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Beeglowbot
Known Participant
October 17, 2018

P: Transform rotate handle click zone is too small (for auto-commit change)

  • October 17, 2018
  • 78 replies
  • 2700 views

The rotate handles' interaction radius seem so much smaller now since the patch. You used to be able to just drag pretty much anywhere and be able to start rotating, but now after the patch I have to be relatively close to the handles in order to start rotating. Quite inconvenient because there's no reason for my cursor to do anything else when in transform mode, why restrict it?

Is there any kind of setting (I couldn't find any) I can change to revert back to previous?

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78 replies

chazcron_
Participating Frequently
December 2, 2019
That's what I did. I can manage with the increased click tolerance.
dzigakaiser
Known Participant
December 2, 2019
Maybe now try to have legacy transform active again. I don't know why but I thought it worked for me at first and then it didn't anymore and I switched it back around and it now works with legacy + config. 
Creating worlds for screen and paper - also offering photo resources and HDRIs on www.dziga.com
chazcron_
Participating Frequently
December 2, 2019
Unchecking "Legacy Transform" with OnCanvasClickToCommit 0 in the prefs didn't do the trick. Initial rotation is still the new tolerance at first.
dzigakaiser
Known Participant
November 23, 2019
Hey Charles, 

what if you uncheck "Legacy Transform" but keep the user pref file?

I just installed the newest build and added my PSUserConfig with OnCanvasClickToCommit 0 without changing any preferences in PS itself and on first glance the behaviour seems identical to old school legacy transform.

The rotate handles can be grabbed anywhere now. Please let me know if I misunderstood your issue.

@Jeffrey: Thanks for the update on the issue.

EDIT: Okay, it does not work as before because the entry in the PSUserConfig "TransformProportionalScale 0" is not having any effect anymore. I still get seemingly "classic" transform by using a combination of "Use Legacy Transform" in PS and "OnCanvasClickToCommit 0" in the config.

Take care,
Dziga
Creating worlds for screen and paper - also offering photo resources and HDRIs on www.dziga.com
chazcron_
Participating Frequently
November 19, 2019
That has not been my experience. With OnCanvasClickToCommit 0 saved to my prefs folder, the new wider rotation tolerance remains the same until you begin a rotation, thereafter, you can click anywhere outside to continue rotation, indicating that OnCanvasClickToCommit 0 is partially working.

In v20, the initial click to rotate could begin anywhere.
Legend
November 19, 2019
Click to commit is a separate/new feature, for better or worse, than "legacy transform" which only deals with aspect ratio behavior and how that was applied based on layer type. The combination of Legacy Transform and OnCanvasClickToCommit 0 should revert to PS 2018 behavior all around.
chazcron_
Participating Frequently
November 19, 2019
Hi Jeffrey,

Thank the team for the change, though technically, the option to "use legacy transform" isn't truly completely legacy. Increased tolerance is not the same as true legacy, as it still does the commit behavior. Granted,  It works most of the time for me and is a welcome change. 

Here is my issue. As I was not completely satisfied, I added the PSUserConfig.txt with "OnCanvasClickToCommit 0" which worked completely in previous versions. I discovered that your current "increased tolerance" is still enforced until one has initiated a rotation. Am I just stuck with this more generous tolerance now?
Legend
November 15, 2019
The default zone for click to commit should be a lot more tolerant for rotate in the current version, Photoshop 2020 v21.x or later. Let us know if you're still having trouble.
Known Participant
November 11, 2019
Can confirm this is still working (and necessary) in Photoshop 2020
Inspiring
September 18, 2019
Ahhh, like InDesign with all their widgets festooning their frames—which I like as a more occasional user, while all the power users seem to complain about them being an eyesore and a distraction. LOL