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Inspiring
February 7, 2023

After Update 22.5 Rigged Draggers Not Working

  • February 7, 2023
  • 13 replies
  • 928 views
I updated Character Animator from 22.4 to 22.5 this morning and suddenly my dragger handles for wrists and heels have stopped working and only non-labeled general draggers seem to work. Meaning I have to have one handle labeled wrist and a separate handle designated draggable on the same area. The extra handles - and having to update previously working puppets - is getting very annoying.
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13 replies

Inspiring
February 7, 2023
I am using the walk cycle. I'm hesitant to post the puppet as there's a disclaimer on this forum that nothing here is private and it's copyrighted material for a show I'm working on.
Adobe Employee
February 7, 2023
Can you post a link to a .puppet file? Are you using the Walk behavior? The behavior where the feet maintain contact with the ground without foot pinning turned on is new behavior, but I'm not seeing the issue where you can't drag a handle tagged with the wrist tag.
Inspiring
February 7, 2023
Also, it's not really working for the legs/feet as pinning from limb IK is still holding the handles labeled "heel" and "toe" in place.