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Participant
May 27, 2025

Iray stuck on 'warm-up' with RTX 5090 – only works with CPU enabled

  • May 27, 2025
  • 23 replies
  • 3713 views

Hi,
I recently upgraded to a new ASUS RTX 5090, and I’m experiencing an issue with Iray in the latest version of Substance Painter.
All system and GPU drivers are fully up to date.

When I set Iray to render only on the GPU (disabling CPU rendering), the viewport freezes and displays “Iray warm-up” in the bottom-right corner. The program doesn’t crash, but the rendering does not proceed — the image remains frozen indefinitely.

If I re-enable CPU rendering, the frame immediately unfreezes and Iray starts rendering normally.

I have tested this with both the latest Studio and Game Ready NVIDIA drivers — the issue remains the same.

This problem did not occur with my previous GPUs (GTX 1070, RTX 3090, RTX 4090) — they all rendered fine using GPU-only mode in Iray.

Could this be due to Iray not yet supporting the RTX 5090 architecture?
Is there a workaround or upcoming update planned to support this GPU?

Thank you in advance!

    23 replies

    Participant
    August 9, 2025

    Hey, with the new 11.0.3 build 4609 and NVIDIA driver 580.88, the Iray GPU issue is fixed. It’s running perfectly and is stable on the ASUS RTX 5090 now. Thank you.

    Known Participant
    August 6, 2025

    Hello..thanks for the new Painter update..the problem is solved and iray is enabled on the 5080 graphics.

    Cyril Dellenbach
    Community Manager
    Community Manager
    July 28, 2025

    You can already export at 8K, but if you're talking about displaying the maps inside Painter in 8K, that's currently not in our to do list and it won't be until we have significantly improved performances.

     

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe
    Participant
    July 26, 2025

    Thanks for the update, we're waiting!

    Known Participant
    July 26, 2025

    Thank you. We are waiting for this update for Painter.
    Another question is, will Painter get the feature in future versions to output in the program at 8k resolution?

    Cyril Dellenbach
    Community Manager
    Community Manager
    July 25, 2025

    For Designer, we now have released our own Path Tracer, so we are no longer dependent on Nvidia and we are indeed moving away from Iray. Don't get me wrong, Nvidia did a great job with Iray, but with our own renderer it will be easier to control and improve our features related to rendering. Also, the kind of problems we're talking about in this thread should not occur if we have the hand on the renderer.

     

    For Painter and as already mentioned, the Iray/5000 serie issue should be fixed in a coming release.

     

    Best regards,

     

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe
    Known Participant
    July 24, 2025

    It is unlikely that Adobe will not update these two programs, Painter and Designer, for this iray renderer. Because this is a big problem and it is expected that such a company will do something to solve this problem as soon as possible. Because currently rendering with CPU is very slow and 50 series graphics should be supported so that everyone can use this.

    RGhost
    Participant
    July 24, 2025

    In last Substance Designer Adobe moving away from Iray.

    (From documentation: "Deprecated This renderer will not receive new features and will be retired in a future version of Designer.)

    So I assume Painter will go that way too?..

    RGhost | veda3d.com
    quicknap
    Participant
    July 23, 2025

    This adobe blog is promoting the use of Substance Painter's support of the new range of GeForce RTX 5090 GPUs which is ironic / absurd because I've found that the Iray renderer within Substance doesn't even recognise the GPU. I'd love to know when Adobe plans to build in this support?

    Thanks ! 

    Cyril Dellenbach
    Community Manager
    Community Manager
    July 21, 2025

    To be fair, it's more or less an Nvidia driver issue with a Nvidia renderer. Now we indeed have to make a decision, no matter where the problem comes from. The standard is currently not the 5000 serie, that's in fact why we took a bit of time before taking a decision.

     

    I personally don't have all details, but we should have a fix for the coming minor release.

     

    Best regards,

     

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe