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motionben
Known Participant
April 18, 2025

Poor UI performance on G-SYNC enabled display

  • April 18, 2025
  • 0 replies
  • 172 views
  • Issue - Poor UI performance on G-SYNC enabled displays
  • Adobe After Effects version number: 25.2.2
  • Operating system: Windows 10 Pro 64bit, build 19045.5737
  • Steps to reproduce - Open AE on a G-SYNC enabled display and drag UI bounds, then compare same action on non-G-SYNC display.
  • Expected result - Normal UI speed
  • Actual result -  Poor UI speed

 

I use a dual-display setup. The displays specs are as follows:

1) NEC MultiSync® EA275UHD

2) LG 27GL83A-B 27 Inch Ultragear QHD IPS 1ms NVIDIA G-SYNC Compatible Gaming

 

I’ve noticed the After Effects UI performance drops significantly on the G-SYNC enabled high-refresh gaming display. This performance degradation doesn’t happen if I use the app on the NEC display. Spanning the app across both displays does not improve UI performance.

 

Disabling Nvidia G-Sync seems to improve performance on the LG display.

 

The NVIDIA control panel states “As a prerequisite for Windowed G-Sync, an application needs to be profiled by NVIDIA or manually through Manage 3D settings.”

 

Adding application After Effects manually via the NVIDIA Control Panel does not seem to make a difference, AE lags, still slow UI. 

 

What is the official Adobe stance on G-Sync or equivalent gaming displays used with their software? Is this performance drop unavoidable?


System info:

Windows 10 Pro 64bit, build 19045.5737

AMD Ryzen Threadripper 3990X 64-Core Processor 2.90 GHz

Installed RAM 256 GB

NVIDIA GeForce 3090

NVIDIA Driver version: 572.42