Get help using Adobe Animate and creating animations.
Recently active
Hi I'm new at Adobe Animate, haven't done anything but adjust the size and angle on the fluid brush tool but every single time I draw a line, it moves slightly to the left? It's super annoying and it lags my computer. I've never seen it happen to anyone, does anyone know how to fix this? Thank you for answers!
Hey all! I'm new to this community and Adobe, and I'm here to get advice about a device for my son. I was looking at Microsoft Surfaces because my mom has one, I know it has a pen to draw, and I've seen advertisements. Upon further reading, thankfully I stumbled here! I was hoping one of you could give me advice about what kind of device would be suitable for starting his journey. He was pretty frustrated/discouraged by attempting to draw without his hand touching the screen, lol. I played around too, and I can understand! I don't have the funds to spend much over 500, and I was looking online at older, refurbished models but would like some advice before I buy something.Thanks in advance! Rachelle
Apperantly I can't select an object or a part of one on a certain layer. When rightclicking on said object I end up only selecting the whole layer without having the possibility to edit it properly. Doubleclicking the object does select it but it puts the whole layer in a different scene. This is kinda odd since I can select objects on other layers without any problems even though they all seem to have the exact same settings. As you might have noticed it's kinda hard to explain so if you wanna help me solve the problem on discord that would be possible. Edit: The object I wanna edit/move seems to be set as a graphic and not as a shape like the objects on the other layers.
Hello,i am looking for a way to create a liquid ad (object-related / full responsive), but I don't find anything that is possible in Adobe animate. is there any way like in Adobe Edge? ...without programming knowledge 🙂 best regards,Niki
Hello, I am wondering if it is possible to embed an iframe inside of Adobe Animate project using the HTML5 Canvas. I would like to have an asp.net form appear that would allow an end-user to select a multiple-choice question and submit the form via the Animate project. Thank you for your help.
Issues:The converted MP4 works fine on computer, but not when uploaded to YoutubeAnimation is out of sync with audioImage quality is poorStopping and buffering (videos are only 2 mins long)Is inconsistent (sometimes there are no issues, I then do an almost identical video and there are issues)Videos perform different on different devices (real sync issues when played on Smart TV) What I’ve tried:Using Adobe Animate 2020 with latest UpdatesExport Media from Adobe Animate: Format H.264 – Preset Youtube 1080p Full HD (I’ve tried most other presets too)Using Adobe Media Encoder to convert to MP4 with Youtube Preset (tried other presets too)SWF to MP4 converter (Swivel) I tried different video and audio bitratesUploading Image Sequence to Premiere ProAdding audio within Adobe Animate and adding it after video is converted to an MP4 Maybe:I’m using different frame rates to sync audio with animation (eg. 14fps, 16, 18, 22) Note: Animation looks unnatural if I try to double frame rat
I dont understand of downloading the sdk, theres no tutorialonline for how to apply the update to the sdk im getting a error when uploading apps to play store because of API level Your app currently targets API level 27 and must target at least API level 28 to ensure it is built on the latest APIs optimized for security and performance. Change your app's target API level to at least 28. Thats the error. Can someone guide me how to make this things works
Hello all,I know CS6 is outdated so I chose to make this post here. I am on Windows 10 and am using Flash CS6. I am trying to start posting animations on Twitter and I am struggling with the decline in bitrate quality once you make a post on the platform, so I am trying to export to uncomprossed .avi instead of .mov to keep as much bitrate quality before converting it to .mp4 for twitter( when i convert it to .mov the quality is horrendous.). But whenever I try to export my project to .avi, none of the Movie Clip symbols within the project play the animations, it just stays static on the first frame of the Movie Clip. I have searched different forums online and keep seeing the same answer: "convert the movie clip symbol to a graphics symbol and this will solve the issue". I have done this and still end up with the same result: The animation of the symbol is still not playing. I know CS6 is outdated but I'm wondering if anyone knows how to fix this issue or any workarounds I can do to s
FYI, the recent update looks like StageGL has been enabled on export seeing that it is being instance in the lib namespace. However, I think it should be noted that the stage is still not WebGL. If one wants to get webGL going I believe the following line needs to change in the export. (lib.Stage = function(canvas) {createjs.Stage.call(this, canvas);}).prototype = p = new createjs.StageGL(); to (lib.Stage = function(canvas) {createjs.StageGL.call(this, canvas);}).prototype = p = new createjs.StageGL();
When I try to play my animation on the timeline or test it out on any version of animate CC, the animation starts to pause or play slower than it should. What is the cause and how do I solve this?
Hi All, My first time here. Having a tiny issue, but ot's really annoying me! please see here: https://www.loom.com/share/1000e032a6a146edbb77327e635c327c ThanksKaren
I would like to animate a three-quarter circle with the mask that looks like an analog clock with swipe effect.How could I do that? When I use a circle as a mask it works in the first half but then the beginning of the circle is covered by the mask again.Thanks for the help!
Hi! I created an interactive figure with animate as a canvas document. When I publish it, I cannot see the output in the browser. I is just a blank page. But the file works perfectly when it is exported as a swf file. Please help.
I am working on shape tweening a bitmap-ed letter and another shape. When I get finished they both just disappear and I wind up with a broken line in the green 'shape tween' part of the timeline. I have tried several variations; first, I tried following the directions I found on the "Shape tweening" , I followed the instructions carefully - no go; then, I tried ad-libbing and used some variations but it still came up with a broken line. I am at my wits end. How can I simply transition one into the other?
Is there any place other than Ebay that i can purchase a copy of Adobe Flash CS6? Robert SindtOverland Park, KS
I have a background layer and a character layer but the character layer is under the background layer and I don't know how to reverse it. The character won't appear since he's under the background.
Hey,I only just installed Animate. I have a character symboled and rigged using the bone tool. Everything was working fine, but now when I lift the hand/arm/leg the entire body lifts off the baseline. I think it should be a simple fix but I've been all over the f**king screen trying to get it to stop.ThanksDH
I used to be able to copy from Illustrator and paste at same position in Animate. Now it suddenly has stopping working. I have always used Paste In Place in the past. What has changed? I'm on Animate CC 19.2.1.408
Hi everyone, I am trying to make a HTML5 banner with Adobe Animate for Google Ads. I did some research on the internet and found that it is possible with the HTML5 Canvas template. I made lots of different banners but if I download them into Google Ads the buttons and the text is postponed. I will shortly explain what I made in detail: I just made a button and put a text in it - thats all.Then I publish the banner and change some things in the HTML5 Code to make it suitable for Google Ads (I followed this tutorial: https://www.youtube.com/watch?v=wxiH-wwx3KU and added a click tag) How it looks in Adobe Animate: How it looks in the browser preview: How it looks in the Google Ads HTML5 validator and in Google Ads:I really have no idea why the text is postponed in Google Ads.I hope you can help me out! Best,Cube Biotech
Hello, i make banners with GWD but i prefer to gonna make them in AAI use dynamic feed, Gwd is linked to a excel sheet where all the variables arethe image-links to https://www.google.com/doubleclick/studio/#assets:and the text field for input in gwd i can make bindings/links to these feed.. Anyone know how to do this is AA? grt
Hi,To all of you who are experts in this field, I apologize in advance. I am a pensioner in love with genealogy. I have a family tree scheme created with as2. I would like to ask someone who has free time to convert AS2 to AS3. It is a zoom and navigation map that allows you to move the diagram (zoom, move, royazione, etc.). I can send a Fla and Swf files.Thanks in advance
So I've managed to get audio into the program and everything. There's a layer for it and all that. I press play from frame 1 and it works just fine. Plays through the audio just how I want it to. But when I pause and press play again, it doesn't play the audio. I have to start from the beginning everytime I want to hear the audio being used. Is there some way for me to fix this?
Hi, We previously used Flash Prof, Builders and Dream weaver to create our Training documents and it was working well and correctly.Flash Prof, builder were discontinued and upgraded to Animate.We are new to Adobe animate and we are struggling to update our training documents (documents file are in .SWF, .FLA)SWF files were used as a main page for our training websiteWe can open Fla, edit and upgrade.SWF file can be opened using Animate but it was empty. Regards,Jojo
I'm pretty sure there is a memory leak.I've been running an animation over the past year that was created with Animate 2019. The createjs version then was 2015. Just last week I decided to give Animate 2020 a whirl. There aren't many differences that I noticed, being in a hurry, but one difference I did notice; it does stick out. 2020 exports the createJS 1.0.0 library.My animation contains a button to speed up or slow down the framerate. You can see the framerate in a little box in one corner. Under createJS 2015 it was possible to run the animation for hours and hours at the top speed of 60 fps. With the current 1.0.0 createJS version, however, the speed drops off dramatically within minutes. 60, 55, 50, then 40. ...I really would like to blame my script and to find a script workaround that solves the issue, but plugging a memory leak is very hard to do on your own. Sorry for the bad news.My civil advice to Adobe is to offer 2015 as well as 1.0.0 for export in Animate CC. CreateJS 1.
I added bones to a character and animated them walking in a scene. I have another scene where the same character is walking the same way. The only difference is that the character needs to be a little smaller. I tried copying and pasting the armature into the scene and then resizing it using the free transform tool. However, when I did this, all of the parts of the characters were messed up and broken apart as the character walked. I am wondering how I can simply resize an armature without messing it up or having to redo the entire bone tool process. Thanks!
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
No account yet? Create an account
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.