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Participant
Nov 5, 2026 2:26 PM UTC
Open for Voting

Baking is taking forever after i paint the cage. Also i reported to support that i can't export resources (in particular baked textures).

Recently i updated to 12.2.0. Cage painting is revolutionary, that's for sure! However :
1. Baking 4 k maps with 4x4 AA is taking forever. I'm working on a character with 5 udim tiles and i'm baking 4 k maps and is taking unnecessarily long time to bake. For example i have a character with 10 UDIM tiles, i baked at 8 k 4x4 AA and it didn't take that much time. My hardwer is not the problem i have decent hardwer, which never gave me such problems.
2. ID texture refuse to bake some time. It's just freezes. Especially if you baked it once, then it appear log error that explains that tiles 1 and 2 are messed up. Which is not true. I have to go back, kill it in painting viewport and re-bake again.
3. Baking is taking slower, suspiciously after i use the cage painting, i don't know if it have something to do it.
4. I really do enjoy the new updates, but those bugs are really frustrating and i can't work. Support suggested using older version for now. Please take action towards those issues, i saw online that some of it came with 12 version, before 12.2.

Thank you and hopefully those problems will be fixed.