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Hello, Suitable developer on flash, I have developed a banner scrolling some of my graphics achievements on Flash ... Working very well I tried to convert it to HTML 5 with ADOBE ANIMATE 2019. The result is unforeseen or for the less totally disappointing! While the display, with Flash is going very well ... The ADOBE ANIMATE conversion simply displays a black screen in !! ?? format, ignoring the images ... Also, the ActionScript code has been completely removed unconverted ?? However, I have followed the process explained on the site https://helpx.adobe.com/fr/animate/how-to/convert-flash-to-html5.html ... Your help will be appreciated, thank you! Also I will be interested in Adobe XD, would there be a version compatible with a current system version 10.12. does it exist? Looking forward to your return, best regards.
Hello Everyone, I am struggling with what I thought was a very easy bit of coding, especially since I am using the code snippets available in Animate. Basically, all I want is for the project to stop at frame 78 then for the user to have to click a "Continue" button for it to then go to fram 82 and play. I first entered the code for it to stop: this.stop(); Easy, done, it works. Then I tried adding the code for a user to click on the instance of Continue_Btn1 for it to then go to frame 82 and play. I even used THEIR code snippet. this.Continue_Btn1.addEventListener("click", fl_ClickToGoToAndPlayFromFrame_9.bind(this));function fl_ClickToGoToAndPlayFromFrame_9(){this.gotoAndPlay(81);} Now the project just plays right through and does not stop. The button works if I click on it in the brief second it appears, but the project no longer stops. What am I doing wrong? Please help! Thank you!
Good Morning. I am trying to load an mp3 audio from a web server (specifically google drive). I do this. The url is the one with the most rights (editor): var mySound:Sound = new Sound(); var req:URLRequest = new URLRequest("https://drive.google.com/file/d/1mlNVuWElTDpw4BpWmaiotfVkCl9r0tBk/view?usp=sharing"); mySound.load(req); mySound.play(); the problem is that when debugging the movie it doesn't give an error and it doesn't do anything. I don't know if the fault is in the code or the Url that I use or if I have to change something in animate so that it can use files from an external server ...I appreciate the help.
I just discovered some Futurewave SmartSketch 95 *.ssk files that I created in 1998, and I'm trying to find some way to read them. One of the search results said to use. Adobe Flash Professional CC. I tried installing a trial version of that. That led to a download of Animate. Trying to install that started a never-ending process of installing Creative Cloud, without ever actually installingt Animate. It also dramatically slowed down my computer, and I found two Adobe CEF helper processes in the Task Manager which could not be stopped with the "End Task" button. The only way I found to stop them was by uninstalling Creative Cloud. I'm still looking for a eay to read those FutureWave SmartSketch 95 *.ssk files. Can anyone help me?
Bonjour,Mon client avant de mettre en ligne mon animation animate CC souhaiterai la voir afin de la valider.Mais quel fichier je dois lui envoyer ? Actuellement je lui ai envoyé mon export fait en Java script/HTML et l'animation ne se joue pas quand il lance le fichier HTML.Par avance merci pour votre aide.Véronique
I've done some animations in Animate for a game that I need to export as sprite sheets. Everytime I click export the program crashes. If anyone has any suggestion to what I can do to get these sprite sheets out, I'll be forever thankful. Thanks, Gabriella
I'm creating a simple web page as a test. It has a button symbol on it. The mouseover frame does not work. It gives this error in every browser I try: When trying to create button symbols with up state and mouse over state I get this error in the web page: This is most likely due to security restrictions on reading canvas pixel data with local or cross-domain images. 40 createjs.min.js:13:6713 What do I need to do to make Animate successfully create a page with a mouseover button. Also when I try to attach code using the snippets panel to make the movie stop when the button is clicked it does not work. It gives a similar error.
So I'm looking to create a full-screen menu system similar to the functionality of the original iPods, except with additional graphics. With the canvas element, I'm working more and more with interaction design and Adobe Animate is really becoming a go-to in terms of complex HTML5 interactions that work within restrictive websites like Google sites. Are there any examples of this type of functionality - or has anyone created something like this in the past? Many thanks! Iain
I have created a simple rectangle shape with the rectangle tool containing white fill on a layer. The next keyframe on the same layer is resized slightly. I have applied a shape tween in between the two keyframes. When I apply the shape tween I get the following error message:"Shape tweening will not occur on layers containing symbols or grouped ojects."My rectangle is not a symbol nor do I have grouped objects on this layer.Can anyone explain this?
I'm new to Animate and I've got this code and this error that keeps repeating. Scene 1, Layer 'Actions', Frame 1, Line 78, Column 20 1084: Syntax error: expecting rightparen before colon. This is the code I havefunction timing(evt:TimerEvent):void { timeStep += 1; //increment counter if (run) //only if run = true is shift key has been pressed { moveCharacter(evt:KeyboardEvent) { timeStep = 0; //reset the counter } } else if (timeStep == 2) { moveCharacter(evt:KeyboardEvent) { timeStep = 0; //reset the counter } } }
Hello,I try to make a GPS device interactive for a learning module. The problem is when I put an action to a button that he has to go to a frame the first time is no problem. He has to show what is on the display and a new button. This button is the same as before but needs a new different action ( show another button and display) but he is not going to the next button and display. he just stops.Can anybody help me.This is the code I use:var _this = this;/*Clicking on the specified symbol instance executes a function.*/_this.knop_menu_01.on('click', function(){/*Moves the playhead to the specified frame number in the timeline and stops the movie.Can be used on the main timeline or on movie clip timelines.*/_this.gotoAndStop(28);});
Hi. I’m using Adobe Animate on Apple Silicon M1 Mac, Under Rosetta translation environment.Sometimes I get an “Animate is processing stroke” message and Animate is not responding.I never experienced this problem on Intel Mac. How can I fix this problem?
I don't understand why, or even how that went past anyone's radar, but sometimes, when I try to change the color of a simple something, it doesn't, just like doesn't, the color picker immediately goes back to the first color and nothing changes at all.More specifically, it happens right after I paste a stroke or fill, it doesn't change color unless I unselect it and reselect it and then try to change it.It's not very bothersome but then I came accross something very annoying: It also happens for texts, except that the very only workaround I found was to either swap stroke/fill colors or to reset strokes and fills to white and black (interestingly, the descriptions of those buttons are swapped), but otherwise, it doesn't want to change color, no matter what.Has someone ever met such an issue before, and if you did, how did you fix that?
How to create a universe size comparison vedio
I got an error message saying the Creative Cloud is unable to sync with the file I am currently working on. I don't know how to fix the issue. Any solutions?
On the website https://www.perceptionsystem.com/blog/convert-flash-website-html-site/ is written, “Adobe Animate CC.Adobe Acrobat CC is an excellent conversion tool for HTML5 projects from flash, in which you have .fla files. As the leading platform of Adobe Flash, the device works best for converting such projects to HTML5.” Please let me know the web link to the visual tutorial of this conversion and what files I should upload to the hosting server to view the converted file on the Internet.
Can anyone tell me if it is possible to sun debug scaled down? I have a 4k project and can't fit all of the preview on screen to test buttons... Thanks
So i'm trying to produce a simple classic tween like i've done a million times before and now adobe animate seems to no longer be able to do that because the symbol i'm moving turns into a drawing object as soon as I create a new keyframe. Here's a video of it happening. Also, is there any other program out there that i can transfer my animatecc info to to finish this project? i've struggled for the past 3 months without making progress on my project due to all the bugs stoppng me. I'd love to continue to pay for and use adobe animate as it's served me well up until the last few months, but now I cant get a single thing done. I'm serously pulling my hair out, all i want is to be able to finish the stupid video!
Hello - I viewed a video that was animated. The video is a split screen - one side animated, the other not. On one side of the screen there is an animated characterdoing things like pointing and pushing a large triangular graph. On the other side is a man pointing and pushing a ladder (triangular graph in the cartoon). Will this program produce this type of video? One commenter on the video said he "mapped the motions, before animating." Thank you - Robin
Hello,We are a small group of animators, we would need the help of a developer of an extension for Animate, for character head set up, Titmouse style tool.https://youtu.be/AizepmgmkOYThere is also this one for reference.http://animonger.com/flashtools/ We have a small budget. Thank you.
Hello!I am trying to create an HTML Canvas animation that has a large block of text that is scrollable via draggable scrollbars. I remember this being really easy to do in the past in Flash, but cannot find how to make it work in Animate with HTML5. Seems like a simple of enough ask, but I am not finding any info on how to do or a source file where I can replicate the scrolling text. Can someone point me in the right direction and/or share an example fla where I can see how to do this. I did come across one explanation that said to use the text/scrollable menu option, but for whatever reason "scrollable" is always grayed out for me...both in static and dynamic text. Thanks for any and all help with this!Grace
I like to use the stroke effects (tapering, etc) in my animations. But with this most recent version of Animate, these stroke effects disappear whenever I quit the program and sign back in. Does anybody have this issue and know how to fix it?Thanks,Julie
Hi, how do I change the color tint of a symbol/shape in a HTML5 Canvas document (with code)? *Alternatively how do I change the fill-color inside a symbol/shape (with code)? **My case is that I have to import a svg/ai-file into a movie-clip and that svg/ai-file consists of 20-100 elements. I've made each element mid-grey, so it's possible to tint them easily. I manually have to create a button of each element (since they have to be clickable) and I also have to give each one a unique instance name. That procedure is far from ideal but it still goes pretty quick. For the record, yes I have to get the elements from an svg/ai-file and they are all different in terms of shape and placing. I will also have to repeat this process every time I get a new project (new project means a new svg/ai-file).I'm going to put the instance names of these 20-100 elements in an array and read in data from a csv/xls-file. Depending on which value each element is given from the csv/xls-file I want them to be
Hi Ya'll, Im a total noob and really struggling to get this to work. I've managed to get individual images to show/hide using some of the examples I've found in this in this forum, but can't seem to workout how to translate that into muliple objects. My scenario is this.... I have 4 buttons (btn_Button1, btn_Button2, btn_Button3 and btn_Button4), I want them to show a corresponding image (mc_Image1, mc_Image2, mc_Image3 and mc_Image4). btn_Button1 shows mc_Image1 and so on. The image covers most of the stage when showing, so I’d like to be able to hide it again by clicking the image. Additionally, I’d like another image (mc_Overlay) to show when ALL buttons are pressed (this image will appear behind mc_image1, mc_image2 etc) and this will also hide when you click on the image, as described above. Does that make sense? and can anyone help?? Many thanks
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