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Participating Frequently
July 29, 2024

Rig breaks when body is dragged left or right

  • July 29, 2024
  • 5 replies
  • 269 views

My puppet is almost perfect, but if the puppet is dragged too far left or right along with the hands and feet, the hands and feet draggers do not stay where they were dragged to when I try to drag them again. So when I click on the hands and feet when the character is too far left or right, the dragger glitches out and tries to go to the original position and tries to bring the character artwork with it. This makes it hard to animate the character. Is there something I can do to fix this?

5 replies

k_oshiro
Community Expert
Community Expert
July 30, 2024

I see,.
Sorry I can't help you.
We'll just have to wait and see what others advise.

k_oshiro(AdobeCommunityExpert)
Participating Frequently
July 30, 2024

Thank you for your suggestion, what you suggested didn't work. I think there is just a limit to this software. It's an almost perfect system.

k_oshiro
Community Expert
Community Expert
July 30, 2024

Japanese was translated into English by software.
Thanks for the video commentary. It was very easy to understand.

1) You set the right heel and left heel of the limb IK bin items
behavior to puppet.
2) Move the heel position a little.
3) Check if the whole body moves together.
Thank you.

Reference video
https://f.io/JRzYz6yN

k_oshiro(AdobeCommunityExpert)
Participating Frequently
July 30, 2024

Thank you for the reply. Since I was making the video anyway, I added all 3 issues into the video. If you have any ideas that I could try, that would be great!

k_oshiro
Community Expert
Community Expert
July 30, 2024

In some cases, a video explanation is easier to convey than a written explanation.
If possible, could you show us the movement in a video?
Thanks.

k_oshiro(AdobeCommunityExpert)