Substance 3D Sampler 4.2.2 is now available!
We released a bugfix for Substance 3D Sampler!
4.2.2 DORAYAKI
(Released: 5 December 2023)
Added:
- [3D Capture] 3D Capture is now 5% to 10% faster on Windows
- [3D Capture] Improve mesh cleanup before decimation
- [Engine] Update Substance Engine to version 9.0.3
- [Layers] Content-Aware Fill: upstream update, various use case fixes and Linux support
Fixed:
- [3D Capture] Clicking "Back" after alignment then "Next" does not update the point cloud
- [3D Capture] Mesh displayed with holes after being added to project
- [Application] Crash when exiting fullscreen mode after a 3D capture
- [Application] Crash with crafted image files
- [Application] If in "All libraries" when quitting Sampler, the Assets panel becomes empty at restart
- [Application] Memory leak when exporting material
- [Application] Opening a project save with previous Sampler versions can lead to a crash
- [Application] Potential crashes when failing to convert 3D meshes
- [Application] Silent crash when opening a .sbsar while Sampler is running
- [Export] Crash when exporting a .sbs/.sbsar file with a custom usage
- [Export] Exported normal maps are always DirectX regardless of the user setting
- [Export] Exporting a 3D Object to a FBX file on macos does not work
- [Export] Inconsistencies when exporting a Layer Stack with an Embroidery filter as a .sbs/.sbsar file
- [Export] Sometimes exporting .sbs/.sbsar files does not work
- [Export] Sometimes when exporting an .sbs/.sbsar file images don't have the right bit depth
- [Layers] Making a Splatter layer invisible renders its first child instead
- [Layers] Crash when loading mask in Brigtness/Contrast layer
- [Layers] Misleading error messages are displayed after deleting layer
- [Layers] Possible crash when downgrading an asset
- [Layers] Some outputs are not connected to inputs unless the usage is forced in the Channel Settings panel
- [Physical Size] Reference layer dropdown can be reset by mistake
- [UI] Import template info icons needs update
- [UI] Viewport shortcut tip appears everytime the viewport layout changes

