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Known Participant
Dec 31, 2021 10:57 AM UTC
Released

It gets such a mistake.

Substance 3D Sampler

I have a question.
If it generates PBR from a single photo already tile.
And I don't want to use the Tile knot.

It gets such a mistake.
Is there a solution for this?
Greetings, Arek

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20 replies

Arek.OAuthor
Known Participant
Feb 6, 2024 10:47 AM UTC

Here you can best see where the problem is.
AO breaks when it is generated from a height map.
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Arek.OAuthor
Known Participant
Dec 11, 2023 9:12 PM UTC

I send

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Cyril Dellenbach
Community Manager
Community Manager
Dec 11, 2023 12:27 PM UTC

Hi @Arek.O,

 

Thanks for the report.

 

This is in fact something we're investigating in. Could you send me (cdellenbach@adobe.com) your project and the asset (the image), so I can add the files to our dataset.

 

Let me know.

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Cyril Dellenbach (Micro) | Product Manager | Substance Painter
Arek.OAuthor
Known Participant
Dec 11, 2023 9:56 AM UTC

If I add Dirt, AO, Corrode, Surface Relief
the same blonde also comes out.

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Arek.OAuthor
Known Participant
Nov 28, 2023 7:05 PM UTC

HI
Turns out it's a problem with Height To Normal
For some reason it doesn't generate correctly if there is Equalize first. 😞
Arek

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LoryAline
Community Manager
Community Manager
Nov 27, 2023 8:59 AM UTC

Hi,

The new version of the Image to material (AI Powered) doesn't need the "preserve tiling" anymore.
Does the seam appear with the Image to material (AI Powered) or the Equalizer?

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Arek.OAuthor
Known Participant
Nov 24, 2023 9:22 PM UTC

The problem returns 😞 the texture used in Photoshop and sent to Substance 3D Sampler displays incorrectly. The (AI Powered) button disappeared and appeared in (Equalizer), but it does not work there.

Regards, Arek

 

 

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LoryAline
Community Manager
Community Manager
Nov 28, 2022 9:02 AM UTC

Happy to hear to it! 

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Arek.OAuthor
Known Participant
Nov 24, 2022 5:21 PM UTC

Hi,
Now it displays perfectly.
Thank you very much for your quick reply !
Greetings 

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LoryAline
Community Manager
Community Manager
Nov 24, 2022 1:26 PM UTC

Hi,
Did you try to enable the "preserv tiling" option?

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