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Hi there! So I'm working on animated social media icons to be exported as an animated gif. The logos just spin and are centered on the stage. When I export the logo is placed top left corner and not in center of stage like I am trying to do. Basically I need the whole stage as the animated gif at a certain size. How can I make this happen? I've tried various settings but to no avail. The first image attached is what I want the outcome to be with the logo spinning (screenhot of stage). The second is what I'm getting when I try to export. Any help would be very much appreciated! Thank you in advance!
Hello 🙂 I created a c# application that adds an swf from the resources and reads it out in a form.I am wondering what flash dll files would be needed to publish this application so that others don't need to download flash which is at end of life.
My Animation lip sync is off when I publish my Canvas HTML5 document. The animation runs slower (it lags behind) than the audio. The lipsync works fine when it plays inside the Canvas HTML5 .fla file. I also played the same animation Graphic symbol in an AS 3.0 document and the lipsync works well in the published .swf file.The Canvas HTML5 document is set up as 1280 x 720 @ 24 fps. The character was built (drawn) inside of Animate. I am using .wav, 16-bit audio files. I'm working on a Mac OS Monterey.The audio is set to "Event". The images are exported as "Texture". I have adjusted the frame rate to 28 fps (without clicking the "Scale Span" button) and the lip sync does work when the file is published. I would need to do this when my project is complete because it throws off the lipsync while working in the .fla file. I've made other Canvas HTML projects and I haven't had this issue. Does anyone have any other suggestions of what may cause this?
So, what will it take to finally get that bug fixed? Updating to the latest version still provides that useless feature.Is it really such a tall order to make that work? If Adobe can't manage it, why is it still in the interface?
HiI have created a diagram with boxes that can be open on click on top, and so on. I have used only 2D pictures and drawings.I get always this message: Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true.I removed all my code and still the save message. so it is not in the code.At the same time, I see in performance that the CPU usage is 100% all the time. It looks like is refreshing the pictures all the time.Anyone knows why I get this and how to solve it? Thank you Ramón
I got a new pc and I need to pass all the commands from that pc to here.the old pc lost all the .exes so I need only the xml files, whats the name and location of this? thx
Hola, he cambiado de ordenador y estoy sufriendo muchos problemas, Es un Apple con chip M1 y con sistema Ventura. los problemas son varios, retardos, mal funcionamiento de herramientas...pero lo último es que los archivos en los que estoy trabajando desaparecen de la carpeta donde estaban guardados...Ocurre cada cierto tiempo, me salta un mensaje que dice que el archivo ha sido movido o eliminado y te recomienda que lo salves de nuevo, el caso es que cuando termino de trabajar y cierro la aplicación voy a la carpeta y ¡han desaparecido los archivos! y todo el trabajo perdido...los busco en el ordenador y no están en ningun sitio...directamente se esfuman... Me gustaría volver a una versión antigua de animate que me permita trabajar, así es imposible. Por favor necesito ayuda, una recomendación de qué hacer en mi caso para poder usar una version de animate sólida en un chip M1... Mil gracias de antemano
I'm trying to dra with the classi brush tool right now an it keep turning my drawing into object which I do not want. The button for object drawing is grey and I cant toggle it. I've struggle with object drawing randomly turning on when I've been far away from the keys and it's starting to get frustrating. Usually it turns back off somehow but this time it wont
Hello,I have an old Flash ActionScript game I would like to convert to html5.In a movieclip, I would change a variable located in the root using:_root.heroStatus = "movingRight";How would I do the same in html5?Thanks
I want to make an array of buttons, and depending on what button was clicked, to sned and variable to the function and make stuff appear visible or invisible. I dont know how to say but heres the code:var ClickCount = 0;var BG_Aberto = false;var Item1_Coletado = false;var BTN_Coletar = [this.BTN_Coletar_Item1];var BTN_Devolver = [this.BTN_Devolver_Item1];var BTN_Item = [this.Item1];var BG_Item = [this.BG_Item1];var Item_Coletado = [this.Item1_Coletado];this.Item1.addEventListener("click", clicarItem(i).bind(this));this.BTN_Coletar_Item1.visible = false;this.BTN_Devolver_Item1.visible = false;this.BG_Item1.visible = false;function clicarItem(i){ ClickCount++; if (this[BG_Item[i]].visible == false){ this[BG_Item[i]].visible = true; if(Item_Coletado[i]==false){ this[BTN_Coletar[i]].visible = true; this[BTN_Devolver[i]].visible = false; } els
I urgently need someone's help with this. My project consists of many animated symbols. When I play the animation within Animate, the lip sync is fine. After exporting using the H.264 and Default AME setting, some of lip sync is off, but not throughout, only on some sections. In those sections, I reimported the audio (.wav) and recreated the lip sync frames. Nothing seems to work.
I am using Adobe Animate CC for animation and interactive applications and will upgrade my workstation. I struggle to find info on optimum hardware. I am not interested in general info, instead I am trying to find specific info on Animate CC. So, for example, articles with benchmarks for After Effects are considered irrelevant. Moreover, I am really interested in studying benchmarks, which I cannot find, in order to evaluate the performance in specific actions of the platform. So, for example, I am interested in being able to move clusters of frames including tweens on the timeline and having the resulting timeline appear instantly, if possible. I also want the preview to work flawlessly even on complex animations, so I do not have the need to export video, and hence loose time, just so I can get a good feeling of the real feel and flow of the animation etc. Benchmarks are also needed so I can evaluate the price/performance ratio of my options, so I do not end up investing a lot of mon
Hello! I am King, I'm still kind of new to adobe Animate.My problem is I can't shade no matter how much I try, I really love sashleys shading but I dont know what they does in adobe animate to do it.In their "How I animate" Video at 3:58 while they are shading their animation they have seem to gone in the folder some how, but it also shows the back hair... There was also layer one already in the animation as a camera, so what did They do to be able to get the hair to show up and also be able to use the bucket tool on a diffrent layer?If anyone can find out their technique I would love to know, please and thank you. (Basis if anyone know's their shading technuqie in this video I would love to know.) Sincerly ~ KingExample video: HOW I ANIMATE!! (+Gaomon pd156pro review) - YouTube
Shouldn't Animate also load the file that opened it? Another bug?
There is no supported library, I try to load paho-mqtt.js(Release Eclipse Photon v1.1.0 · eclipse/paho.mqtt.javascript · GitHub), but there are many errors: import flash.filesystem.File; import flash.net.URLLoader; import flash.net.URLRequest; import flash.system.Security; import flash.system.SecurityDomain; // Load Paho MQTT library file var mqttLoader: URLLoader = new URLLoader(); mqttLoader.addEventListener(Event.COMPLETE, onMqttLibLoaded); mqttLoader.load(new URLRequest(File.applicationDirectory.resolvePath("libs/paho-mqtt-min.js").nativePath)); // Callback function when Paho MQTT library is loaded function onMqttLibLoaded(event: Event): void { // Execute Paho MQTT library in a security sandbox Security.allowDomain("*"); Security.allowInsecureDomain("*"); var mqttScript: String = event.target.data; var mqttLoader: Loader = new Loader(); mqttLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onMqttLibReady); } // Callback function when Paho MQTT library is ready
Hi there,I'm very new to the coding side of animate, and am struggling well out of my comfort zone 😄I've made a digital interactive picturebook dummy, with buttons to go forward and back, as well as an interactive turning wheel to demo what the picturebok interactivity would be. When the user gets to the last page (frame), and clicks on the back to the start button, I'd like the user to be able to run through the book again. Currently on the last page I'm using:var _this = this;/*Clicking on the specified symbol instance executes a function.*/_this.nextbutton.on('click', function(){/*Moves the playhead to the specified frame number in the timeline and stops the movie.Can be used on the main timeline or on movie clip timelines.*/_this.gotoAndStop(0);}); And we do go back to the first page, but none of the buttons work any more so we're just stuck on the front cover again.how do I create a loop please?
Hello,I would like to know if you know a way to make a timelapse of a draing made in Animate.The goal is to make a sketchnote video. And to be able to edit it in Animate (with vectors), so no screen recording.I used to try an software called DrawSWF, which allows to draw, and the export as a swf file the timelapse of the drawing. It still works on my old mac, but it's not perfect.Do you know another tool or an other way to do that ?Thanks
I recently upgraded to Animate, and I can't seem to bind the space key in the keyboard shortcuts. Nothing happens when I try pressing the space key to bind it, and using other combinations such as Ctrl+Space don't work either.[Moved from non-technical Forum Lounge to specific Program forum... Mod][Here is the list of all Adobe forums... https://forums.adobe.com/welcome]
My brush tool has this plus symbol over it when I use it, It wasn't there before, might have to do with me resetting my workspace earlier. It's not a big issue at all but it's pretty dirsracting as it's hard to see the brush size under it, does anyone know how to change it?
Any ideas how to make the text box display a background? The font changes but the background doesn't. if (displayedItem === _this.display.text) { textBox.text = `${displayedItem} ${fuelOrder}`; textBox.font = "23px Arial" // THIS WORKS textBox.background=true; textBox.backgroundColor = "#00ff00";Thanks!
Hi all,We're trying to create a simple counter in HTML5, but all I find online is AS3...We need the numbers to go from 10.000 -> 50.000Is it possible?Thanks for your help!
I want to adjust the height of the swf panel by a button in the swf panel plugin, the following code doesn't seem to workhigh200.addEventListener(MouseEvent.CLICK, onBtnClick); function onBtnClick(e:MouseEvent):void { var jsfl:String = new String(); jsfl += "fl.getDocumentDOM().height = 200;"; MMExecute(jsfl); }
How can I hide these pixel icons? Afraid, if I clicked on something wrong >
بخصوص الكود للعبة
When I tried to install Adobe AIR, it worked correctly, however, when I tried to load the .FLA file I needed Adobe AIR for, it yet again said I needed Adobe AIR and closed the .FLA, any help?
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