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October 12, 2023

The effect is reversed when I import Substance Painter from blender to substance Painter

  • October 12, 2023
  • 1 reply
  • 131 views

After I imported sp from blender and made bake mesh maps, the effect of paste material ball was reversed, such as brick on brick, soil on stone, I tried various methods but couldn't solve it.

 

Strangely enough, I had no problem using the original cube in blender, but once I made the backlog myself and then imported the sp effect after the smart uv

 

1 reply

Cyril Dellenbach
Community Manager
Community Manager
October 12, 2023

Hello  @健32876975p8cc,

 

Thanks for the message.

 

I'm not exactely sure to understand the issue between Painter and Blender. Could you share a screenshot comparison of the result in Blender and the result in Painter?

 

Maybe the issue is related to the Normal Map format. Blender is using OpenGL when Substance Painter is natively set to DirectX. Make sure to switch the Normal Map format to OpenGL when creating a new project.

 

Best Regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe