Skip to main content
Participant
May 16, 2022

With Substance Painter 2022, many of the smart materials are not working correctly

  • May 16, 2022
  • 1 reply
  • 1288 views

I recently switched from Substance Painter 2020 to 2022. When I apply many smart materials to objects, you see no color on the parts. You see the normal affecting the surface, but it just looks grayscale. This happens with woods and other smart materials. For example, one called Wood Planks. You see the planks, but no colors. Other smart materials, like red painted steel shows red, but looks extremely "flat"... like a 2d cartoon. When I examine the component layers I see many of the thumbnails look transparent.

 

You can see what I mean here: Adobe Substance 3D Painter - woodchairSPP-8_autosave_1 (gyazo.com)

 

When I load the same model in Substance Painter 2020, the smart materials work fine and as expected. I uninstalled SP 2022 and reinstalled it, but still have the same problem. I don't know if I'm doing something wrong, if a parameter is whacky, or if there is just a problem with SP 2022.

 

At this point, 2022 is unusable for me and I've gone back to 2020. It is not worth me paying $19 a month for something I cannot use.

 

Please help.

 

    1 reply

    davescm
    Community Expert
    Community Expert
    May 16, 2022

    Have you baked the mesh maps yet? Many smart materials rely on those mesh maps for the generators used within them to work (Steel Painted being one of them).

    Dave