Graphical corruption with all versions of 12
Since upgrading to 12 and above, I’ve had nothing but graphical bugs and corruption with my textures in the viewport. Previously, in 11 and below, I’d never encountered any of this. Admittedly, I am using an old graphics card still - the GTX 1080, which is using the latest drivers. I’ve tried uninstalling Substance Painter and reinstalling, but it doesn’t fix the issue. I’ve also tried disabling the Sparse Virtual Texture in the settings.
The video recorded and attached demonstrates perfectly the kind of graphical corruption I keep getting. At the moment, I’m using 12.1.5.
