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September 16, 2024

Testing Geolocated Projects Remotely with GPS Spoofing

  • September 16, 2024
  • 0 replies
  • 66 views

Testing Geolocated Projects Remotely with GPS Spoofing

 

I'm working on a project using a geospatial tool to create an Aero experience based at a specific location. To test and refine the project, I'd like to simulate different locations from home rather than physically going to the actual site every time I make a change. 

I've heard that GPS spoofing can be a solution, allowing developers to mimic different locations on their devices. However, I'm not entirely sure how to set it up correctly or if there are any potential issues I should be aware of, such as app restrictions or accuracy concerns.

Has anyone here used GPS spoofing to test geolocated projects remotely? If so, what tools or methods did you find most effective ? Are there best practices to follow to avoid potential pitfalls?

I'd appreciate any advice, tools, or experiences you can share!