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So i'm doing a video where a woman slides across the dancefloor. I've made her into an object that i can tween to make her slide across the screen with a classic tween, Inside the object i've set the first two frames to repeat for 8 frames(the length of the tween which makes her dress move back and fourth as she is moving.) then followed by several other frames of her as her dress falls back into place. The problem comes as the objects inner timeline restarts at the end of the tween. Do I have to break her up into 2 tweens? Is there something I'm doing wrong? My goal is for the first two frames to repeat while she glides across the screen, then when she stops her dress to fall back into regular place over several frames.
Hi, I am a photoshop user and was used to the brush slowly lagging behind my stylist. and using Stroke Catch up to make precise lines is there any feature like that in Animate? I looked in the smoothness settings and it does not look like it. thanks for the help
I am converting my Flash ac3 file to html5 canvas.When I test the file locally it works great.When I publish the file and upload it to the web it doesn't work properly in Chrome. The images are all displayed on top of each other and some are missing.When I try the file in Firefox, it works perfect.Is there some kind of issue with the latest version of Chrome and files created with Animate (html5 canvas) My version of chrome is, (version 86.0.4240.183 64bitI am dead in the water if this doesn't work with chrome!Please help.TY in advance.
Hi all,I'm dabling back into Animate again having been away for a while so catching up with it.I've done this Xmas animation but I can't figure why it's playing so slow once exported. It plays faster as a MP4 and a ridiculously large gif. Wondered of you folk had any ideas. It's all on one timeline, no movieclips or tweens. No code either but I get this export error "Frame numbers in EaselJS start at 0 instead of 1. For example, this affects gotoAndStop and gotoAndPlay calls. (6)" flag. https://www.mindofdesign.com/yay/anim30/ The blue background is a PNG, the "stiches" in the bauble are all made from 1 graphic symbol, should I make that a PNG background too? Thanks in advance
Hello,So I've noticed when exporting a video, Animate 2020 likes to create a temporary .mov file to C:/ But, my computer is set up with a C-Drive that's very limited on space (used for booting up my computer) and a bigger drive (D:/) to store information. I installed Animate 2020 on the bigger drive, D:/-- yet Animate 2020 still insists on creating the temp .MOV file on C:/Because there's not enough space on C:/-- Animate will always crash when trying to create the temp .MOV.Is there a way to change where Animate 2020 saves the temp .MOV file?
Hello , i need help all my animation are exported without the sound i put inside , more badthe animation going more quickly after export of the original speed inside animate ...i dont now what i must to change in the settings for clear the problemthanks a lot for your help
for some reason the scene button under the insert tab is greyed out so I can't create new scenes
Recently downloaded, Adobe Animate. Quite literally just installed. Went to open it once it's installed and the normal loading screen popped up. Then poof, it went. I checked it, it had automatically closed itself. I kept trying 4 times, the same thing. Until an Error code spammed my screen, I 'sent' a report. It came up with trying to fix problem, then went problem is unfixable. I'm frankly disappointed.
Suite à la mise à jour d'ANIMATE Version 21, J'essaye d'utiliser la nouvelle option "Squelettage" /fenêtre actif. J'utilise 2 ordinateurs mac pro récents ! :Cela fonctionne sur l'un, le plus récent (MacBook Pro (Retina, 16-inch, 2019).Tandis que sur l'autre ordinateur (MacBook Pro (Retina, 15-inch, Mid 2015) la fenêtre "Actif" apparaît incomplète, le panneau squelettage est vide et il m'est donc impossible d'appliquer le squelette aux personnages !Merci à la communauté de m'éclairer !!!!Bien à vous tous !!
i keep trying to open and i keep getting the error that it can't open
Hi Guyz,I'm new to animate. The UI of animate is too big for my taste, I want to lower the UI scale (even 100% would work, currently its on 150% or 175% by default) but "I don't want to change my UI scaling of windows." Photoshop and Illustrator supports UI scaling option in Edit>Prefrences menu, but I couldn't find something similar in Animate CC.Windows scaling=125% (1920X1080 resolution monitor)Thanks is advance if there is any answer. 😀
I use Kartra for my website. It has a page builder that allows me to copy and paste HTML code into the page. The problem is that when I export my Animate CC file to HTML5, it exports several files. I don't know how to combine those files into a single piece of code I can paste into my website. Is there a way to do this? Or is there a third-party platform I can use to upload all the HTML5 files to that would give me an embed code?
Is there any way to download older version of Adobe Animate than 20.5.1?
Whenever I try to import [file].psd via file>import>import to stage then select my file, the program shows me a little white ribbon at the bottom of the screen that says "import [file].psd to stage" then does nothing. I'm at my wits end. Ive been using animate with no trouble for a while, I have no clue whats going on.
I'm new to JavaScript and Adobe Animate. I have a rather involved project going you can view the current working version at Digital Magnet Board The concept is a magnet board that allows the user to manipulate the tiles to spell words. We will be using this to teach students to read during distance learning. It is functional right now with my current code. I'm guessing there will be 100 more tiles added to the board by the time I'm done. I've got the items dragging and dropping. If there's a simpler way I'd love some feedback. Is there a way to set the start positions of the tiles when the animation loads so I can have the reset button return the tiles when the button is clicked? Right now I'm accomplishing the reset with a ClicktoPosition function, but I'm also having to put individual coordinates in for every tile which is cumbersome and time consuming. I've also tried resetting with keyframes and having the button reload the webpage but then you have to nav
Is this possible? I've created an .fla with about 25 layers that I want to import into photoshop. Is there a way of exporting so that it retains layer info.Then I'm planning on exporting it from photoshop as PSB so I can import it into Unity and use bone based animation. I need to do the animation in Unity, as I will be swapping out stuff at runtime for example different hair cuts etc (it's the model of a man in a T-pose).
I am attempting to have some power lines either wipe in or fade in from left to right as though the lines are being connected from power pole to power pole but I can't seem to get it right. Does anyone have a method to do this?
Updated images are showing fine inside Animate, but when viewing the published output, old images are shown instead of the updated ones. Looking inside the images folder, I can see that old images are actually being published so not a browser cache issue as originally thought. Deleting the folder and publishing again did nothing. Other things I've tried is to copy all layers and frames into a new file, switching publish settings between Texture, Spritesheet and Image Assets, and even reinstalled Animate, but still nothing. Another different project that uses some of the updated images has no issues with publishing so I don't think it's an issue with the images themselves. One thing I haven't tried though is deleting the images from the project and reimporting them as there's over 100 of them to be fixed and I'm hoping that there's a simple solution that I overlooked. Windows 10 EnterpriseAdobe Animate 20.0.2
Hi!I was working on my project that I done it day before.Then, all of the sudden I tried to save it, but it can't!It said "Try saving in a different file name or place"So I tried 10++ timesThen, I was running out of time.I forgot to charge the battery and don't remember where I let it.So there were 2 spilt things, I can do.And I selected to Copy+Paste the file in a different place, Then CLOSE the file.I tried to open the file, OVER AND OVER.I couldn't.And the file size from 40k KB dropped down in to 1KB.So could somebody please tell me a way to recover my file?
Iae pessoal, eu fiz uma animação no adobe animate 2019 e deu bastante trabalho e levei muitos dias fazendo, salvei e fui abrir no outro dia o projeto (fla) só que pra minha surpresa tava tudo em branco como se fosse um novo projeto, apareceu uma mensagem que dizia "Não foi possível carregar a cena na memória. Seu documento pode estar problemático." alguém sabe porque aconteceu isso? e alguém aí sabe que é possível recuperar meu projeto? Por favor se alguém souber de alguma coisa comente pois estou desesperado
Hi all!!! I have more than 15 movieClips on stage with instance name icon1, icon2, icon3 ..... and I need to change their scaleX and scaleY from a variable in function onMouseMove (evt) {var sizeIconXY = (scaleNumerica / 10000)this.map.icon1.scaleX = sizeIconXY // statement 1this.map.icon1.scaleY = sizeIconXY // statement 2} Is it possible to have a function that unifies the scaleX / scaleY (sentence 1 and 2) and not have to repeat the sentence in all 15 (icon1, icon2, icon3 ...), is it possible?I was looking with:document.getElementById ("icon *")but I can't solve it.From already thank you very much.
First just want to apologize if I'm not posting to the right place, this is my first time ever posting anything on this site, so please be patient. Basically, I was up until 1:30 last night working on an animated project. There was an error earlier on so I made sure to save and to save frequently for the entire length of time I was working. Finally I saved one last time and tried to export. I got an error message. I tried to close the error window but my whole screen was frozen. It then suddenly closed, and when I reopened it the file, to my horror, had been reduced from 338 mb to 48 mb. Every time I opened it, the error message, "An error has occured opening file "blahblahblah"," and when I checked my folder for a recovered save file, there were none in Application Support/Adobe/Animate 2021/en_US/Configuration/TMP which is just splendid. I have a data recovery software, so I ran that to see if it would reveal an older save file. Didn't work, but I did managed to find some A
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Bonjour, j'aimerais configurer mon pinceau dans animate mais je n'y parviens pas, il n'y pas d'option sur le panneau pour ajouter des pinceaux, et je ne peux ouvrir que "pinceau classique". Est-ce que c'est une version plus simpliste de Animate que j'ai téléchargé ? Merci
Hi, I work with a team of animators and we're currently working on a project that was divided into several shots. The client would like us to combine our shots into one FLA file; however, when we try to copy and paste these shots into one file, Adobe Animate crashes. There's only one animated character with NO backgrounds. No props. No effects. Just character animation. We've tried copying them into one timeline AND we've also tried copying them into separate Scenes. Everything we try crashes the program. And by crash, I mean it hangs and says "Not Responding". Is there another way to combine multiple shots into one file? The weird thing is that we've done this before with more complex scenes and multiple animated characters and everything works fine.
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