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Participating Frequently
May 11, 2023
Open for Voting

Please add ability to import handles as nulls in AE

  • May 11, 2023
  • 1 reply
  • 221 views

I've been mixing character animator with 3D scenes for years now. I still have to manually keyframe special props in AE to match characters hands, for instance. An example is character needs to throw an object in three dimensions, or a special effects layer needs to follow the hands and leave particle trails. Currently I have to add a null manually and keyframe over the imported CH artwork. 

 

It doesn't even have to be natively brought in with the artwork. A simple "export handles to AE nulls" would do the trick. 

 

thank you!

1 reply

Inspiring
May 23, 2023

This is a great idea, I love it and have long wanted the same thing. I've taken to adding a tiny square on my art which shows up in the puppet, then tracking that in AE. Obviously this is far from ideal, though. We likely wouldn't want all handles to show up as nulls (but I can think of times where this might be useful), but a feature like Cinema 4D's Compositing Tag, which would allow you to tag a specific object to convert to a null would be super cool.