27.0 - Thin rotated layer renders as sheared slivers and the rest of the layer is missing
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Issue
A layer scaled to a very small X scale (about 1% or less) and rotated to an angle away from 0/90/180/270 doesn't render as a thin straight line. It renders correctly for part of its length, then turns into a stack of sheared, saw-tooth slivers, and everything past that is missing. It happens on a plain solid in a brand-new project.
Steps to reproduce
- File > New > New Project.
- New Composition, 1920x1080, 30 fps.
- Layer > New > Solid, 3840x2160, any colour.
- Unlink Scale and set it to 0.32, 100. Set Rotation to 252.5. Leave Position at the comp centre.
- Set the Composition panel's Resolution to Full.
Or open the attached thin_rotated_layer_slivers_v001.aep, which opens on this setup with a note in the comp.
Expected result
One straight, thin (~12 px) line through the centre of the comp, edge to edge.
Actual result
A clean line from the left edge to about a sixth of the way across, then a stack of sheared slivers, then nothing for the rest of the layer.
At Resolution Full, X scale 0.32%, 0.45% and 1% all break; 2% and above render correctly, and so does Rotation 5°. It's the same on all three renderers, at 8 and 32 bpc, and with a shape layer inside a precomp instead of a solid. Lower Resolution settings hide part of it.
This looks like the same problem as https://community.adobe.com/t5/after-effects-discussions/help-needed-scaling-visual-error-glitch/m-p/11382854 (2020), which was answered in Discussions but never reported as a bug.
Screen recording: ⚑ none / attached
After Effects version: 27.0 (Build 78)
Operating system: Windows 11 Pro for Workstations 26H2 (build 26300)
GPU driver: NVIDIA GeForce RTX 4090, 621.14
Does it affect all projects / new projects? Yes, it reproduces in a new project.
When did it begin? ⚑ Not known.
Attached: the project (one comp, one solid, one text note), a frame of the broken render, and the same frame with Scale X at 2%.
