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Participating Frequently
October 22, 2020

P: Slow UI when using Mac and Custom Display Profile

  • October 22, 2020
  • 1001 replies
  • 30242 views

Hello,

 

Since upgrading to Lightroom Classic v10.0, all UI-related functionality is painfully slow. All editing functions are working correctly and quickly but scrolling through the catalogue or even scrolling a side panel is taking many long seconds to refresh. Unreasonably long.

 

Disabling GPU Accellaration has no affect on my Lightroom's performance.

 

macOS Mojave 10.14.6

Mac Pro (Late 2013)

3 GHz 8-Core Intel Xeon E5

32 GB 1866 MHz DDR3

AMD FirePro D700 6 GB

 

This topic has been closed for replies.

1001 replies

FloCal
Participating Frequently
March 16, 2021

@Rikk 

Thanks for the good news !

No update yet in Belgium-fr CC

I suppose availability depends on specific criteria like geographical area and/or language localization.

If it does, is there a schedule you could communicate ?

Thanks.

zobeleye
Known Participant
March 16, 2021

please stick to the topic or open a new thread

nitin.chandra
Participating Frequently
March 16, 2021

There seems to be no proper workflow from LR to PS for the super-resolution...Am I missing something?

engine54
Participating Frequently
March 16, 2021

@Rikk 

Hi Rikk, I'm on LRC 10.1.1 but am not being offered option to update.

Any idea why?

Thanks

Participant
March 16, 2021

@Rikk Update is awesome. Scrolls and zooms absolutely fluid.

zobeleye
Known Participant
March 16, 2021

I have 9.4 installed and I don't get an update notification, is that because I have to update to the ( not working ) 10.2 version to then get notified ?

Known Participant
March 16, 2021

Thanks for the info, I guess I won't mortgage the farm for a higher performance video card just yet. Though Adobe's new high resolution tool and the absolutely fabulous noise reduction tool in DxO could change my mind. Well Adobe is supposedly depending heavily on the GPU and DxO on the CPU, perhaps a dual upgrade is in the cards. Still waiting on more details. 

Inspiring
March 16, 2021

I'm running macOS Catalina, so my experience is relative to that.  macOS has  compression and a few other tricks to manage system RAM. It's not often that I use the full 80GB I have.  GPU RAM is a different story. macOS seems to like to use as much of it as possible, nearly all the time. This generally isn't an issue, as the common wisdom is: if you have it, use it. But it is surprising at first. For example, I have one image open in Photoshop, no layers, and the GPU RAM is maxed, but the GPU processing is at near 0%.  This is often the case where the GPU isn't being taxed, but the RAM is filled. macOS doesn't give me any way to see which apps are using GPU RAM and for what, so I don't have much insight into why. 

To answer the thrust of your question, I see the same thing. I can't get it to need more than ~30% of the GPU processing power in the develop module no matter what action I take. 

Tangentially related, I'm still experiencing god awful scroll and zoom performance in Photoshop on the PD XDR with my Mac Pro. I need to report this to the Photoshop team somehow

Known Participant
March 16, 2021

*timerickson

 

You pose an interesting GPU question. Do cards for photo editing need dramatically more RAM?

 

On a 4K or 5K monitor with cards with differing amounts of RAM, the RAM utilization always goes to 100% while GPU utilization never exceeds 35%.

I can't afford a 16GB card but am very curious what level of utilization you are experiencing in the develop module with your card.

Thanks 

Rikk Flohr_Photography
Community Manager
March 16, 2021

More performance work is in the plans for this type of behavior...

Rikk Flohr: Adobe Photography Org