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Participating Frequently
September 22, 2023

Color shift

  • September 22, 2023
  • 2 replies
  • 323 views

I imported an Illustrator file to Character Animator and the colors shifted drastically, as if they were overly saturated. Did a few exports including trying out the RGB/CYMK settings in Illustrator, as well as embeding the ICC profiles. Also, how come Character Animator has no manual settings available? 

Anyway, here's the workflow (which has never troubled me before):
1.Save artwork as *.ai to my SSD (offline) - RGB, no ICC embeding

2.Import *.ai to Character Animator

3.This happens (screenshots):

 

2 replies

Milos456Author
Participating Frequently
September 25, 2023

Thanks, this helped me break it down. Certain usage of mask feature in Illustrator was the problem, so I ended up rasterizing each layer. This resulted in inability to read layer groups in Ch, so beware of this. It will surely cause trouble with human puppets, which didn't bother me much, since I am using non-human puppets for this particular project, therefore I don't need Limb IK, Walk or Motion Library behaviours, that require a certain layer structure. Face and Eye gaze behaviour still worked fine. So yeah, it takes improvisation at the point of having a vivid artwork to animate. After Effects with Duik would probably work the best for this, but for me it would require to start the project from scratch again. There, in case anyone else runs into this.

TheOriginalGC
Community Expert
Community Expert
September 22, 2023

Some of the AI effects like the layer blends do not translate to CH. You might try rasterizing or expanding the layers that are giving you problems. That's all I can suggest.