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Participating Frequently
April 20, 2023
Open for Voting

Ability to send tracking points to AE

  • April 20, 2023
  • 1 reply
  • 187 views

I composite CH characters in AE in 3-D. It is very difficult to syncronize non-character animator hand posititions, etc. in AE. Basically one has to keyframe by hand to track any part of a character's body. Example

 

Sometimes the script calls for action sequences, and I have to fallback to characters rigged in AE.

 

It would be super helpful to export a skeleton, or handles as nulls in AE. Seems like a pretty big oversight. Some things are just not suited for CH and must be done in AE. 

 

thank you!

1 reply

Participating Frequently
April 20, 2023

Another example would be having a particle system follow a hand, for instance. Having that null is crucial.