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December 8, 2022

120 fps proxies no longer work in Premiere Pro

  • December 8, 2022
  • 11 replies
  • 5217 views

To my understanding Adobe has always had trouble with really bad workarounds to make proxies for 120fps footage within adobe premiere. Everything ive followed online to make succesful 120fps proxies WITHIN adobe never works, always buggy or something that tweaks out and is extremely inconsistent. 

I have been using shutter encoder to make my 120fps proxies and it has worked flawlessly for a year or so now. Woke up to an update (22.6.2) and 120fps proxies no longer work.
24 and 60fps works fine. But 120fps proxies are now literally slower to scrub, playback,and render than without proxies now. 
Im using my sony a7siii: XAVC S 4k, 120 fps, 10bit
( if you're a a7siii user, you know that premiere does not like these codecs/formats and chokes really hard trying to playback this footage so proxies are an absolute must)

Does anyone have a fix or any possible solutions? 

Lots of people seem to settle with interpreting the footage within premiere and having their proxies playback slowed down. This is not an option for me. I need my proxies to play back in real time and slow them down as needed. 


11 replies

R Neil Haugen
Legend
December 8, 2022

Well ... though it seems like it should be, "interpret footage" isn't meant for changing clip speed. That's meant for use such as going from 29.97 to 23.976, where the 'cadence pulldown' has to be done correctly. And that's why using Interpret Footage for slowing clips before making proxies doesn't work. It ain't the right tool.

 

Speed/Duration is the correct tool. Apply that, then make proxies, it works perfectly.

 

Now ... using Speed/Duration is a bit of a pain because you can't simply give a framerate, you have to specify the change by either percentage or time unit. Such as, use at 40% speed or play over 00:01:23 of time on the timeline. Not nearly as easy. You need to compute the percentage change, really. Make a postit by your computer for those you regularly use.

 

Not that any of us are happy with that but this way it simply works. Change your clip speed with Speed/Duration, then make proxies, the world is happy. Right.

 

And 4k 10-bit long-GOP files like that are a hella pain for the computer ... it's got to create and store to RAM what, up to 100 frames at times before it can show one?

 

So it's understandable why both ... 

  • the camera maker likes it ... gives you SMALL files comparatively, and a specialized chip makes writing them a quickie in-cam ... but ...
  • it's nasty as all get out during editing, as the computer doesn't have the exact replicate reverse chip ... it may have some internal generic chip that helps the decode process.

 

And yea, you will get far better playback with an intraframe proxy, either ProRes, Cineform, or a DNx variant, proxies that are quite a bit larger on disc than a long-GOP file would be. But will playback/edit beautifully because there's no need to compute many frames to show each frame successively.

 

Neil

 

 

Everyone's mileage always varies ...