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How to simply rename the default Warpedasset name? When I copy/paste an warp object into another AA file (in which already has another warp object), the warpassets have the same name, so it does not work. I just want to rename some warpasset but i dont find where...am i senile ?Thanks 🙂 Cirkus
HiIm new to animate but have a question. I have rigged and animated a candle head and for some reason i cannot save as a symbol to loop. Surely there must be an easier and cleaner way than copying all the frames over and over on the timeline?Any ideas Thanks
Hi there, I have a html 5 animation that I am exporting and supplying as a mp4 file to be used in Linkedin.I can export the file to mp4 no problem but it needs the play button to be clicked to start and plays once only.I don't know action script at all (and not sure that is what I need). In the publish settings 'loop timeline' is clicked and it does loop when I test the movie in browser but not when it has been exported to mp4. How do I ensure this exported mp4 will autoplay and loop?Thanks Tony
I have to symbols on the stage. I want the each symbol to move only when visible. is this possible in action script. .fla example here:https://we.tl/t-n4JGyEkV5q thanks!o
I have a series of PNG frames that someone has exported for me as part of a project. It's a 5 second animation at 30 frames per second, so 150 frames in total. When I drag that into After Effects it understands what I'm after and gives me 150 single frames each with the sequential image. I'm keen to do the exact same thing here, where I want to drag and drop all 150 (or a zip, or the whole folder) onto the timeline and have it allocate a single frame per image (in alphabetical order).I know I can do this manually for 150, but we have 12 different animations and they want to do longer ones so I'd rather find a simpler approach.
Hello! I need help from u guys. I need to do a simple game such as a matching, puzzle game. So for those games, I need to do it level by level. can someone help me out?. I already make it for the first level, when I want to continues to do the next level it can't run well. Or can someone share with me their code for any one of the games that include level by level not only for the first level?
I wanted to pause video while it plays. For example after video started playing it has to be stopped at 21st second.After it stopped, some button will show up.If I click on the button, It will start playing from 30th second etc. PS: I want to use it on the web.
I have multiple buttons in layers on a timeline. Because the buttons are in separate layers, the rollover state of each button pops up behind other buttons on the map. How do you make the rollover state appear above all other inactive buttons on higher layers in the timeline? Screenshots attached.
Hai Everybody! I recently started exploring Adobe Animate. I'm following tutorials, and have fun with it. If I happen to make something work correctly, I´m happy as a clapping seal, but there are these little obstacles I somehow just can´t get passed, and after days of trying, I must admit frustration takes over...:-S Here's my current problem:I created a simple image, using the pen-tool, and next I created several Key-frames based on that image, just in several extreme oposite positions (e.g. on frame 1,9,18,27 and 36 in a 24 frames per second document). Between these keyframes, I used tweeing, using the regular procedure: 'create shape tween', and I tweeked out the irregularities using Shape Hints.So far, so good.If I play my animation on a loop, all looks good.The problem started after I decided I wanted to fill my shape using the bucket tool.I did so, on every keyframe, all still looking good.But if I play my animation in a loop now, the tween between keyframes 18 and 27 does
Why does Adobe Animate look so small on my laptop? Both Photoshop and Illustrator automatically scale to 150% on my Surface Go's, high-resolution (1800x1200).Does anyone know if they will ever add an option to manually (or automatically) increase the UI scaling? I am not interested in changing my native screen settings just for 1 app.The top image is what it looks like on my laptop with the default 100% UI scaling. The bottom image is an exaggeration of what it should look like at 150%.
Hi,I need help solving this. I have a symbol that i want to move 1920 pixels to the right when i click a button. I can do this using "Move horizontally". but this will send the symbol directly. I want it to move as an animation.Using the "animate horizontally" snipet, moves the symbol but using a speed, not distance. any help would be appreciated. thanks!
my animate is lagging alot while i am animation and scrolling back and forth through timeline can someone help me out with it and my laptop has highest specs with 32 gb of ram and 3080 gpu and r9 cpu can someone please help me out with it
I'm using Adobe Animate and it whenever I use a layer (even when I'm cropping it down and shrinking it) it keeps converting to to less than 1500 pixels making the layer look blurry and low resis there any way to solve this?
Im finished with my animation and im trying to add the camera, but when I do the camera workspace does not appear, and I am not able to work with the cameras size or rotate it. Anyone have a solution?
Hello,I just saw that I have a big problem regarding videos with Apple devices (smatphone, tablett...) while everything works fine on windows and android device. In image 1 I have a simple button that allows you to go to image 2. I have a simple video with a loop in frame 2. I cut the video sound by checking mute in component settings. this.stop(); canvas.style.zIndex = "1" this.button1.addEventListener("click", fl_ClickToGoToAndStopAtFrame_49.bind(this)); function fl_ClickToGoToAndStopAtFrame_49() { this.gotoAndStop(1); } Either the video appears but is blocked without being played or it does not appear at all and we only see a black background. While searching, I came across this video, many have this problem in html :https://developer.apple.com/forums/thread/690523?page=2 but it's only for html not JS. Has anyone encountered this problem before?Thank you for your answers.
Hey all! I am getting the following errors: ReferenceError: Error #1065: A variável MainTimeline não foi definida.ReferenceError: Error #1065: A variável ESTADOSUNIDOS_44 não foi definida.ReferenceError: Error #1065: A variável SU_138 não foi definida.ReferenceError: Error #1065: A variável COL_208 não foi definida.ReferenceError: Error #1065: A variável ROM_278 não foi definida.ReferenceError: Error #1065: A variável BRASIL_347 não foi definida.ReferenceError: Error #1065: A variável R_421 não foi definida.ReferenceError: Error #1065: A variável CAMAR_491 não foi definida.ReferenceError: Error #1065: A variável SU_560 não foi definida.ReferenceError: Error #1065: A variável BOL_698 não foi definida.ReferenceError: Error #1065: A variável ESPANHA_767 não foi definida.ReferenceError: Error #1065: A variável COR_836 não foi definida.ReferenceError: Error #1065: A variável ARGENTINA_905 não foi definida.ReferenceError: Error #1065: A variável GR_974 não foi definida.ReferenceError: E
I'm having issues with making HTML5 Canvas-projects work in-browser outside of testing in AnimateCC.During testing it works fine, however after publishing it shows up, but no animations or buttons work. Other people who asked the same questiion fixed it by disabling spritesheets, and I've done this, but to no avail.Also, all images used are in a folder within the same folder as the HTML- and Javascript-file.Also the Javascript-file gives me a syntax error when i click it (type 800A03EA), but I don't know it this is relevant.Any help would be much appreciated!
hi, im trying to make a simple animation of an eye with a tear slowly dripping down from it. i have the final image, the eye with a full tear coming down from it. in my head what i want to do is erase the tear bit by bit, frame by frame, and then reverse it all so its the right way. however animate doesnt wanna work like that, and every time i try and erase something it just pops straight back. what am i doing wrong??? i've imported the eye from photoshop and made it into a symbol. why doesnt it just work like you'd expect?! someone please help, this is driving me mad!!
Can you use jsfl to create objects without clicking one by one?
Hi there, my main art program is Flash CS6. I got a serial key for it a decade ago and it still works on my main computer running windows 10. But I recently got a surface pro 7 and it just doesn't work. It runs but when I try to draw it pans the app around like I'm trying to swipe something with my finger. Is there a fix for this? Thanks! This is my main art program so I'm really hoping theres a fix for this.
Most of the time, when you animate with other people's symbols, you will find that the registration point deviates from the symbol, and it is very troublesome to operate manually.I would like to ask if there is a jsfl command that can move this registration point to the middle of the graphic element. I don't understand the code and I don't know if there is such a script.If so, can you share it with me? thank you.
good morning, I have a query, I made an interactive map in "animate cc", where each part when hovering over the mouse, shows information, but when publishing it, the interactive does not work. but in the preview it works correctly, english is not my native language, thanks
Hey, So for Animate I have always used the control C/ control V shortcut to add keyframes. This has worked pretty well usually, and now it just stopped. It doesnt let me control c or control v anymore on animate, does anyone know how to fix it? I'm using a 2020 Imac.
Hello. When choosing the fill color of the shape, the grid that covers the working area of the fill darkens the color and slightly interferes with the harmonious selection of the fill color. Thanks!!!
So I'm relatively new to Animate and am unfortunately working with a tight deadline. I nested two more minor animations into symbols to scale them proportionally into different google ad sizes. Unfortunately when I output the file the HTML5 and run them through the validator, those two symbols blip out at the end of the animation. I can't seem to find why this is happening, all I can speculate is that it has to do with the fact they were nested. Unfortunately, I can't post screenshots due to legalities. TIA.
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