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Participant
December 20, 2023

Lights are extremely dull in the new 3D engine

  • December 20, 2023
  • 1 reply
  • 222 views

I have a project with a few comps containing point lights in the old 3D engine and I have tried turning on the advanced 3D engine instead, and it almost looks like the lights just get deleted... but on further investigation it's actually that they're just super, super low intensity. To get them back to roughly equal to the classic engine lights I have to turn the intensity up like 10x. Is this an intentional property of lights in the new engine or is there a bug in their brightness?

    1 reply

    Shebbe
    Community Expert
    Community Expert
    December 31, 2023

    I don't know your setup or have done tests myself but I would presume that the lights in the new system may operate with more physically accurate behavior subject to inverse-square law and maybe the old ones don't.