Skip to main content
January 21, 2026

Major Problem upgrading SP v11.0.3 to v/11.1.2

  • January 21, 2026
  • 1 reply
  • 34 views

Has anyone encountered issues upgrading from v11.0.3 to v11.1.2 (any version above 11.0.3)?

Specifically, I am getting crazy black and white striations in my viewport when in 'material view' mode (see grabs) when opening in v/11.1.2

Frasco_SP version 11_0_3.jpgFrasco_SP version 11_1_2.jpg

This only happens with some of my projects (about half of them). All of the projects I have tested were completed in v/11.0.3, and textures were successfully imported/applied to the same corresponding meshes in UE5.

A few notes:

- All of my projects (good and bad) have the same color management settings (see grab)

Project Color Management Settings__for working and non-working files__when updated to SP version 11_1_2.jpg

- All of my projects Channels (good and bad) are perfectly fine in isolation.

- The only thing that chills out the 'striations' is turning off 'Activate Temporal Anti-Aliasing' in the Display Settings. This only chills them out a little though, just enough to see materials peeking through the harsh white lines.

I have tested every variable I can think of and have reached a dead end in my brain.

1 reply

January 22, 2026

Solved. Buggy shaders not being flagged in resources updater.