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Participant
October 10, 2015

P: Morph cut - Analyzing in Background never completes

  • October 10, 2015
  • 185 replies
  • 144064 views

I have a simple headshot cutting to the same head, same everything a few seconds later.

All other transitions work find. I try morph cut and see 'Analyzing in background.' Never see sign of progress - should I see it chewing through frames somehow?

I have gone to project settings. Tried both rendering settings. One thing - When I do GPU acceleration my still frames look like garbage - example:

http://www.screencast.com/t/rPiWL6yL

Software acceleration looks fine. No idea if these items are related.

Have run through all preferences. Don't see anything that might be turned off. BTW - working with MBP 15" late 2013. Latest OS.

185 replies

Inspiring
January 24, 2023
Morph cut is buggy, erratic, unstable. When it works it is amazing but most of the time the "Analyzing in background" bar keeps appearing even after rending, but sometimes after multiple tries it disappears. The message bar also appears frequently in exported media. Some have posted that this doesn't happen if you export from Premiere directly, But I've had it happen both ways.
Inspiring
January 24, 2023
Sometimes it renders successfuly, then it shows up later in the same editing session mysteriously with the "Analyzing in background" again.
Jack Stuart
Participant
October 23, 2022

I just exported a rendered video and the finished product came out with the words and stripes "Analyzing in background" instead of a morph cut on the final video.  This feature is obviously broken.  I have the third best consumer video card that can be had (RTX 3080) so that's not an issue.

Participant
November 7, 2022

Hi All - Thanks for your input on this. I'm a long time Premiere user, first time trying Morph Cut. I used it on my first interview - all went well and looked great. Trying on a second interview, I can't get through the "Analyzing in Background" flag. My interviews are shot in 4K, edited in 1080p, static plain background. I tried the Render and Replace option which turned all transistions into cross-dissolves. That didn't look quite right, so I went back to replace all with Morph Cut. The first two cuts on the timeline look fine, but all the rest continue to "Analyize in the Background." The edited interview is less than 5 minutes. Morph Cuts are set to 10 frames. As I move through each transition frame-by-frame, the orange banner only shows up on two frames per transition. 

AndrewTheGreat
Known Participant
May 6, 2022

I suggest Adobe get this plugin out of Premiere pro and give it to a team who can make it work since I've had problems with Morph cut for 5-7 years already and Adobe cannot make it work right. Ok, it's 2022.3.1 and my morph cut gets stuck analysing a short clip cut from both sides for ... ever.  I don't know what to say. I'm speechless... Adobe?

Stop trying to edit and EDIT!
dzgnr89
Inspiring
May 24, 2023

Adobe Premiere Pro 2023 (v23.3). Still facing this bug. Even after multiple attempts of 'Render In to Out', I kept running into a wall. The 'analyzing' ribbon was also coming in the final video export. To tackle, I changed the transition time of the morph cut by 1 frame. Worked like a charm. 

mehdgreen
Participant
January 28, 2021

Hi,

I think I may have found the issue - hopefully, this will be the same for others.

 

I found that the reason the effect wouldn't analyze when using Sub clips was because I still had In/Out markers in place on the original clip. I'm assuming this restricted access to the frames it needed to analyse. 

 

Once I remove the In/Out markers on the original footage the subclips were analysed and the effect worked.

 

Thanks

kalamazandy
Known Participant
March 14, 2023

This gave me so much hope. I had in and out points, but sadly it still didn't work. My footage was a sequence though, because naturally, as an interview, the audio was recorded on a nicer microphone onto a field recorder instead of being plagued by the noise of the camera. So even after clearing the in and outs, still stuck at analyzing. I had to render out around where I needed it in order to get it to work which is BS. Premiere has some great tools, and is also complete rubbish at the same time. 

Participant
January 28, 2021

CUT RIGHT BEFORE THE MORPH ON FIRST CLIP THEN RIGHT AFTER MORPH SECOND CLIP WORKED FOR ME 4K FOOTAGE

laura_cmg
Participant
October 22, 2019

Thank you for this! It definitely helped. I also realized you can do the same thing with "render and replace" on just one of the clips 🙂

Inspiring
March 21, 2019

I'm having a problem with morph cuts not rendering.  The sequence had been rendered and all the morph cuts where integrated.  I made a change to other clip in the timeline and then the morph cuts became unrendered.  Now I'm getting the banner "Analyzing in the background" forever.  I actually left the computer on all night to be sure that I was giving it enough time, but no luck.  I've changed the length down to 3 or 4 frames, reset the preferences and workspace, all to no avail.

Is there a way to see what the progress is in the rendering process for the morph cut?  I'm trying to figure out whether the program is hanging up, or where the issue may be.  I'm on a deadline, and don't want to remove the morph cuts if at all possible. 

MacBook Pro 15" 2017, OS 10.13.6, 2.8GHz Intel Core i7, 16GB RAM, 1TB SSD, Radeon Pro 555 2048MB, Intel HD Graphics 630 1536MB.

Harold Silva
Community Expert
Community Expert
March 21, 2019

In version 2016 or 2017 there was the option to see the progress by frames of the process. in 2019 (which is what I use is no longer available)

Harold Silva B.
Inspiring
March 21, 2019

Thanks for the reply. I'm using 2019 as well, so it's a bit frustrating.  I've tried moving from 6 to just 2 frames for the morph, but still after an hour the banner saying "Analyzing background" is still on screen.  What so strange is that all five of these had rendered just a couple of days ago.  Now none of them will.

joricke98865423
Participant
March 12, 2019

Running the current version 13.0 Premiere & Morph Cuts are not working. Once the effect has been analyzed and rendered, I export.

The export file contains 'analyzing in background' overlay text at every Morph Cut transition in the sequence.

Anyone else experiencing Bugs/Issues with Morph Cut on v13.0?

Morph Cut is usually a great help with interview footage but just a headache right now.

Inspiring
March 12, 2019

Unfortunately, it's been this way for awhile.  Easiest "fix" is to force render sections, export matching sequence, then stack that "render" on top layer.  Nesting makes this problem worse.  Multiple instances on same timeline make this worse.  Multiple stacked effects with morph cut makes this problem worse.  Until version 2.0 of Morph Cut is released, I'm sure nothing will change.

joricke98865423
Participant
March 13, 2019

Unfortunate. Thanks for the input!

Known Participant
March 2, 2018

I tried a bunch of other things first and this was the only thing that worked. Annoying. But the workaround did work for me.

imcaleb
Inspiring
December 6, 2017

Hi, I've been having this problem for a few months now and couldn't find any solutions.

I've been working on a fairly large project within the last few months consisting of 21 final sequences in total. I've applied multiple morph cuts to the final edits and they look fine in Premiere, but when I export them (either using AME or straight out of Premiere) the "Analyzing in Background" banner is burned into the export. It's incredibly inconsistent so I don't know how to troubleshoot it. Sometimes it burns into the file, but then I'll re-export it using the exact same settings, and it works fine.

I can say that I've had more success exporting straight out of Premiere rather than using AME but again, it's super inconsistent and I have to double check everything and often re-export.

Given the scope of this project and the fact that these sequences need to go through multiple revisions, this issue is becoming unnecessarily time consuming (especially when I can't use a render queue). I was curious if this is a known bug, or if there are work-arounds via project settings or something that I can use to fix this issue.

I've done a couple of similar projects earlier this year, and late last year and didn't have this issue at all.

I'm using the latest and greatest in terms of Premiere versions (v12.0)- I just upgraded yesterday in hopes of this being fixed / solved but was sadly disappointed.

Here are my computer specs if it helps at all:

MacBook Pro (Retina, 15-inch, Mid 2014)

macOS Version 10.12.6

Processor: 2.5 GHz Intel Core i7

Memory: 16 GB 1600 MHz DDR3

Graphics: NVIDIA GeForce GT 750M 2048 MB

                 Intel Iris Pro 1536 MB

brian704
Inspiring
December 6, 2017

I've not had the problem but - you could try setting your preview codec to be the same as your render codec and clicking the "use Preview" box on render. This will speed up your renders as well.

imcaleb
Inspiring
December 6, 2017

This definitely works, but it seems more like a band-aid rather than an actual fix. The previews that Premiere generates are great for viewing edits in real-time, but I'd rather have the final exports for these projects in full resolution.