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Fleur98C
Participant
June 23, 2026

Première R3D Red issues, worked fine before 25.6

  • June 23, 2026
  • 3 replies
  • 67 views

Premiere Pro 25.6-26.3 CUDA/R3D Issue (RTX 3090)

Up to Premiere Pro 25.5 (version that introduced film impact plugins), RED Komodo and RED V-Raptor footage worked flawlessly on my system.

Starting with Premiere Pro 25.6, projects containing RED R3D footage frequently crash or fail to open properly when Mercury Playback Engine is set to CUDA GPU Acceleration.

The issue occurs consistently during project loading. The only reliable workaround is to launch Premiere using Mercury Playback Engine Software Only, open the project successfully, and then switch back to CUDA GPU Acceleration. Or open the project, experience the big, switch to Software only, the timeline loads, then use Cuda.

After switching back to CUDA, Premiere usually works normally for a period of time.

However, during longer editing sessions, Premiere can become unstable again. Symptoms include:

Black Program Monitor.

Playback becoming choppy, stuttering, or freezing.

RED footage no longer displaying correctly.

General GPU-related instability.

When this happens, the only workaround is quitting Premiere or sometimes to switch from CUDA to Software Only and then back to CUDA. This immediately restores normal operation.

System configuration:

Windows 11

NVIDIA RTX 3090 (24 GB)

And 9900X

RED Komodo R3D footage

RED V-Raptor R3D footage

The same hardware, media, and projects were completely stable in Premiere Pro 25.5 and earlier. The issue first appeared in 25.6 and is still present in Premiere Pro 26.3.

Because reverting to Premiere Pro 25.5 completely resolves the problem, this appears to be a regression introduced in Premiere Pro 25.6 or later.

Tried all the 'sollutions' like emptying cache, reinstall, deactivate 'Enable Advanced GPU Decoding' in console, Nvidia studio driver multiple versions.

Best wishes, 

F.

    3 replies

    funny_Skylinedf98
    Participant
    September 22, 2026

    I think I may have found a reproducible trigger for some of the current R3D crashes in Premiere.

    I was getting constant crashes about 10–20 seconds after opening an R3D-heavy project, and also when importing batches of R3D clips.

    After isolating proxies, individual R3D files, and hardware decoding, the crashes appear to be tied to Premiere’s background Media Analysis / automatic transcription.

    What fixed it for me:

    Preferences → Media Analysis & Transcription

    • Disable Analyze all imported media to search for visuals or audio
    • Disable Automatically transcribe clips

    With both disabled, I’ve been able to relink and import the same R3D batches that were previously crashing Premiere. Hardware decoding is back on and the project is currently stable.

    The clue was watching the Progress panel — transcription/media analysis would start running in the background, then Premiere would crash shortly afterwards.

    Hopefully this helps!

    Amy the Stuv
    Community Manager
    Community Manager
    June 23, 2026

    Hello ​@Fleur98C 

    Thank you for bringing this to our attention and for your detailed bug report. We are looking into this now, but I’m wondering if you could give me your CPU in addition to this information.

    Best,

    Amy

    Amy the Stuv
    Community Manager
    Community Manager
    June 23, 2026

    It would be helpful to know the exact version of your GPU drivers in addition to the CPU, if you get a chance ​@Fleur98C , sorry for not asking for it all in one comment.

    Thank you so much,

    Amy