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January 2, 2024

Skin details are missing when export and done meshing on Substance painter

  • January 2, 2024
  • 1 reply
  • 129 views

Hi,

 

Can Someone please help as early as possible?

 

I have an issue after mesh as my character made on Zbrush skin details are missing and all features are smoothened. I have also used MAYA for topology and UVs. Checked the name and file size and tried some other ways to solve this issue but could not do it. 

 

 Can some one please help me with possible problem here?

 

Thanks for you help in advance 

 

 

    1 reply

    Cyril Dellenbach
    Community Manager
    Community Manager
    January 8, 2024

    Hi @Siyas34548980vqbv,

     

    To be clear, is this the result of your baking? The Texel Density could be the cause of this issue. You can try to increase the size of the Texture set, and see if the result is sharper.

     

    Let me know. 

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe