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Participating Frequently
February 7, 2023
Open for Voting

Idea for walking behavior

  • February 7, 2023
  • 2 replies
  • 187 views
It would save on performance for extensive characters if there was a setting under walk behavior to simply mirror or flip horizontally your puppet for the opposite profile instead of making a whole flipped copy of it.

2 replies

Participating Frequently
February 7, 2023
Thank You, I can see a couple small problems that might incur but I might be able to use this tip, appreciate it!
CoSA_DaveS
Adobe Employee
Adobe Employee
February 7, 2023
Agreed, there are various flipping tools that would be very helpful. In the meantime, you can use Transform's Scale X set to -100 to flip the entire puppet, but it's a bit clunky (e.g. your Head Turner control will be backwards too).