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Participant
Nov 14, 2024 5:53 PM UTC
Open for Voting

Cryptomatte within GLB / GLTF 3D Files

The new-ish ability to import .glb and .gltf files is pretty cool, but I find it a bit limiting.  I want the ability to get a matte of certain parts of my model like you would if you rendered out a cryptomatte or puzzle matte pass.  Is this possible, Adobe?