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Hey everyone,i am getting started with the auto lipsync function. however the waveforms of the audiofiles in the timeline are longer/ stretched to about 120% of the actual sound. the auto lipsync seems to syns to the waveform, so it's completely off and there are still keyframes of mouth-movement after the sound has been played. is this some kind of sampling rate / frame rate issue? i have tried wave, mp3 and aiff. all have the same problem.thanks 🙂
I made a post about this before, but only got one answer that did not help. I had my audio in effect first, but hated having to go to the first frame just to hear my audio. I asked about it and was told to make it to stream. Now I can not hear the audio at all from any point. I know many posts of this exist but those have not helped me. I tried making my audio to 48000 hz like one post said and I could not import my audio at all. Another posts said I needed to be in actionscript 3.0, but I am! I am not sure what I need to do now.
Bonjour à toutes et tous,passage obligé à Canvas, je n'arrive pas à trouver des exemples de codes basiques qui me permettent de faire ce que je faisains en AS3 pour FlashPlayer.C'est relativement simple, je crée une anim qui s'arrête à la frame 73 où un bouton "vidéo" apparait.Ce bouton renvoi vers la frame 220 où j'ai placé un composant vidéo qui lit un mp4.j'ai pu trouver le fragment de code pour faire cette action simple.Maintenant je souhaite que sur cette frame 220, je puisse placer un nouveau bouton "retour" qui permette de stopper la lecture du mp4 et retourner à la frame 73. Je n'y arrive pas et j'ai vraiment besoin d'aide.Merci d'avance à qui pourra solutionner mon problème 🙂
Uncaught TypeError: Cannot set property 'text' of undefined?Looks defined to me, does it look defined to you? Animate v21.0.1 So, what's not defined, exactly? All the other dynamic text field's are working just fine, so is there a limit to how many DTF's can be on one frame or something? Guesses, anyone? Thanks.
I already added this to my template:<meta name="ad.size" content="width=$WT,height=$HT">which works pretty well, but I also want to get rid of the dynamic params which Adobe Animate adds to my JS-File ($ANIMATE_CC_SCRIPTS):<script src="mybanner.js?1609925786085"></script>Sure, this is needed to prevent caching issues, but Google rejecting these lately and says something like "resource not found".Any chance to prevent this "timestamp"?
I was working on adobe animate today and I had a small problem, the project is a map and I'm moving a car but it is in a loop although I inserted a keyframe, in the end, the car is not stopping can anyone help, please??
I used to do AS3 and am new to JavaScript. I want to put my movie clips into an array (so later I can randomize their order) and choose some of them to display. In AS3 I’d put them in an “Assets” layer so they aren’t on the screen, instantiate them, put them in an array, and then place them with “addChild.” How do I do this in Animate using JavaScript? All I have so far is:var answer1Array = ["up1", "down1", "left1", "right1"];
hi, can you tell me if adobe animate can help me make a company profile for my assignment?
I want use movie symbol to make button, and the symbol can playback when i mouseout.
I have a question about the HTML canvas. I want build animation button, when i hover the button, the color from blue to the yellow in 10 frames,but when i mouseout the button, the yellow button will back to blue in 1 frame,there are not have transition.How can i make a smooth transition when i mouseout the button, the yellow will change to blue in 10 frames too? I also upload the effect refrence to the attachment.
Hi, which settings for the export i need, the text is always blurred. I've tried all of them. What can I do?Thanks.
I am a developer who heretofore has used Animate to export in swf format. This is obviously no longer an option, and we have since been concerting our fla files to canvas, and then publishing them as html files. The question I have is this. Will Adobe Animate continue to let us author animation using the fla standards, or will that disappear? I realize the Flash Player is history, but I'm hoping the creation of fla animations will continue. Does anyone know? Russ
How to force landscape view in mobile browser for HTML5 Animate CC? So, it will be direct rotation for landscape view for the first time open the HTML5 Canvas.I''ve tried to set responsive in publish setting for both vertical and horizontal, but it can be auto rotate in landscape view directly. Please need help. Thanks in advance.
Hello Everyone, This is my first post and I'm not really a programer so please go easy on me. I'm trying to loop my timline from frame 1 to frame 253 and then once it has reached two loops it goes to and plays a Frame Label. The code below is what I've placed at frame 253 and it loops but it just loops continuosly once it hits frame 253. Can anyone sugest an edit to get this snippet to work correctly? Thanks very much! this.loopsPlayed++; console.log(this.loopsPlayed); if (this.loopsPlayed >= 2) {this.gotoAndPlay('_end');} else {this.gotoAndPlay(0);}
Hi,I work with these programs often and sometimes I get confused and open the wrong program (please check the screenshot).If in one of the updates it's possible to somehow change the colors of the icons so that they are not so similar, that would be cool.
I have audio over 3 minutes that I am animating. Obviously, I want to know what point of the audio I am at when I am drawing. The audio, however, only plays when I start the video where the audio was imported, in this case, the first frame. So basically, if I am at the 1 minute mark and want to know where I am at in the audio, I have to start the animation from the first frame and sit through a whole minute every time I want to hear the section of the audio I am at. I must surely have imported the audio wrong? I imported it to stage.
In the November 2019 release of Adobe Animate, all of my drawing related tools (brush, eraser, pencil) are drawing in the wrong spot on the canvas, after creating a straight line as if I'm pressing shift. Every other tool is calibrated to the position of the cursor except for drawing tools. The problem isn't tablet or mouse related - everything works fine in other adobe apps. I did not have this issue with the previous version of Animate. See below for example:
Hi all, I am used Adobe Animate to design HTML Canvas banners for the site I work on. I published my work and it is all working fine from my PC. Now I need to host the banner on our site but we use a image sever to host all our images so I need to update all image ‘src’ to a URL ‘src’. Naively I thought it would be as simple as going into the JS file and updating the ‘src’ within ‘lib.properties’ with the URLs but this did not work and the image did not show. What I am I doing wrong? Any help world be helpful, Thanks lib.properties = { id: 'F9AAE7A85E627F4E959795A844F5CDBF', width: 1150, height: 300, fps: 30, color: "#333333", opacity: 1.00, manifest: [ {src:"https://ui3.assets-asda.com/dm/_210105_bse_greenbg?fmt=png-alpha&scl=1", id:"_210105_bse_greenbg"}, {src:"_210105_bse_justpaperroll01.png", id:"_210105_bse_justpaperroll01"} ], preloads: [] };
Bonjour, Est-ce possible avec Animate de créer un GIF qui ne s'anime qu'une seule fois? (Pas en boucle.)Merci pour votre aide.bien cordialement. LH
adode animate Я хочу разделить рисунок карандашом на разные цвета, затем я хочу заполнить его заливкой, и он будет заполнен общим фоном, а не отдельно Готовый объект делю карандашной линией Я хочу заливать разными цветами и он заполняет общий фон,
Hello, I just want to create a simple event that If I roll over on mouse I should be able to load an image and If I roll out Mouse I must be able to see the default screen I have tried using Mouseover MouseOut and also RollOver RollOut But it did not work My button name is tooltip_1 and frame, where my image will be shown, is 100Can you please help me with writing code for this Please
Hi, today I was considering getting a Wacom Tablet for Adobe Animate CC 2021 and was looking at the One By Wacom. I wrote this post just to ask if it is compatiable with the new Adobe Animate CC 2021? If it doesn't, would the Wacom Intuos Small Work?
Hello I exported my Animation as a HTML5 Canvas into a MPEG-4. The Problem i have, is that the size of my imported sketch (Adobe Capture) does not fit into the specified size of the canvas. So only about a quarter of the animation i created is visible in the MPEG-4 File. The rest was cut off. Does anyone know why this happens and how i can change it?Thank you!
As the title outlines, it doenst allow it. Anyone have an idea? Thanks!
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