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ISSUEWhen Layer > Scene Edit Detection is run with "Split Layer at Scene Edit" and "Create Pre-comps" enabled, and the project's Time Display Style > Footage Start Time is set to "00:00:00:00", the footage layer inside every pre-comp except the first one gets wrong In/Out points.The In point is placed at the very start of the layer instead of at the start of the detected shot. The Out point is placed at In + shot duration. The trimmed range therefore covers the wrong part of the source.The rendering engine ignores these in and out points. Sequence rendering continues beyond its out point !!!With Footage Start Time set to "Use Media Source", the same steps give correct results.STEPS TO REPRODUCE1. Project Settings > Time Display Style: select Timecode and set Footage Start Time to (00:00:00:000).2. Import a video that contains several hard cuts.3. Create a composition from the footage4. Select the footage layer and choose Layer > Scene Edit Detection.5. Enable "Split Layer a
Create a new project. Create a new composition. Add a new layer of any kind. Add a few keyframes to some value. Select the keyframes and open the graph editor. Press tilde (`) to maximize the graph editor panel inside After Effects. Use the middle mouse button to pan/scroll inside the graph editor. The graph editor panel erroneously returns to its original size.If no layers are selected, the problem does not occur. It also doesn’t happen when holding spacebar to pan/scroll.
i brought 4k R3d footage into adobe after effects 2026. and it looked like the color profile was all wrong. so i Right clicked it, chose interpret footage, main, click the more options button at very bottom. Scroll all the way down to output transform section, changed color space to redWideGamutRGBm and change gamme curve to Log 3G10.and my after effects timeline is only 24 frames long. i applied colorista to the clip. then i applied keylight to the r3d footage and sample the green but the background doesnt disappear which means the image is frozen. and im looking at it with quarter resolution. then i hit save and tried to quit and its locked up and not quitting so i had to force quit and come back in. and now i can see the green screen is knocked out so i put a stock clip behind my green screen subject but then turned the layer off and even though its off its stil showing me this stock footage background which means the image isnt updating in AE. its like its locked up but its not. it
Issue:After Effects 2023 (23.6.9.2) crashes immediately at startup, before any project is opened. The crash occurs in the plug-in loading phase (PLUG_Search / BirthPlugins) when the shared Camera Raw plug-in (18.7.0.2743) is loaded. AE 2021 (18.4.6.2) and AE 2022 (22.6.0.3) show the same startup crash. AE 2020, AE 2025 and AE Beta on the same PC start normally. AE 2024 is not installed. Renaming Camera Raw.8bi lets AE 2023 start normally. I still use AE 2023 for work, so I would like to know if there is a proper fix.Context:AE 2023 worked normally before Oct 10, 2026 (I used it the day before). On Oct 10 I updated, via Creative Cloud, the beta builds of Photoshop, Illustrator, Premiere Pro and After Effects, plus Photoshop 2025 and Illustrator 2025. The Creative Cloud update history shows Camera Raw was updated to 18.7 on the same day.Test results (launch only, no project opened):With Camera Raw.8bi in place (Camera Raw 18.7.0.2743):- AE 2020: starts- AE 2021: crashes at startup- AE 20
Immediately after installing macOS 27,AE won’t open.Mac asks me to trash it,but it won’t move to trash even if I do so.It’s the only Adobe that DOES NOT open in Golden Gate."Adobe After Effects 2026.app"is damaged and can't be opened.You should move it to the Trash.This file was downloaded on anunknown date.[Move to Trash][Cancel] screenshot attached>>
Just to test. I went to 2 million value and also went negative -23.000 value. Not an Ae expert but I’m sure this is not normal. There is no limiter to any of these values when they are supposed stay between 0-255. Exact same bug exists on Premiere as well. System info Application: After Effects v26.5.0 (build 89) OS: Windows v10.0.26200, RAM: 31.82 GB GB, CPUs (logical): 24 GPU: Rtx 3060 Ti Nvidia Studio Driver ver. 617.42
I have found a reproducible After Effects file-import problem when using an SMB network volume on the macOS Golden Gate beta.When I try to import a PNG file from a network path containing Icelandic characters, After Effects displays:After Effects error: File exists but couldn't be open for reading (3 :: 0) Example failing path:/Volumes/markadsdeild/Markadsdeild/Sjónvarp/06 On-Air grafík/01 SÝN/Vatnsmerki/01 Renders/01 Taka 2/01 Hvítt/Syn-vatnsmerki-hvitt_00025.png The file is visible in Finder and can be copied to my local Desktop. After copying it locally, After Effects imports it successfully.I also tested the same file on the same network volume using an ASCII-only folder and filename:/Volumes/markadsdeild/AE_test/test_00025.png That version imports successfully into After Effects.This suggests that After Effects may be encountering a path or Unicode-normalization problem when accessing files through an SMB volume. The problem appears to involve Icelandic characters such as í, ó,
it should work like this: (function () { app.beginUndoGroup("Separate Dimensions + Preserve Easing"); try { var comp = app.project.activeItem; if (!(comp instanceof CompItem)) { throw new Error("Keine aktive Komposition."); } // ------------------------------------------------------------ // Helpers // ------------------------------------------------------------ function vectorLength(v) { var sum = 0; for (var i = 0; i < v.length; i++) { sum += v[i] * v[i]; } return Math.sqrt(sum); } function normalize(v) { var len = vectorLength(v); var result = []; if (len < 0.0000001) { for (var i = 0; i < v.length; i++) { result.push(0); } return result; } for (var j = 0; j < v.length; j++) { result.push(v[j] / len);
adding Lebel group in effects control panel is welcome feature but we lost Effect Matte indicator icon in Effects Control panel after the update. is there way to bring it back?thanks,t system info:MacStudio M2 UltraOS 15.7.9AE 26.5.0
After updating to After Effects 26.5, I encountered a serious issue when opening older AEP projects.The problem occurs when the project contains a file that was originally linked from a network/server location that no longer exists. This is not a typical "Missing Footage" situation.In these projects, After Effects 26.3 did not classify the file as missing footage. Instead, it generated a different error related to the unavailable source. Despite the error, the project could still be opened normally.After updating to version 26.5, projects containing such references either:do not open at all, or take an extremely long time to open.For example, a project that previously opened in about 1 minute can now take 20+ minutes to load.Expected result:After Effects should detect the source as offline or missing and allow the project to open normally, similar to previous versions.Actual result:After Effects becomes unresponsive during project loading or takes an extremely long time to open the pro
there is glitch in Refine Edge Matte with Chatter reduction Smoother selected.it’s only happens if the precomp layer has blank frames. I'm guessing that Smoother option look for before and after frame for Chatter reduction. there is no issue if the roto brush is applied at the 1st frame or apply directly to footage that trimmed but frames exist,solution now is trim the precomp to footage length, add duplicate frame at frame before, extend head frames if you have.thanks,tsystem info:MacStudio M2 UltraOS 15.7.9AE 26.5.0
Hi there, I’m on 2026.5.0 on a Mac Studio M2 chip running MacOS 26.6.2. Cryptomatte is not working consistently in this latest version. When freshly opened for the first time, I can apply Cryptomatte and select a single color to create a matte and after that the plugin becomes almost entirely unresponsive. Shift+clicking other colors does nothing in the viewport. Deselecting the current color does nothing in the viewport. The only indication I have that something is happening under the hood is that when I shift click to add colors to the matter I see the additional color ID being added to the list of color IDs that cryptomatte is using, but the minute I move my cursor off of said color, the ID disappears and nothing happens. The viewport is unchanged by this as well. Clicking a second color and seeing the ID list update is only showing in the effect control panel. the additional selected color in the viewport remains its original color. Once this behavior begins it occurs in every othe
Selecting mask path on solid layer and then hitting ctrl + t to transform whilst dragging the transform box edges the mode of the mask randomly changes or cycles through. It then remains on whichever random mode it was on when releasing the mouse. This occurs both with mouse and pen tablet. Video attached. AE version 26.5.0
when i add lumetri to a .heic file in adobe after effects 2025, it stretches the whole image. i’ve encountered this a few times in the past. Happy to upload a picture to show you, but i cannot post it to a public forum. I then took a professional picture downloaded from Getty images and applied lumetri to it, and it too became stretched. (but if i delete lumetri and try colorista, it doesnt stretch the photos). Lumetri should not be warping/stretching the photo.AE version 25.6.6 (build 4), mac os Golden Gate 27.0.1. Using this AE template: https://app.envato.com/video-templates/a6370aea-cb3b-4061-bcc9-4f46308ae271
BUG: After Effects 2026 – ProRes 422 HQ exports incorrectly tagged as Rec.601 instead of Rec.709 at non-standard resolutionsProduct: Adobe After Effects 2026Operating System: Windows 10Export Format: Apple ProRes 422 HQSeverity: High – Incorrect color metadata in professional master filesISSUE SUMMARYAdobe After Effects 2026 appears to assign incorrect color space metadata to Apple ProRes 422 HQ exports at certain non-standard resolutions.When exporting a composition at 1536 × 576, the resulting ProRes file contains Rec.601-related color metadata, even though Rec.709 Gamma 2.4 was explicitly selected as the output color profile.The same export settings produce correctly tagged Rec.709 files at 1920 × 1080.Interestingly, exporting directly to H.264 from After Effects at 1536 × 576 does not exhibit this issue.This suggests that the problem is specific to the ProRes export pipeline and may be related to resolution-dependent color space handling.STEPS TO REPRODUCETEST 1 – STANDARD HD RESOL
The Object Matte tool initially worked correctly in this project and I was able to identify and isolate several cars in the footage very accurately. After working for a while, however, it suddenly stopped functioning properly.Now, when I hover over a car, After Effects still appears to recognise the object and highlights it correctly. But when I click to confirm the selection, one of two things happens: The entire frame/layer becomes outlined in purple, as if Object Matte has selected the whole image instead of the car. Nothing happens at all and no object matte is created. The same problem can also occur when using the brush selection.I have already tried restarting After Effects, reopening the project, clearing memory and disk cache, reopening the footage in the Layer panel, switching tools, resetting preferences and trying again from frames where the tool had previously worked. None of this has resolved the issue.This is particularly frustrating because the exact same footage and
Software: Adobe After Effects 2026, version 26.5.0 (Build 89)Operating system: macOS3D renderer: Advanced 3DIssue description:I am experiencing a rendering issue when applying Substance 3D materials (.sbsar) to imported 3D models.The model (GhostMaiden) displays correctly with its default material, including all geometry and surface details. However, when I apply a Substance 3D material, such as red_metal.sbsar or solid-magma-rock-02.sbsar, the model renders incorrectly.Steps to reproduce: Import a 3D model (OBJ or GLB) into After Effects. Add it to a composition using the Advanced 3D renderer. Import a Substance 3D material (.sbsar). Assign the material to the 3D model through Material Assignment. Observe the rendering issue. Actual results: The model becomes almost entirely solid red, losing its surface details. Sometimes the material appears correctly for a fraction of a second before rendering incorrectly. When changing preview resolution from Quarter to Full, the model
After updating to 22.2.1 build 3 I've got strange problem with "All Caps" feature in Character control.Some letters are "caps" and some are not, some letters can be made bold after that and some not. No issues like that were present in previous version.See attached file. If font is anything else that "Regular" "All caps" is tottaly crazy.
in After Effects 26.5 custom controls feel a lot slower than the same controls in AE 25.In After Effects 26.5, PF_Event_DRAW for an effect's custom UI in the Effect Controls panel is delivered at about 10fps for as long as the mouse is captured in a send_drag drag. The same plugin build on AE 25 receives 40fps under identical conditions. Hovering is unaffected — 26.5 delivers 90–130 there, which is faster than AE 25.You can reproduce the issue with any plugin shipped with AE that features custom parameters, for example “Curves”. I tried to fiddle around with update flags and working around the drag system but was not able to find a solution or any significant improvement.This is what I’m working with:Windows 11 Pro 26200, NVIDIA GPU. Effect uses PF_OutFlag_CUSTOM_UI, PF_OutFlag_SEND_UPDATE_PARAMS_UI, PF_OutFlag2_SUPPORTS_SMART_RENDER, PF_OutFlag2_SUPPORTS_THREADED_RENDERING. Custom UI drawn via PF_GetDrawingReference + the Drawbot suites, on an arbitrary-data parameter.Here’s a video s
Hi Adobe Community,I’m experiencing an issue with Adobe Media Encoder where Hardware Encoding is not available, even though I have an NVIDIA RTX 3080 Ti installed.When I try to switch to Hardware Encoding in the H.264 export settings, I receive this error message:“Your system's hardware does not support hardware acceleration for the current settings.”
I have to move from Win to Mac systems but stumbled upon a glaring issue in AE. Using a Wacom Pen set to either Pan/Scroll or Pan/Scroll (Legacy) causes AE to turn the cursor into the Hand Tool to move the comp canvas around rather than perform a scrolling operation. This is messed up because I want to use scrolling to Smooth Zoom rather than pan around.I don't want to use keyboard shortcuts because that can only be in steps. I also don’t want to hold the zoom tool because it often sticks or is unresponsive. I'm not sure what AE is doing communicating with the Wacom/driver but only AE has this issue. On Windows it's totally fine. I'm on Tahoe using the latest Wacom Drivers and a Intuos Pro CTH-660 tablet.
I’m using an M1 Macbook Pro and have updated to After Effects 26.5.0Whenever I bring in an MXF file it either won’t play, or takes a few minutes to generate a few seconds of a preview. I’ve experienced this across the three Macs we use at my work. We’ve reverted to 2025 where the issue isn’t happening.We use a daily ‘master project’ that we duplicate every morning and use for that days work (for work on a daily tv show). If I create a brand new blank project and import an MXF it’ll play it fine, but as soon as I import the original project, it slows again. If I save the project in 26 as a 25 project and open it in 25 there are no issues.
There’s this very specific bug that has been happening to me since the later versions of After Effects 2025 and it’s still present on the latest 2026 release.I do a lot of transcriptions on Premiere, then convert those to captions, then convert those captions to graphics, and finally copy the graphics layers from Premiere to After Effects. This is a workflow that I’ve been doing for a while without any issues.These graphic layers are interpreted in After Effects as compositions with text layers inside. And this behavior is still true.But since later versions of After Effects 2025 (up to the current release of 2026), whenever there’s a line break (only on the first line of text) in this layer that comes from Premiere, the rest of the text just disappears. It’s still selectable and reappears if I remove the line break or convert the text layer from the original paragraph text to point text, but I just preferred if this wouldn’t happen in the first place.I’m on a 2021 M1 Macbook Pro. I’m
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