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Participant
February 4, 2025

Weird artifacts when baking importing from Maya

  • February 4, 2025
  • 3 replies
  • 469 views

Hi

 

I'm importing some 3d objects from Maya to Substance Painter but whenever I bake the textures, Ambient Oclussion bakes some weird artifacts. I though it was because some issue with my models, but I've just tried with a simple box with an automatic mapping and the issue remains. 

 

Maya:

 

Substance Painter:

 

 

 

I even uninstall and install again the program but the issue remains.

 

Any help here?

 

Thanks in advance

3 replies

Participant
February 5, 2025

Tried with --force-optix parameter and worked as a charm! Thank you!

Participant
February 5, 2025

Thank you very much @Cyril Dellenbach.

 

I'll definetely try that and let you know.

 

BR

Cyril Dellenbach
Community Manager
Community Manager
February 5, 2025

Hi @victor_sanchez9390,

 

Unfortunately, this is an issue we're facing with Nvidia latest driver.

 

  • You can try this fix, but from users feedback it doesn't work for everyone.
  • You can also try to disable the GPU Raytracing (Edit > Settings > General > Baking options > Enable GPU Raytracing) 
  • Utlimately, you can rollback to a previous driver version

 

For the information, we're currently in discussion with Nvidia to find a fix a soon as possible.

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe