile Address Book.Does anyone know how can I do? Any suggestion? via actionscript, as3 any wayNow I'm lookin for iPhone/iPad solution but in future Android too
When using the AIR 2.6 SDK with System.useCodePage = true, garbage characters are appended to the data stream when text is loaded. The devices that we are retrieving data from are DBCS only so we do not have the luxury of using UTF-8. This was a known issue that has been resolved in the flash player but still exists in Adobe AIR.Any ideas? A bug report was submitted on 5/31, but it remains in the Open/Unverified state...
Can I load an external SWF using loadMovie on IOS?
Hi,I want to save a sound file to an iOS device that is created with the iOS device (its a byte array but I am going to convert it to MP3), could someone point me in the right direction to do this?Thanks!
I disables my firewall, Kaspersky , I'm the administrator of my computer and I tryed "Run As Administrator". but that didn't help.I'm using a 32-bit Windows 7.The installation stops very close to the start and says Installation FailedThe error code:Adobe Premiere Pro CS4Error:Error 1625. This installation is forbidden by system policy. Contact your system administrator.
Is it possible to change the keyboard the iPad shows when typing in an input field? I'd like to show the email keyboard with the @ sign and .com keys in it.Dave
I have a game that uses a tiemr to limit time for a completing a round.When I navigte away from the game, the Timer 'pauses'...and this is undesireable.Does anyone know how I can enable the Timer to continue, and thus seentially running out?Any help apreciated - Thanks!
So...anyone tried publishing an app for iOS5 yet?Am tempted to upgrade my iPhone 4 but don't want to if I can't publish Air apps to it...need to test on it before the 'fall' whatever date that means!Anyone been brave enough yet??!
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