3d model lighting issues in beta 24
Since the update to beta version 24 the lighting has gotten very high contrast. Models painted in substance and exported to .glb from stager that render normally in google's model viewer editor and played well in v23 now render super high contrast. AE Comps from v23 opened in v24 have the same poor lighting quality. New models imported to new projects created since the update have the same poor lighting quality. Now that I've updated to 24.1 x70 and the is no longer an option to roll back to 23 I'm kind of stuck. Is this a bug? Part of the work in progress? Or am I missing something about the lighting changes that were made in v24? I'm working currently in:
MacOS Ventura 13.5.1
AE beta 24.01 build 70
Image 1 screenshot of .glb from AE beta v23.6
Image 2 same .glb in 24.1 x70
Images 3 & 4 are the same .glb's in google model viewer




