Skip to main content
Participant
September 5, 2025

Memory Leak with Stretched MOGRT Lower Thirds

  • September 5, 2025
  • 2 replies
  • 178 views

Problem
Premiere Pro crashes on export when using a .mogrt lower third that has simple IN and OUT animations (no heavy effects). When stretched on the timeline for long durations, memory usage steadily climbs until failure. Short exports succeed; long exports always fail.


Tried fixes:

  • Verified .mogrt is clean (no corrupt assets or effects)

  • NVIDIA drivers replaced, Premiere reinstalled, overlay processes disabled, Reinabled.

  • Scratch disks moved to SSD (faster, no stability gain).

  • Tested preview formats (I-Frame MPEG vs ProRes).

  • Crash point shows no new graphics or effects — only the stretched lower third.

  • Memory (VRAM/system RAM) usage climbs continuously until exhausted.

  • Hardware upgrades would only delay, not fix.


Error Example 1

Export Error
Error compiling movie.
Accelerated Renderer Error
Unable to produce frame.
Component: QuickTime of type Exporter
Selector: 17
Error code: -1609629695

 

Error Example 2

At first I was getting ITERHPGen.exe failure. Removed it. Still crashed after removal. Reinstalled Premeire and it's back but haven't recieved that error again. 


Observed Behavior

  • The template (84 MB) has only one-second IN and OUT animations.

  • Note: It's a graphic package with lower thirds, Titles, bullets and fullscreens. 
  • When stretched, the HOLD state appears to be continuously redrawn instead of frozen.

  • This redraw loop steadily consumes VRAM/system RAM until Premiere crashes.

  • Short stretches: stable. Long stretches: guaranteed crash.


Workarounds

  • Smaller Segment exports. On the 30 minute timeline, it strokes out. 


Ask for Adobe Engineers

  • Clarify what Selector 17 / Error -1609629695 indicates in this context.

  • Confirm whether stretched MOGRT HOLD states are being re-rendered unnecessarily.

  • Should sample files + logs be submitted for engineering replication?

 

My system

 

*MOGRT has been created in most recent Adobe After Effects and used in the latest Adobe Premeire Software 2025.  

 

System Specs (DxDiag)

  • OS: Windows 11 Pro 64-bit (Build 22631)

  • CPU: Intel Core i9-13900KF (24 cores / 32 threads, ~3.0 GHz)

  • RAM: 64 GB DDR5 (65,292 MB usable)

  • GPU: NVIDIA GeForce RTX 4070 Ti (12 GB dedicated VRAM, 44 GB total available graphics memory)
    Driver: 32.0.15.8097 (Aug 6, 2025)
    DirectX 12, Feature Level 12_2, WDDM 3.1

  • Storage:
    C: Samsung 980 Pro 1 TB NVMe SSD (system & apps)
    E: Crucial P3 Plus 2 TB NVMe SSD
    😧 WD Easystore 7.6 TB external (media/archive)

  • Display: Dell U3419W @ 3440×1440 (60 Hz, DisplayPort)

Key Notes

  • GPU scheduling enabled; hardware is stable and within spec.

  • Ample RAM and NVMe bandwidth — crash not caused by hardware limits.

  • Issue reproduces only with stretchable .mogrt files in Premiere: VRAM climbs until failure despite static holds.

  • Upgrades to VRAM or GPU will only delay the inevetible. 
  • Created a new timeline with just the lower third stretched out for 30 minutes. Crashes after about 5 minutes of a render. 

 

I've exhausted ChatGPT with it's enthusiatic fixes that never fix. 🙂 Any other ideas? I've gone through all driver replacement and uses of different NVidia driver types as well.  I'd be happy to provide the MOGRT template that I have built myself though it's double the size of what the attachment will allow here at 84mb. 

 

2 replies

Participant
September 8, 2025

@Theresa Rostek  Thank you!!! That's good to know. I appreciate your quick response. 🙂 

Theresa Rostek
Community Manager
Community Manager
September 8, 2025

Hi @JollyPiedPiper,

 

Thank you for your report. This is a known issue in 25.4. Please downgrade to a previous version to workaround the issue. 

 

Thanks,

Theresa

 

 

Motion Graphics, Premiere Pro