Quarter and Profile Eyes behaving weird


Hello, everyone. I have weird shenanigans with my quarter and profile angle eyes behaviour.
First, the quarter angles seem to have only one pupil moving, while the other is as still as a rock (happening on both left and right quarters).
Second, the profile angles has an even worse problem as the entire eye was rotating and moving around like crazy (as if the entire Eye group was tagged as Pupil, in which case it is not).
The Front angle is working just fine, and all the other four angles has identical layer format (I am pretty sure I was using a conventional layer format widely provided by multiple tutorials) and tagging as the Front angle (with each angle groups tagged to their own matching angle tags).
I have went through every thread here with similar problems but still not finding myself being able to replicate the solutions available in those other threads, leading to this attempt of mine of posting another thread, fearing that I might have different cause of the same problem.
Provided below is the Character Animator file of said project:
https://drive.google.com/file/d/1e3DzsE_mxKHE7TE0YtJgqgbpWy4c9uOp/view?usp=sharing
I am using Adobe Character Animator 23.1 in Windows 10.
For any help that I might receive, Thank You in advance!
