Skip to main content
Inspiring
February 7, 2023
Open for Voting

parallax 3d and cameras

  • February 7, 2023
  • 15 replies
  • 580 views
3D layering like after effects for background and foreground characters. You can add a camera for easier movement possible blur etc. Just to be able to add a bit more depth so when you do want to add more you then bring it into after effects and the 3d layers are all set up.

    15 replies

    ebenheizerm28787053
    Inspiring
    February 7, 2023
    3D space like Moho!
    Inspiring
    February 7, 2023
    CAMERA FEATURE PLEASE !!!
    Inspiring
    February 7, 2023
    Adobe people please implement this asaaap!!!
    Inspiring
    February 7, 2023
    Totally agree that camera with possible blur would be amazing. I'm working on a hack to build this out but would be much better as a feature.
    Inspiring
    February 7, 2023
    please build in a zoom and pan feature in character animator. so much work done and its worthless if i cant zoom and pan in effectively and efficiently
    RajneshD
    Inspiring
    February 7, 2023
    Hello,
    Instead of round-tripping to AE, it would be great to have multiplane Scene and movable Camera functionality native to CA.
    Thanks,
    Rajnesh
    alank99101739
    Legend
    February 7, 2023
    There have been some similar separate feature requests for “camera panning” which I think is the same as this. Wish we could merge votes across different requests! 😉
    Inspiring
    February 7, 2023
    Why can't character animator just have the concept of a "stage" where you can have various objects / puppets? And then a scene that incorporates the stage. Right now it's very "puppet-centric" with the whole "puppet" essentially being the whole frame, which is silly. No one stages things like that.

    Character Animator would be 1000% more powerful if it allowed you to stage scenes and place puppets in various places. You could do a full-length animated show that way. Right now you can basically just produce limited talking heads or a single-character in center frame.

    Instead of scaling puppets, you would just move cameras in your scene, sometimes towards or away from your puppet.
    Participant
    February 7, 2023
    A feature like multicam on premiere as i can put multiple cameras on scene (long, Medium, Close) and have the ability to switch between them with keys .
    Inspiring
    February 7, 2023
    i agree, scenes is a big tool for 2d animation and right now it's very lacking in CH. sure you could do it in after effects but it would be extremely better as a native option inside CH. we can go out to AE for the more fancy stuff 🙂