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July 9, 2026

Substance Painter Crashing whilst trying to bake selected UDIMs?

  • July 9, 2026
  • 0 replies
  • 2 views

I’m trying to bake a single UDIM as I want to adjust the cage size for that specific part. I untick all the other UDIMs. Though when I press bake I get an instant crash report. It seems to only work if all UDIMs are selected.

I also have GPU and Raytracing unchecked. It’s frustrating as this is forcing me to use Marmoset for my baking.