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Cristóbal Vila
Known Participant
August 10, 2022

UV Transformation Offset values beyond -1 and +1? (for UDIM workflows)

  • August 10, 2022
  • 0 replies
  • 151 views

Using UDIM workflow is actually NOT possible to increase the horizontal and vertical Offset value for UV transformations beyond -1.0 and +1.0

 

And values larger than these ones would be necessary in examples like the attached one (see image)

 

I can MANUALLY move my map to that 1004 tile, yes, but my Offset value does NOT reflect that final position. It should be aproximately 3 and not 1

 

And since that visible value is constrained between -1 and +1, I can not be sure if it’s really 2.995 o 3.005 or so…

 

In much other sliders, both for Painter and Designer, we can go beyond the default max and min values, but not here.

 

I consider this a severe limitation (bug?), since I can not precisely located my maps.

 

Or maybe is there some way to change this that I’m not aware?

 

Thanks!