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Participating Frequently
July 11, 2024

It's the same puppet, but while the motion library was applied to the previously created puppet, th

  • July 11, 2024
  • 13 replies
  • 658 views
I am using the motion library well by applying it to a puppet called Blobby provided by Adobe. This time, I tried to change the shape of this Blobby Puppet and apply it in the same way, but there was no response at all. When I apply the body and limbs to the behavior and use the motion library, there is no response. Even if I delete all the behavior items and reapply the body, limbs, and motion libraries, there is no response at all. When applied to other puppets on other sites, it works as a motion library, but Adobe puppets such as Mega Robot and Blobby do not work, so there appears to be a problem.
 

 

 
 
 
 
 

13 replies

Participating Frequently
July 11, 2024
thank you. I was so frustrated yesterday that I stayed up all night. I think I can sleep comfortably today thanks to you. Thank you again.
TheOriginalGC
Community Expert
Community Expert
July 11, 2024

Go to Rig mode and select the "puppet" layer. Move the cursor over to the second column and click to open up the behavior menu. From there, add "Motion Library" and "Limb IK" Body is already there, so you should be good to go. 

TheOriginalGC
Community Expert
Community Expert
July 11, 2024
Participating Frequently
July 11, 2024
Thank you so much for your words.
So, can you tell me how to add the motion library and limb IK to the puppet layer and use the motion library [Puppet]?
TheOriginalGC
Community Expert
Community Expert
July 11, 2024

First of all, you do not need to send me the entire project. Go to file>export>puppet to just export the puppet.

Second, I could not figure out where the motion library behavior that you had was attached.  It's not attached to the puppet layer, so that's probably why it's not working. I added Motion Library and Limb IK to the puppet layer and then by ignoring the first Motion Library and using Motion Library [Puppet] I was able to get the puppet to move.

Participating Frequently
July 11, 2024

https://drive.google.com/drive/folders/1PvAwZ0GtemPXk3TURKUF-TDUqB6YXLky?usp=sharing

 

I would appreciate it if you could take a look and tell me what is wrong.
TheOriginalGC
Community Expert
Community Expert
July 11, 2024

It sounds like you're doing everything right, so I'm not sure what has changed to cause your problem. Can you export one of the puppets you're trying to use and share it via google drive or drop box? That way I can see if the motion library works for me and we can try to troubleshoot what's going on. 

 

This is a good video for Motion Library, but it sounds like you're already doing everything it says. Motion Library (Adobe Character Animator Tutorial) (youtube.com)

Participating Frequently
July 11, 2024
When I made Blubee in the past, it was possible by just adding the body, limbs, and motion libraries to the behavior, so I thought that way this time too. 
From what you're saying, it seems like I need to do some other work on the puppet library, but it's hard to understand.
Could you please tell me a possible way or point me to the site?
TheOriginalGC
Community Expert
Community Expert
July 11, 2024

And you're making sure that the Puppet layer has the body, limb IK and motion library behaviors?

 

Blobby has some replays that get disrupted when the puppet is modified. Is that what you're talking about?

Participating Frequently
July 11, 2024

I've done it dozens of times. I've tried deleting all the behaviors and inserting them all dozens of times.
Where did it go wrong?