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Known Participant
December 31, 2021

It gets such a mistake.

  • December 31, 2021
  • 14 replies
  • 1639 views

Substance 3D Sampler

I have a question.
If it generates PBR from a single photo already tile.
And I don't want to use the Tile knot.

It gets such a mistake.
Is there a solution for this?
Greetings, Arek

This topic has been closed for replies.

14 replies

Arek.OAuthor
Known Participant
November 24, 2022

Good morning
Unfortunately the problem still exists actually it is much better, but however when I wanted to use Sampler the problem came back again.
Is it possible to count on the improvement of this error ?

 

Greetings Arek

Arek.OAuthor
Known Participant
May 26, 2022

Excellent !
Thank you very much !

LoryAline
Community Manager
Community Manager
May 24, 2022

Hi,
Yes, we improved the Image to material (AI Powered) and the tiling issue! 

Thank you for your patience.
Regards.

Ares Hovhannesyan
Community Expert
Community Expert
December 31, 2021

Please try Tilling Filter Tiling | Substance 3D Sampler (adobe.com) 

 

There is Edges parameters that are able to create more organic transitions.

 

Detect Edges: toggle
Toggle whether to detect edges based on the material channels to create a more organic transition between material layers. If Enabled the following additional parameters appear:

Arek.OAuthor
Known Participant
December 31, 2021

OK thank you for your answer.
But if I don't have to use the (Tilling Filter) because I've already done it in Photoshop.
So how do I get rid of this error?
Regards, Arek

Arek.OAuthor
Known Participant
January 2, 2022

How I am using the Bitmap to Material Light node in Substance Designer.
It has no such error.
Regards, Arek