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secn_ey
Participant
April 20, 2026

Base color disappears on folder mask after modifying Color Selection (adding/removing picked colors)

  • April 20, 2026
  • 2 replies
  • 10 views

Hello,

Version: Substance 3D Painter 12.0

Issue: When I modify an existing Color Selection mask on a folder (by adding or removing a picked color), the Base Color of the material inside that folder disappears. Other channels (Normal, Metallic, Roughness, etc.) remain unaffected.

Steps to reproduce:

  1. Bake an ID map from vertex colors (e.g. red, green, blue areas).
  2. Create Folder A with a black mask + Color Selection picking red and green.
  3. Create Folder B with a black mask + Color Selection picking blue.
  4. Place fill layers with materials inside each folder. Base Color displays correctly at this point.
  5. Remove red from Folder A's Color Selection, then add red to Folder B's Color Selection.
  6. Result: The Base Color in Folder B no longer displays for the newly added red area. Normal, Metallic, and other channels display correctly.

Workaround: Deleting the Color Selection alone does not fix it. Deleting the entire black mask and recreating it from scratch (black mask → Color Selection → pick colors) restores the Base Color.

Notes:

  • This only occurs when modifying an existing Color Selection. Initial setup works correctly.
  • The issue is isolated to the Base Color channel.
  • The material displays correctly when the folder mask is removed entirely.

I hope this helps to identify the issue. Thanks in advance!

    2 replies

    Cyril Dellenbach
    Community Manager
    Community Manager
    April 21, 2026

    With the current info, we don’t reproduce. What are you PC specifications?

     

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe
    secn_ey
    secn_eyAuthor
    Participant
    April 21, 2026

    Thank you for your reply!
    Here are my PC specifications:

    • OS: Windows 10 Pro 64-bit, Version 22H2 (OS Build 19045.7184)
    • CPU: Intel Core i7-6800K @ 3.40GHz
    • RAM: 16.0 GB
    • GPU: NVIDIA GeForce GTX 1050 Ti (4 GB)
    Cyril Dellenbach
    Community Manager
    Community Manager
    April 21, 2026

    Hello ​@secn_ey,

     

    Thank you very much for your detailed bug report.

     

    We’re investigating, I’ll keep you posted!

     

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe